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(Quake video game marine)
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Background Other Aliases: Ranger (possibly). Marital Status: Unrevealed. Known Relatives: None (though we suspect that “Doomguy” is his brother). Group Affiliation: Presumably a Marine Corps. Base Of Operations: Unrevealed. Height: 6’2” Weight: 230 lbs. Note: Quake 3 arena has him...

(Quake video game version)
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Context This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile. Powers and Abilities Chthon was a unique servitor, a lesser Elder God that Shub-Niggurath had enslaved. He could hurl explosive clumps of molten rock and...

(Quake monster)
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Powers and Abilities These lobotomized thugs have minimal intelligence. They have been implanted with techno-mystical probes. These trigger a constant state of rage relieved only by a spasm of ecstasy whenever they kill an enemy. This process is irreversible and PCs should not lose Hero...

(Quake)
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Powers and Abilities These lobotomized thugs have excellent skill with their weaponry. They have been implanted with techno-mystical probes that trigger a constant state of rage relieved only by a spasm of ecstasy whenever they kill an enemy. This process is irreversible and PCs should not...

(Quake monster)
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History These savage beasts are the result of mystical experimentation by Shub-Niggurath. As such, they are ubiquitous throughout Shub-Niggurath’s realms. Description Zombies are nude, rotting humans, their ragged skin haging off of them in tatters. They frequently reach into the most...

(Quake monster)
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Context This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile. Powers and Abilities Vores fire massive purple bolts of mystic energy. History These savage beasts are the result of mystical experimentation by...

(Quake monster)
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Context This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile. Powers and Abilities Shamblers bear formidable talons whose power is increased by these leviathans’ great size. They can also fire large bolts of...

(Quake monster)
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Powers and Abilities Scrags can fly telekinetically. They can also fire high-pressure streams of acid. History These savage beasts are the result of mystical experimentation by Shub-Niggurath. As such, they are ubiquitous throughout Shub-Niggurath’s realms. Description Scrags are vastly...

(Quake monster)
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Context This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile. This profile might be the shortest one on writeups.org. Powers and Abilities These lobotomized beasts have minimal intelligence. They have been implanted with...

(Quake monster)
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Powers and Abilities These lobotomized thugs have adequate skill with their weaponry. They have been implanted with techno-mystical probes. These trigger a constant state of rage relieved only by a spasm of ecstasy whenever they kill an enemy. This process is irreversible and PCs should...