Help With Searches


Active filters

Click on a filter to remove it.


Filters

Tick the following box in order to only display profiles with M&M stats
Power Level
Role
Category
(From the New Scientist)
 0   -   
Context This article is primarily DC Heroes RPG stats, though there are plain English notes at the end. It is derived from speculative New Scientist articles about the future of infantry warfare, from a technical/equipment angle. Thus, that provides reasonably credible panoplies for soldiers...

 0   -   
Context The Sorcerer Supreme is a powerful magician protecting the Marvel Universe (or maybe just Earth-616 , it has not always been clear) against mystical threats. In modern times, the position has generally been filled by Doctor Strange. In 2007, a sourcebook called the Marvel Tarot...

 0   -   
Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); In the 1950s and 1960s apparently the idea was to change nothing, so that a reader would always know what to expect. Lois Lane would always be trying to prove that Superman and Clark Kent were one and the same, for...

(Half-Life)
 0   -   
Context HλLF-LIFE was a hugely influential video game, released in late 1998. Using scripted sequences, exceptional level design, crisp graphics and mechanics (by 1998 standards, obvs), etc. it changed the way stories were told in action/shooting video games. Our main Half-Life entry is the...

 0   -   
As always with Weapons Locker articles, we are interested in *fiction*, with an emphasis on comic books – but also on action movies and video games, since those media do the heavy lifting in shaping perception of firearms. Though the lead writer does happen to have military training,...

 0   -   
Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in *fiction*. There’s an emphasis on comic books – but also on action movies and video games, since those...

 0   -   
Introduction This article covers some basics about modern firearms – stuff available from the 1930s onward. As always with Weapons Locker articles, we are interested in *fiction*, with an emphasis on comic books – but also on action movies and video games, since those media do the...

 0   -   
Introduction Writeups.org has a number of “Weapons Locker” articles – named in homage to a 1980s supplement for the old Marvel Super-Heroes Role-Playing Game by TSR. They’re not lists of game stats — though there is a lot of stats — but are closer to a guided...

 0   -   
Context This strength-in-a-can enhancer appeared in a 2003 Nightwing storyline by Devin Grayson. I don’t remember it being used further, which is… odd ? Especially in a game context, where large groups of opponents with some super-strength to them definitely are useful. ...

 0   -   
Introduction The key ideas behind this campaign timeline are : Idea #1 Everyone inhabits the same universe, regardless of who publishes the mainstream continuity versions of them. Characters are constantly interacting in far more natural and logical ways than their artificial segregation...