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Context This article presents shields used in combat, from the low-tech to the future tech, with DC Heroes RPG stats. For DC Heroes players, the extended shields rules are found in the previous half of this article. Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); ...

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Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in *fiction*, with an emphasis on comic books – but also on action movies and video games, since those media do the...

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Context If you’re not familiar with the Warframe video game, you can first check our Warframe setting article. This entry assumes familiarity. This article is part of our Weapons Locker series, about (wait for it) weapons. Warframe is covered in three articles : Part #1...

(Technical article)
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Introduction This article deals with fighting shields, from the low-tech to the future tech. As always with Weapons Locker articles, we are interested in fiction. With an emphasis on comic books, action movies, RPGs and video games. It’s not an historical study of...

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Many gamemasters are interested in having handy killer robots to populate secret bases, danger rooms and whatnot. So I thought coming up with generic game stats for such might be useful. Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); Powers and Abilities This...

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Context This is a technical article for the DC Heroes RPG. This quick framework makes writing up missiles easier and gives them coherent stats. Types of missiles There are 3 main kind of missile depicted in fiction – pulse, long and persistent. “Pulse” missiles will hit...

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Introduction This article covers improvised firearms. Such weapons may be encountered in stories where the setting : Has factions so impoverished that they cannot afford firearms. Examples include unaffiliated working class youth gangs or near-serf peasantry. In modern...

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Context X-COM was a landmark 1994 video game, depicting the reaction of an international paramilitary and scientific organization against an alien invasion of Earth. It was successfully rebooted as a new series in 2012, modernizing the gameplay while keeping the strategic and tactical...

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Context These are the weapons appearing in the 1999 classic player-vs-player shooting video game Unreal Tournament. Some pictures are from latter games, though. These weapons are also more or less the ones in the 1998 single-player Unreal video game. The early Unreal games were a pretty...

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Context This technical article covers infantry weapons and armour in Mass Effect — the first game — adapted to the DC Heroes and Mutants & Masterminds 3rd edition tabletop role-playing games. For more context, see our general Mass Effect I setting article. This profile...