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(Quake video game version)
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Context This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile. Powers and Abilities Chthon was a unique servitor, a lesser Elder God that Shub-Niggurath had enslaved. He could hurl explosive clumps of molten rock and...

(Quake)
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Powers and Abilities These lobotomized thugs have excellent skill with their weaponry. They have been implanted with techno-mystical probes that trigger a constant state of rage relieved only by a spasm of ecstasy whenever they kill an enemy. This process is irreversible and PCs should not...

(Quake monster)
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Powers and Abilities These lobotomized thugs have minimal intelligence. They have been implanted with techno-mystical probes. These trigger a constant state of rage relieved only by a spasm of ecstasy whenever they kill an enemy. This process is irreversible and PCs should not lose Hero...

(Quake monster)
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Powers and Abilities Fiends are swift, agile beasts with terrible rending claws. History These savage beasts are the result of mystical experimentation by Shub-Niggurath. As such, they are ubiquitous throughout Shub-Niggurath’s realms. Description Fiends are hunchbacked, hairless humanoids with...

(Quake monster)
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Powers and Abilities These lobotomized thugs have minimal intelligence. They have been implanted with techno-mystical probes. These trigger a constant state of rage relieved only by a spasm of ecstasy whenever they kill an enemy. This process is irreversible and PCs should not lose Hero...

(Quake monster)
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This process is irreversible and PCs should not lose Hero Points  for putting these unfortunates out of their misery. History (The origin listed therein is speculative. It assumes that the humanoid appearance of these enemies was the result of Shub-Niggurath subverting ancient humans...

(Quake monster)
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Powers and Abilities These lobotomized thugs have adequate skill with their weaponry. They have been implanted with techno-mystical probes. These trigger a constant state of rage relieved only by a spasm of ecstasy whenever they kill an enemy. This process is irreversible and PCs should...

(Quake video game marine)
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Background Other Aliases: Ranger (possibly). Marital Status: Unrevealed. Known Relatives: None (though we suspect that “Doomguy” is his brother). Group Affiliation: Presumably a Marine Corps. Base Of Operations: Unrevealed. Height: 6’2” Weight: 230 lbs. Note: Quake 3 arena has him...

(Quake monster)
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Context This is a monster from the landmark Quake video game in 1996. For more context, see our Quake Player Character profile. This profile might be the shortest one on writeups.org. Powers and Abilities These lobotomized beasts have minimal intelligence. They have been implanted with...

(Quake monster)
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Powers and Abilities Scrags can fly telekinetically. They can also fire high-pressure streams of acid. History These savage beasts are the result of mystical experimentation by Shub-Niggurath. As such, they are ubiquitous throughout Shub-Niggurath’s realms. Description Scrags are vastly...