Help With Searches


Active filters

Click on a filter to remove it.


Filters

Tick the following box in order to only display profiles with M&M stats
Power Level
Role
Category
  • See 232 other values
 0   -   
Context This huge article is the repository for our new and modified Powers for DC Heroes. The article is now split in two parts since it was too big. It is in alphabetical order, so this parts covers A to G and the second part covers H to Z. For a list of all articles like this one, see...

 0   -   
The main goal of OMACS II is to allow DCA/M&M3 players to benefit to a greater extent from the DCH content on http://www.writeups.org (“WORG”). It assumes M&M knowledge and no DCH knowledge ; DCH connoisseurs can check the OMACS II notes for more information. OMACS II...

 0   -   
Introduction Once the basic game concepts are understood, a significant part of the learning curve of DC Heroes is the use of Hero Points. HPs are a key part of how the system works and one of the most important numbers on the character sheet. Hero Points were back then an innovating concept...

Character-specific tweaks and advantages
 0   -   
Thus their reason for existing is that fiction heroes, villains and anti-heroes actually do that stuff, rather than “it was a neat idea I had for the game system”. In many cases, the concern was that a given character could perform a given action with relative ease, but did not...

(a.k.a. the "Marvel tons")
 0   -   
The basics The “class” system appeared during the 1980s as the invaluable Official Handbooks to the Marvel Universe  were being put together. The goal was to clearly express the strength level of superhuman characters. The basic concept is straightforward – “Class...

 0   -   
I created an Excel 2007 spreadsheet for creating characters using the Blood of Heroes Special Edition rules and thought I would pass it along in case anyone was interested. It should be fairly self-explanatory but here is a quick run-through. The file can be downloaded here – right click...

 0   -   
Context This is a technical article for the DC Heroes RPG. It has a few bits about character design that do not fit within the more specialised new rules pages on the subject. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. Index Character Creation...

 0   -   
Context This is a technical article for the DC Heroes RPG. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. Index Aren’t 6 and 7 APs of distance the same thing on the Benchmark APs chart? Powers as their own AV (Usage note). Bonuses that do not induce a...

 0   -   
Like with our DC Heroes material, everything was designed because we actually needed it to model one or more published character. Everything here is considered to be beta and may be fiddled with as our mastery of the system improves. If you have remarks, suggestions, questions, ideas for...

 0   -   
Context This is a technical article for the DC Heroes RPG. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. This is a compilations of list discussions about different ways to adjudicate or conceptualize certain game elements. These addenda and clarifications...