5744 in-depth character profiles from comics, games, movies

Agrippina (Robin / Batgirl enemy) (DC Comics)


Power Level:
Game system: DC Heroes Role-Playing Game
  • Very little has been seen of Agrippina, so many areas of this writeup are speculation.
  • In particular, I assumed her combat skills were solid since Batgirl III (who can precisely estimate fighting skills) ordered Robin III not to fight her – apparently it was too dangerous.
  • Though there’s very little material, I’ve assumed that some Roman history nerds would want to include her in their games, so she gets a profile.


  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: Livia, Tiberius, Gaius (aka Caligula), Claudius, Messalina, Agrippina, Britannicus, Nero (all deceased, most famous alleged ancestors)
  • Group Affiliation: None
  • Base Of Operations: Mobile
  • Height: 5’7” Weight: 124 lbs
  • Eyes: Unrevealed Hair: Unrevealed

Powers and Abilities

Agrippina seems to be a dangerous melee fighter (although she was no match for Batgirl III, but that doesn’t mean much). She can also emits electricity from her hands – it is unclear whether or not it’s a natural power or the product of technology.

She seems to have access to a lot of resources ; her cadres of goons are good fighters and she could afford to buy an entire building as a base.


Agrippina is supposedly a descendant of the Julio-Claudian emperors, whose tribulations are well-known due to the number of classic plays on their lives (such as Racine’s Britannicus). As it is well known that the Claudian line ended with Nero, her claims do not seem likely to be true.

Agrippina’s forces first became known when hunting for the eagle standard of the IXth Legion. Well-known to Roman history buff as the “lost legion” (they disappeared to the last man in the wilds of Britain during the occupation), they feature in various fringe theories. According to Agrippina, the lost standard could rally the citizens around her cause to rebuild the glory of Rome and conquer the world.

Agrippina’s theory was the eagle standard was in the hands of a member of an American social club, the Club of the IX. This exclusive club of wealthy men had some interest for Roman history and collected Roman artefacts to decorate their quarters. Agrippina’s men started hitting IXers around America, and at one point ambushed Jack Drake (Robin III’s father).

However, Green Arrow II and Eddie Fyers had been on Agrippina’s trail due to the murder of another IXer at Green Arrow’s ashram ; in Gotham they ran into Batgirl III and teamed up with her to foil the hit. They succeeded and, after some time (and being reinforced by Robin III and the Spoiler), fought Agrippina in her H.Q. until it accidentally caught fire.

Agrippina was last seen playing lyre in the flames, much like her alleged ancestor Nero was accused of doing.


See illustrations.


Agrippina seems to really be in her Roman trip. Everything around her is themed after an idealized version of Rome (statues of Emperors, replica Roman furniture and gardens, etc.). Her goal seems to have an ideal Rome and rise again, conquering the world an restoring civilization from the Dark Ages which have been dominant ever since the fall of the Eternal City.

She herself speaks in a formal way with numerous allusions to Roman life, mythology, etc. and occasionally hints she has been around ever since the messy fall(s) of the Julio-Claudian emperors. Her main rationale is that she is highly dedicated to the legacy of her alleged ancestors, and she behaves like an Empress would.


Agrippina : “Then they will join the rest on Charon’s barge and make the journey to the vale of shades.”
Catafract leader : “Uh ?”
Agrippina : “You’ll kill them, stupid”


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Game Stats — DC Heroes RPG Print Friendly

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Dex: 07 Str: 03 Bod: 04 Motivation: Power
Int: 06 Wil: 05 Min: 05 Occupation: Would-be-conqueror
Inf: 05 Aur: 04 Spi: 05 Resources {or Wealth}: 014
Init: 018 HP: 025

Powers: Lightning: 09

Bonuses and Limitations: Lightning has a Range of 0 APs (-1), Lightning can be Combined with a melee weapon.

Skills: Weaponry (melee)*: 07

Advantages: Scholar (Roman Republic History)

Connections: Underworld (Low)

Drawbacks: SIA toward Roman artefacts

The catafracts

The catafracts (usually spelled cataphracts) were the cavalry of the Imperial and Late Imperial Roman Army ; they were usually medium to heavy cavalry and thus pretty well armoured. This is also the name of Agrippina’s elite goons. All of them are pretty well trained in the use of ancient weapons, clad in heavy armour and do not use any gun.

Their marksmanship during assassinations was remarkable – in groups of three, they could shoot a man dead with an arrow each at impressive ranges. They did not seem to have that accuracy in combat, however – maybe Agrippina only has three or four elite bowmen with Weaponry (missile): 07 instead of the Weaponry score below.

Dex: 03 Str: 03 Bod: 03 Motivation: Mercenary
Int: 02 Wil: 03 Min: 03 Occupation: Goon
Inf: 02 Aur: 02 Spi: 02 Resources {or Wealth}: 004
Init: 007 HP: 010

Skills: Vehicles (land): 03, Weaponry (missile, melee): 04


  • ARMOUR [BODY 05, Blunting: 04, Skin armour: 01, Telescopic vision: 02, Limitation : Skin armour only against bladed weapons and bullets]
  • Roman bow & arrows [BODY 03, Projectile weapons: 04, Ammo: 01, R#02. Have 15 spare arrows in a quiver, which are all of ancient Roman design]
  • Spatha broadsword [BODY 06, EV 04]
  • Some have a Trident [BODY 06, EV 05] and a Weighted net [BODY 06, Snare: 06]

By Sébastien Andrivet

Source of Character: DC Universe

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