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Context This is a semi-technical article for the DC Heroes RPG. Ninja have been a staple of action-adventure fiction in all its media since the 1970s, so it seems safe not to declare this a fad. Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); Game Stats — DC Heroes RPG...

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Context This technical article covers infantry weapons and armour in Mass Effect — the first game — adapted to the DC Heroes and Mutants & Masterminds 3rd edition tabletop role-playing games. For more context, see our general Mass Effect I setting article. This profile...

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Introduction This article covers improvised firearms. Such weapons may be encountered in stories where the setting : Has factions so impoverished that they cannot afford firearms. Examples include unaffiliated working class youth gangs or near-serf peasantry. In modern...

(Technical article)
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Introduction This article deals with fighting shields, from the low-tech to the future tech. As always with Weapons Locker articles, we are interested in fiction. With an emphasis on comic books, action movies, RPGs and video games. It’s not an historical study of...

(From the New Scientist)
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Context This article is primarily DC Heroes RPG stats, though there are plain English notes at the end. It is derived from speculative New Scientist articles about the future of infantry warfare, from a technical/equipment angle. Thus, that provides reasonably credible panoplies for soldiers...

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Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); Overview These men (and possibly women) are elite agents with a bunch of bleeding edge super-powered being (SPB) enhancements implanted in them. Typical enhancements include : Steel casing over the skull and...