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Context The Fallout video games series (1997-present) takes place in an over-the-top post-apocalyptic setting. It mixes a Mad Max aspect, 1950s atomic horror conventions and various “after the Bomb” influences. For a primer, see our sample Vault Dweller (the Player Character ...

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Writeups.org offers extensive Mass Effect coverage. The core articles are setting for Mass Effect 1 and the setting for Mass Effect 2, plus the profiles for the heroine – Staff Commander Mandala Shepard. Unless you are highly familiar with Mass Effect, we recommend reading these articles...

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Context This technical article covers infantry weapons and armour in Mass Effect — the first game — adapted to the DC Heroes and Mutants & Masterminds 3rd edition tabletop role-playing games. For more context, see our general Mass Effect I setting article. This profile...

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Overview Firearms now work differently than they did in Mass Effect. Since Shepard is obviously familiar with the new weapons despite having been dead for 2 years, one assumes that those were being rolled out during the first game. The differences are explained below. The rest —...

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Much of this weaponry doesn’t seem suitable for engaging military targets. The marines in the games are seen wearing hard suits of some sort, but most of the weapons fire light projectiles that are unlikely to penetrate military body armour. This suggests that the marines are stationed...