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They are often thought to be an homage to the xenomorphs in the Alien movies series, though the parallels aren’t entirely convincing. This profile features tabletop RPG mechanics about the video game’s gameplay. See our video games writeups FAQ for more. This profile features...

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Powers & Abilities Deathclaws are among the most dangerous denizens of the wastelands. They are incredibly fast and ferocious, their hide can all but ignore most attacks including common firearms, and their huge claws can cleave a man in two. They also have superior olfactory and auditory...

(Fallout mutant)
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For a primer, see our sample Vault Dweller (the Player Character  in the first Fallout game). DC Heroes players can also refer to the generic deathclaw entry for scale explanations. Powers & Abilities These nightmarish creatures are large and remarkably robust – they’re...

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For a primer, see our sample Vault Dweller (the Player Character  in the first Fallout game). DC Heroes players can also refer to the generic deathclaw entry for scale explanations. This profile features tabletop RPG mechanics about the video game’s gameplay – see our video games...

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For a primer, see our sample Vault Dweller (the Player Character  in the first Fallout game). DC Heroes players can also refer to the generic deathclaw entry for scale explanations. This profile features tabletop RPG mechanics about the video game’s gameplay – see our video games...

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They are even more deformed and do not seem to have human-level intelligence. They do not appear to communicate (or even grunt), and are extremely aggressive. Some “abominable mutants” roam the Capital Wasteland alone, but most accompany normal super-mutants as a sort of attack...

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Greed is good Geckos are mutated, enlarged, humanoidised versions of the pre-apocalyptic lizards. The changes seem mostly caused by radiation, which in the Fallout universe operates along a 1950s pop movie understanding of physics ; howbeit the Forced Evolution Virus likely played a role. The...

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Powers & Abilities Super-mutants are enhanced humans, mutated through exposure to the Forced Evolution Virus. They are huge — some are close to three metres tall, albeit super-mutants are usually hunched forward — and their constitution is amazing. One piece of dialogue...

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Context The Fallout video games series (1997-present) takes place in an over-the-top post-apocalyptic setting. It mixes a Mad Max aspect, 1950s atomic horror conventions and various “after the Bomb” influences. For a primer, see our sample Vault Dweller (the Player Character ...