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Scale for small arms Blasters do not appear to be radically more powerful than modern firearms. Here is a list of EVs for their Energy Blast Power : Light/holdout blaster pistol EV 4 Common types of blaster pistol such as the one used by Luke EV 5 Heavy blaster such as...

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Paramilitary guard Dex: 03 Str: 02 Bod: 03 Motivation: Salary Int: 02 Wil: 02 Min: 02 Occupation: Security guard Inf: 02 Aur: 02 Spi: 02 Resources {or Wealth}: 003 Init: 007 HP: 000 Skills: Vehicles (Land): 02, Weaponry (Firearms): 03 Advantages: Usually none...

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This is a compromise solution, and modern usage (at least at writeups.org) is to completely drop the AV – no firearms-using character ever benefits from it, and thugs do not appear to be more accurate in comics when they have better weapons. Plus, if the goal is to avoid...

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1/ Attack and Defence bonuses Those map to the DCH notions of Active Value (AV) and Opposing Value, respectively. For simplicity’s sake here’s a table: DCH OV/AV M&M Attack/Defense M&M bonus for ranged DCH Weaponry 02 +0/+1 +0/+1 03 +2/+3 +2/+3 04 ...

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This is a much simpler approach than modern practice on writeups.org. Likely reasons for this : Space in printed books is at a premium. Compare the length of a writeups.org stats block and a printed Mayfair one, and thus how many of each you could fit into a book. Limited time for...

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Blaster Usually means a gun firing energy bolts, like in Star Wars. It’s also a dated slang for a firearm. Sometimes, it is RPG jargon for a character who primarily fights by shooting energy blasts, like Cyclops. Brick A character with massive strength and durability, but often...

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These rules are intended to cover a wide variety of genre conventions, from Silver Age  detective stories to modern action thrillers. However, no claim is made us to absolute realism, nor are these clarifications necessary in a comedic game in which a fake mustache and a set of clothes...

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Highest value for a ranged Weaponry Skill. Weaponry without anything in parentheses after it is a valid value, as are such Weaponry Subskills as Firearms, Missile, Heavy, Exotic, Infantry Weapons, Police Weapons, Cowboy Weapons, USMC Weapons and the like. If there are no relevant...

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How narrow the weapon type should be varies. “Ammunition load for a bow” is probably OK in fiction, but in most stories “Ammunition load for a firearm” is way too vague, and something like “Ammunition load for a 9mm pistol” is probably a better degree of...