Help With Searches


Active filters

Click on a filter to remove it.


Filters

Tick the following box in order to only display profiles with M&M stats
Role
Power Level
Category
(Classic version)
 0   -   
Background Real Name: Garridan Ranzz (In the “Five Year Gap” timeline only) Marital Status: Single Known Relatives: Garth Ranzz (Lightning Lad, father), Imra Ardeen Ranzz (Saturn Girl, mother), Graym Ranzz (twin brother), Mekt Ranzz (Lighting Lord, paternal uncle), Ayla Ranzz...

 0   -   
Background Real Name: Clave Rogarth of Avalon Marital Status: Presumably single Known Relatives: None Group Affiliation: Taurus Gang Base Of Operations: 30th century Eyes: Brown Hair: Black Powers and Abilities Rogarth has strength, fighting skills, and toughness sufficient to battle it...

Berta Haris
 0   -   
History Berta Skye Haris was born on Earth in the late 30th century and grew up longing for membership in the legendary Legion of Super-Heroes. Berta’s powers are the result of a genetic anomaly found in certain female descendants of her bloodline, anomalies that endow them with the...

Kirt Niedrigh
 0   -   
Powers and Abilities Kirt Niedrigh, aka “Absorbancy Boy” or “Zoraz” (don’t look at me, I didn’t come up with those names), has the ability to absorb and replicate the residual super-energy given off by other super beings. This process takes time and sustained...

 0   -   
Powers and Abilities Chuck can expand his body, balloon-like, at will. In this soft, spongy form, Bouncing Boy can rebound his body off of surfaces with expert ease (in DC Heroes RPG terms, Jumping). While in mid-bounce, he is protected from electrical charges and shocks since he is not...

(Pre-Reboot version)
 0   -   
Context The Legion of Super-Heroes is DC’s far future heroic space youth team. It started at the dawn of the Silver Age  in 1958, and this version of the LSH lasted until 1994. This writeup contains the basic personal equipment used by this Legion. It also has notes about the...

(Ord Quelu)
 0   -   
Duplicate Boy and Magic On one occasion he tried to duplicate the White Witch’s magic and use it to make a monster disappear. In DC Heroes RPG terms, he was able to Adapt the Sorcery power and cast a Dimension Travel (Banishment) spell to get rid of the creature, but doing so knocked him...

 0   -   
They are handy characters, useful in many campaigns. They’re deadly psychotic henchmen, comfortable working for a master villain but with an agenda of their own. They’ve got a handy array of abilities which allow them a lot of tactical choices. They excel at surprise...

(Pre-Reboot)
 0   -   
Powers and Abilities Night Girl possesses fantastic super-strength “which only Superboy or Mon-El can top.” While nowhere near invulnerable, she can also take a lot more punishment than a non-powered human being. However, her strength and durability drop to normal human levels...

 0   -   
Powers and Abilities Roy has the power to emit energy which causes living beings to grow weak and ill. Prolonged exposure will lead to collapse and eventually death. At the School for Super-Villains, Roy was taught basic thieving and combat skills (in DC Heroes RPG terms, Thief, Martial...