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Context This article directly follows part #1, wherein all ye contexte iƒ explaineþ. It’s almost completely a technical tabletop RPG article. This is an ongoing design work, as our Baldur’s Gate character profiles glacially progress. Tweaks get done as needed for...

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Context This article presents shields used in combat, from the low-tech to the future tech, with DC Heroes RPG stats. For DC Heroes players, the extended shields rules are found in the previous half of this article. Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); ...

(Technical article)
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Introduction This article deals with fighting shields, from the low-tech to the future tech. As always with Weapons Locker articles, we are interested in fiction. With an emphasis on comic books, action movies, RPGs and video games. It’s not an historical study of...

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Roll for initiative ! This is a toolset to make our DC Heroes RPG statting for D&D characters coherent. At this point, it is 98% intended for statting Baldur’s Gate (“BG”) characters and monsters. Which means in turn that by “D&D”, we mean the...

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Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in *fiction*, with an emphasis on comic books – but also on action movies and video games, since those media do the...

(Common types of small arms in stories)
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Though the lead writer does happen to have military training, we’re not here to discuss real-world firearms and their use. Furthermore, it is centred on American fiction, since this is the one that floods the world over – and feeds on conventions developed elsewhere, such as Hong...

(Exotic types of small arms in stories)
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Context This article used to be part of our Weapons Locker – Modern firearms – Chapter #2 – Small Arms article. Howbeit, the material was cleft. So now it’s easier to peruse on slow connections and less powerful devices. Advertisement (adsbygoogle =...

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Context The caveats, the chapters listing and the technical discussion are in Chapter 0 of the Weapons Locker – Melee Weapons document. Common small, sharp melee weapons Shivs and shanks The meaning of these words varies from area to area and era to era. For our purposes a shiv is a...

(Common types of handguns in stories)
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Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in fiction, with an emphasis on comic books – but also on action movies and video games, since those media do the heavy...

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Introduction This article covers improvised firearms. Such weapons may be encountered in stories where the setting : Has factions so impoverished that they cannot afford firearms. Examples include unaffiliated working class youth gangs or near-serf peasantry. In modern...