Powers and Abilities
Anthro is a boy in excellent physical shape and with a gift for combat.
However, his greatest power and weapon is his quick-to-adapt mind and his ability to show compassion for an enemy.
The dinosaurs had long since died off and the Neanderthal Man was giving way to the Cro-Magnon. Homo sapiens sapiens was finally coming into its own.
(Apparently, Cro-Magnon was then seen as a spontaneous, evolutionary mutation from Neanderthal. Or at least it was by comic book writers. But this view of human evolution might well be true in a super-hero universe).
Societies were forming, people were coming together, and times were moving forward without stop. Yet, this was a world caught in the moment of change. The old existed side-by-side with the new, while resenting that its time was over.
Into this world was born Anthro, the first Cro-Magnon boy. His Neanderthal father still firmly clutched to the roots of the past. Ne-ahn was chief of the Bear Tribe, and Anthro’s mother, deceased, was from another tribe long thought destroyed.
With no permanent home to speak of, the Bear Tribe lived a nomadic existence, trying to survive the hostile elements in an ever changing world, the dawn of civilization.
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Game Stats — DC Heroes RPG Print Friendly
Anthro, the first boy on Earth
|Dex 06||Str 03||Bod 04||Motivation Responsibility|
|Int 05||Wil 05||Min 05||Occupation Cave boy|
|Inf 04||Aur 04||Spi 05||Resources 001|
|Init 017||HP 045|
Martial artist: 05, Military science (Tracking): 05, Weaponry (Cro-Magnon weapons): 06
Area Knowledge (Prehistoric countryside), Leadership, Scholar (Hunting).
Bear tribe (High).
Misc. Anthro is extremely primitive.
Stone axe [BODY 04, EV 03 (04 w/STR)].
Source of Character: Showcase comics (DCU).