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Context This is a chapter of our Weapons Locker – Body Armour series. This article is in beta. I prefer to get the basics out of the way before I start doing the genuine research, since that’s wots needed in so many character profiles. Advertisement (adsbygoogle =...

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Context This is a chapter of our Weapons Locker – Body Armour series, a great and thunderous saga full of, err, well, body armour. The start of the series is about the DC Heroes RPG rules for body armour. So DCH players should start there, to make sure they understand the stats. This...

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Context This is a chapter of our Weapons Locker – Body Armour series, a great and thunderous saga full of, err, well, body armour. The start of the series is about the DC Heroes RPG rules for body armour. So DCH players should start there, to make sure they understand the stats. These...

(Technical introduction)
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Introduction This article deals in body armour, from the low-tech to the future tech. Like most Weapons Locker articles, the primary goal is RPG stats. The other chapters are mostly in plain English, but this intro chapter is mostly technical. As always with Weapons Locker articles, we...

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Introduction This introductory article deals in melee weapons, from the low-tech to the future tech. It is almost solely a technical RPG article for DCH players. It’s a primer for those who haven’t attentively processed all our New Rules articles. On the other hand, the subsequent...

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Context This huge article is the repository for our new and modified Powers for DC Heroes. The article is now split in two parts since it was too big. It is in alphabetical order, so this parts covers A to G and the second part covers H to Z. For a list of all articles like this one, see...

(Common types of handguns in stories)
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Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in fiction, with an emphasis on comic books – but also on action movies and video games, since those media do the heavy...

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Context This is a technical article for the DC Heroes RPG. It has a few bits about character design that do not fit within the more specialised new rules pages on the subject. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. Advertisement ...

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Context This huge article is the repository for our new and modified Powers for DC Heroes. This is the second part of the article, since it was too big. It covers H to Z, whereas the first part of the New Powers for the DC Heroes RPG covered A to G. Advertisement (adsbygoogle =...

Double the scale, double the fun !
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Context This is a first draft for community discussion, which isn’t complete. In a double-scale game (“DSDCH”), the eight ideas behind DC Heroes are adjusted thus. Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); Idea One: Attribute Points In a...