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Context This is a semi-technical article for the DC Heroes RPG. As with essentially everything on writeups.org this article depicts fiction (particularly super-heroes comic books) ; references to real-world facts are only thrown in for those who need some verisimilitude. Advertisement ...

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Context This is a semi-technical article for the DC Heroes RPG. As with essentially everything on writeups.org this article depicts fiction (particularly super-heroes comic books) ; references to real-world facts are only thrown in for those who need some verisimilitude. Advertisement ...

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It is almost solely a technical RPG article for DCH players. It’s a primer for those who haven’t attentively processed all our New Rules articles. On the other hand, the subsequent chapters are mostly in plain English and about weapons proper. Caveats As always with Weapons Locker...

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Weapons locker – The Quick Missiles Essay provides stock stats for the main missile and warheads types. It’s a short article but has suited all our needs so far. Weapons locker – Old West firearms covers the guns used in movies, comics, novels, etc. set in the Old West...

(Exotic types of handguns in stories)
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The name “Body Pistol” comes from my old boxed edition of the Traveller RPG. This weapon is based on the real-life Taurus Curve. Fitzed revolver This a series of customisations done to a revolver. This were promoted by a famous Colt demonstrateur, John Henry FitzGerald,...

(Common types of handguns in stories)
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Many firearms reference special rules — for instance Long Reload or Autofire in DCH, or Armour-Piercing or Shotgun Blast in DCA. See our technical RPG articles for more. Concealed handguns – the basics Derringer These are tiny pistols that can fit in the palm of the hand, and in...

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The start of the series is about the DC Heroes RPG rules for body armour. So DCH players should start there, to make sure they understand the stats. This article is in beta. I prefer to get the basics out of the way before I start doing the genuine research, since said basics are needed in...

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Context This article is about quantifying Star Wars stories, using DC Heroes RPG tools. It is both useful for people running SW campaigns, and to provide solid shared approaches and numbers for character writeups. This is a slow-moving project due to time constraints, and the document is a...

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Context This is a technical article for the DC Heroes RPG. For a list of all articles like this one, see the Guide to new DC Heroes RPG rules. Advertisement (adsbygoogle = window.adsbygoogle || []).push({}); Index Aren’t 6 and 7 APs of distance the same thing on the Benchmark...

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The RPG stats are based on a playthrough at the highest level of difficulty, with optimised player characters. All playthroughs also employ a collection of mods. I’ve dumped some of my screenshots into a Flickr album, too . Advertisement (adsbygoogle = window.adsbygoogle ||...