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Context The caveats, the chapters listing and the technical discussion are in Chapter 0 of the Weapons Locker – Melee Weapons document. Common small, sharp melee weapons Shivs and shanks The meaning of these words varies from area to area and era to era. For our purposes a shiv is a...

(Common types of handguns in stories)
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Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in fiction, with an emphasis on comic books – but also on action movies and video games, since those media do the heavy...

(Weapons Locker)
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Introduction This article deals in fighting shields, from the low-tech to the future tech. Like with most Weapon Lockers articles, the primary goal is RPG stats. Still, it is readable in plain English. Except for some bits the first part with the rules, I guess. As always with Weapons...

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Introduction This article covers improvised firearms. Such weapons may be encountered in stories where the setting : Has factions so impoverished that they cannot afford firearms. Examples include unaffiliated working class youth gangs or near-serf peasantry. In modern...

(Exotic types of handguns in stories)
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Short note This article used to be part of our Weapons Locker – Modern firearms – Chapter #1 – Handguns article. Howbeit, the material was cleft. So now it’s easier to peruse on slow connections and less powerful devices. Special applications concealed handguns...

(Exotic types of small arms in stories)
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Short note This article used to be part of our Weapons Locker – Modern firearms – Chapter #2 – Small Arms article. Howbeit, the material was cleft. So now it’s easier to peruse on slow connections and less powerful devices. Special applications submachineguns...

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Context The Fallout video games series (1997-present) takes place in an over-the-top post-apocalyptic setting. It mixes a Mad Max aspect, 1950s atomic horror conventions and various “after the Bomb” influences. For a primer, see our sample Vault Dweller (the Player Character ...

(Common types of small arms in stories)
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This article is dual-statted for both DC Heroes 3rd Edition and Mutants & Masterminds 3rd edition. Neither of these systems is oriented toward fine-grained distinctions, and a set of stats can easily cover an entire category of weapons. We’re not going to draw any distinctions...

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Context This technical article covers infantry weapons and armour in Mass Effect — the first game — adapted to the DC Heroes and Mutants & Masterminds 3rd edition tabletop role-playing games. For more context, see our general Mass Effect I setting article. This profile...

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Overview Dialogue in the game indicates that biotics have broader, more flexible applications than the “spells” used in the first Mass Effect game. For instance, Kaidan Alenko describes a biotic training exercise as telekinetically fetching a glass of water (the goal of the exercise...