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Beach-Head (GI Joe)

Beach-Head

(Wayne Sneeden)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Beach-Head is from the G.I. Joe line of action figures. His original action figure was part of the 1986 toy series, and he appeared the same year in the Marvel comics written by Larry Hama. His primary visual identifier was his balaclava.

This profile was part of our older G.I. Joe series, which was a game stats conversion from the articles written by Firebomb on Technohol.com . It’ll be subsumed by the newer series (specifically based on 1980s Marvel comics) when feasible.


Background

  • Real Name: Wayne R. Sneeden.
  • Marital Status: Single.
  • Known Relatives: Wayne R. Sneeden (potential descendant in the COPs future).
  • Group Affiliation: US Armed Forces.
  • Base Of Operations: Mobile.
  • Height: 6’1” Weight: 180 lbs.
  • Eyes: Light brown Hair: Brown


Powers and Abilities

Beach-Head is a tough-as-nails US Army Ranger, with indomitable will, high pain tolerance and excellent military gear.


History

Wayne is a fourth-generation military man. He is very big on personal discipline. He likes marching ten miles before breakfast. He enjoys sitting in the bush for three days waiting to ambush an opponent who may or not pass him by. Most of all, he loves pushing himself to his very limits.

His policy of personal excellence helped him to win one prestigious position after another in the Army. First he became a Ranger, then an instructor at the Army’s Ranger School at Fort Benning. He’s earned numerous special awards due to his exacting service over the years.

Yo Joe !

His exemplary performance earned him a position on the military’s ever-expanding elite G.I. Joe team. There, he immediately saw combat on a mission to Cobra Island designed to rescue an errant Ripcord from a reconnaissance mission gone wrong. He fought several Cobra Eels there, alongside Wet-Suit and Hawk.

After proving himself on this first mission, Wayne became a mainstay on several vital Joe operations. These included the Joe team’s invasion of Springfield (a Cobra front) and the Cobra Island Civil War. He also took part in several of the team’s highly classified “special missions”.

Wayne served with the Joe team for the long haul, only leaving them when the group was disbanded back in ’94. He returned to the Army at this time, presumably performing duties similar to those he left behind when he was first admitted to the team. Of course, this was not to last.

Half the battle

Though the threat Cobra posed to the world had supposedly been defused, they had come back with a vengeance. Cobra had almost taken over the whole of the United States – almost, in that there were but a handful of Joes standing in their way. After this event, Wayne was invited back onto the G.I. Joe team.

His current duties involve training most of the new ’greenshirts’ on the team, helping them to become as effective as the existing Joes are at the many things they do. And, since Sergeant Slaughter is now living the good life as a pro wrestler, he’s helping his fellow, older Joes to KEEP in shape, as well…!


Description

Wayne’s original G.I. Joe field uniform consists of brown trousers with a dark green camouflage pattern dyed on, a green turtle-neck sweater, a green face mask, black leather gloves and boots, a black leather belt, and a black vest to store various items he needs on a mission.

His second uniform is slightly different in composition. It includes green trousers, a blue jacket under a teal, dual layered vest, a teal face mask, a dark blue helmet, black leather boots and gloves, a black leather belt, and black webbing to hold various items he may need on a mission.

Wayne’s third uniform is similar to his second in its components. It includes blue-gray trousers, a dark blue jacket under a dark blue, dual layered vest, a blue face mask, a dark blue helmet, black leather boots and gloves, a black leather belt, and orange webbing to hold various items he may need handy.

The fourth uniform Wayne wore with the Joes is similar in design to his first. It consists of brown trousers with a dark brown camo pattern dyed on, a green turtle-neck sweater, a green face mask, a black leather belt, black leather boots and gloves, and black webbing, holsters and pouches for his gear.


Personality

Wayne is a highly motivated individual with a large tolerance for pain. He cannot stand slackers and other people who don’t try their best. Beach-Head will go out of his way to push them in order to fulfill their potential.

Beach-Head never, ever gets angry. He sees this as a waste of time. Instead, he gets even ! Likewise he never gets impatient, and never gets back down. He very rarely shows any kind of emotion, in fact.

Beach-Head has rather mediocre hygiene and never uses stuff like deodorant. He doesn’t want his odor to be a dead give-away in a jungle or other rough locale.


DC Universe History

The GI Joe organization – actually, a task force assembled to fight against the Cobra organization – was one of the numerous victims of the masterful plan by the international terrorist Kobra called the “Janus Directive”. It destabilized the US intelligence community and led to its reorganization as a smaller number of better defined agencies.

Former members of GI Joe are now scattered among the current organizations, although their experience make them frequent members of inter-agencies task forces.


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Beach-Head

Dex: 05 Str: 03 Bod: 05 Motivation: Soldier
Int: 05 Wil: 05 Min: 07 Occupation: GI Joe specialist
Inf: 05 Aur: 04 Spi: 05 Resources {or Wealth}: 005
Init: 017 HP: 025

Skills:
Acrobatics (Climbing)*: 05, Martial Artist*: 05, Military Science: 06, Vehicles (Air, Land, Water): 06, Weaponry (Firearms, Heavy, Knives): 06

Advantages:
Expertise (Survival, Military Instructor, Pain Resistance), Iron Nerves, Languages (Spanish).

Connections:
US Armed Forces (Low), GI Joes (High).

Drawbacks:
MIA to Patriotism.

Equipment:

  • BODY ARMOR [/BODY/ 06, Skin armor: 01, Limitation: Skin armor only against bullets].
  • Colt M1911 (x2) [BODY 04, Projectile Weapons: 04, Ammo: 08, R#02].
  • Silenced 9mm SMG (either a H&K MP5SD or a mini-Uzi with a silencer) [BODY 04, “Projectile Weapons: 05, Ammo: 07, Advantage : Autofire, R#02, Thief (stealth): 04, Limitation: Thief (Stealth) only to muffle the shots)].
  • Grenades (x2) [BODY 02, EV 07 (Area of Effect), Grenade Drawback, R#03].
  • Combat Knife [BODY 08, EV 03 (04 w/STR, 06 w/Martial Artist)].
  • Binoculars [BODY 01, Telesocpic Vision: 04].
  • On occasion, Beach-head has been using a two-shots rocket launcher [BODY 04, Projectile Weapons: 09 (Area of Effect), Ammo: 02, R#03].

By Firebomb  and Sébastien Andrivet.

Source of Character: GI Joe stuff.

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