Help With Searches


Active filters

Click on a filter to remove it.


Filters

Tick the following box in order to only display profiles with M&M stats
Power Level
Role
Category
  • See 234 other values
(a.k.a. the "Marvel tons")
 0   -   
The basics The “class” system appeared during the 1980s as the invaluable Official Handbooks to the Marvel Universe  were being put together. The goal was to clearly express the strength level of superhuman characters. The basic concept is straightforward – “Class...

 0   -   
Context This is a technical article for the DC Heroes RPG. Mutants & Masterminds note: The DCH way to roll dice works just fine in M&M except at low PLs — see the discussion about using 2d10 rather than 1d20 in the Mastermind’s Manual. Point of this article The chief goal of...

 0   -   
I created an Excel 2007 spreadsheet for creating characters using the Blood of Heroes Special Edition rules and thought I would pass it along in case anyone was interested. It should be fairly self-explanatory but here is a quick run-through. The file can be downloaded here – right click...

 0   -   
Context This is a technical article for the DC Heroes RPG. Environment alteration rules appeared in the second edition of DC Heroes, back in 1989. That was fairly novel back in 1989, and the rule was a bit obscure. Long-time players usually remembers the example that came with it, though...

(STR and BODY scores for humans discussed)
 0   -   
A benchmark for some STR scores in DCH See also the strength of humans discussion, our “stock so-and-so” profiles and the “strength class” explanations. The pictures are of Mariusz Pudzianowski  and Jang Mi-Ran , who are sort of strong. STR 01 The person suffers...

 0   -   
Context This is a technical article for the DC Heroes RPG. It has a few bits about character design that do not fit within the more specialised new rules pages on the subject. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. Index Character Creation...

 0   -   
Context This is a technical article for the DC Heroes RPG. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. Index Skilled Character Interaction. Character Interaction: Persuasion Addendum. Intimidation Multi-Attack. Psychological Warfare (Character Interaction...

 0   -   
Context This is a technical article for the DC Heroes RPG. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. Index Ammunition Restriction – Expanded Drawback (usually for equipment) Ammunition Load – Optional Rule Age (Young) – Modified...

 0   -   
Context This is a technical article for the DC Heroes RPG. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. Index Words between /slashes/ in Gadgets statistics Capital-E Equipment vs. small-e equipment Weapons Theorem Rules Bows EV for Gadgets Recommended...

 0   -   
Context This is a technical article for the DC Heroes RPG. Finding the DC Heroes rules stuff on writeups.org All our articles that are heavily about technical RPG stuff are filed under the “Technical RPG article” category. You can list this category’s content by : ...