Help With Searches


Active filters

Click on a filter to remove it.


Filters

Tick the following box in order to only display profiles with M&M stats
Role
Power Level
Category
 0   -   
Context This is a semi-technical article for the DC Heroes RPG. As with essentially everything on writeups.org this article depicts fiction (particularly super-heroes comic books) ; references to real-world facts are only thrown in for those who need some verisimilitude. Ordinary thugs The...

 0   -   
Context This is a technical article for the DC Heroes RPG. As with essentially everything on writeups.org this article depicts fiction (particularly super-heroes comic books) ; references to real-world facts are only thrown in for those who need some verisimilitude. Game Stats — DC Heroes RPG...

 0   -   
Context This is a semi-technical article for the DC Heroes RPG. Ninja have been a staple of action-adventure fiction in all its media since the 1970s, so it seems safe not to declare this a fad. Game Stats — DC Heroes RPG Print Friendly Tell me more about the game stats Generic ninja foes vary...

 0   -   
Context This is a semi-technical article for the DC Heroes RPG. As with essentially everything on writeups.org this article depicts fiction (particularly super-heroes comic books) ; references to real-world facts are only thrown in for those who need some verisimilitude. Game Stats — DC...

 0   -   
Context This is a semi-technical article for the DC Heroes RPG. As with essentially everything on writeups.org this article depicts fiction (particularly super-heroes comic books) ; references to real-world facts are only thrown in for those who need some verisimilitude. Game Stats — DC...

 0   -   
Context This is a technical article for the DC Heroes RPG. Mutants & Masterminds note: The DCH way to roll dice works just fine in M&M except at low PLs — see the discussion about using 2d10 rather than 1d20 in the Mastermind’s Manual. Point of this article The chief goal of...

 0   -   
Introduction Once the basic game concepts are understood, a significant part of the learning curve of DC Heroes is the use of Hero Points. HPs are a key part of how the system works and one of the most important numbers on the character sheet. Hero Points were back then an innovating concept...

 0   -   
The main goal of OMACS II is to allow DCA/M&M3 players to benefit to a greater extent from the DCH content on http://www.writeups.org (“WORG”). It assumes M&M knowledge and no DCH knowledge ; DCH connoisseurs can check the OMACS II notes for more information. OMACS II...

 0   -   
Untold tales of WORG ! The archives of the DC Heroes discussion space go back to something 1995-ish, and there were writeups since about day one. Not everything is publishable on writeups.org, though. A lot of this stuff was written in times of much laxer standards. A lot of it was...

 0   -   
I created an Excel 2007 spreadsheet for creating characters using the Blood of Heroes Special Edition rules and thought I would pass it along in case anyone was interested. It should be fairly self-explanatory but here is a quick run-through. The file can be downloaded here – right click...