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Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in *fiction*, with an emphasis on comic books – but also on action movies and video games, since those media do the...

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Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in *fiction*. There’s an emphasis on comic books – but also on action movies and video games, since those...

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Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in *fiction*, with an emphasis on comic books – but also on action movies and video games, since those media do the...

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Introduction This article covers the sort of weapons you’re likely to see in an Old West story (also known as the Western or Wild West genre). These tales are usually set in the US during the 1860s, 1870s and 1880s – the 20-30 years that follow the Civil War. As always in Weapons...

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This set of rules was called OMACS, meaning “OMACS Maintains it Ain’t a Conversion System”. This makes it clear that these are not magical algorithms that provide an accurate result – these are meant for people to get ballpark values. A rough idea. Some key...

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Like with our DC Heroes material, everything was designed because we actually needed it to model one or more published character. Everything here is considered to be beta and may be fiddled with as our mastery of the system improves. If you have remarks, suggestions, questions, ideas for...

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The main goal of OMACS II is to allow DCA/M&M3 players to benefit to a greater extent from the DCH content on http://www.writeups.org (“WORG”). It assumes M&M knowledge and no DCH knowledge ; DCH connoisseurs can check the OMACS II notes for more information. OMACS II...

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Context This technical article covers infantry weapons and armour in Mass Effect — the first game — adapted to the DC Heroes and Mutants & Masterminds 3rd edition tabletop role-playing games. For more context, see our general Mass Effect I setting article. This profile...

(Common types of small arms in stories)
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This article is dual-statted for both DC Heroes 3rd Edition and Mutants & Masterminds 3rd edition. Neither of these systems is oriented toward fine-grained distinctions, and a set of stats can easily cover an entire category of weapons. We’re not going to draw any distinctions...

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Context The Fallout video games series (1997-present) takes place in an over-the-top post-apocalyptic setting. It mixes a Mad Max aspect, 1950s atomic horror conventions and various “after the Bomb” influences. For a primer, see our sample Vault Dweller (the Player Character ...