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Blood Brothers (Marvel Comics)

Blood Brothers

Power Level:
Game system: DC Heroes Role-Playing Game
  • These are older technical notes, not a full profile.


  • Real Name: Unrevealed
  • Marital Status: Single
  • Known Relatives: None
  • Group Affiliation: Thanos’ mercs
  • Base Of Operations: Mobile ; occasionally Sanctuary II when Thanos was its commander
  • Height: 8’ (although as usual they are drawn taller – more like 11’) Weight: 900 lbs.
  • Eyes: Red Hair: None

Powers and Abilities

The Blood Brothers are two superhumanly strong aliens, with a gift for brawling and leg breaking. Due to the power of symbiosis, the closer they are to each other, the more powerful they are, and the best way to defeat them is to separate them.

The Brothers are made even more dangerous by their proclivity to perform Team Attacks together, allowing them to defeat quite powerful opponents.


This pair of enforcers were among the mercenaries assembled by Thanos, and where often entrusted with small missions involving brawn …. Although their abilities are quite basic, they are noted for having pretty much defeated Iron Man twice, as well as the Thing and Hercules.

The Blood Brothers rampaging

When Thanos’ empire fell, they were imprisoned in the Vault after the Avengers managed to render them powerless using Thanos tech. They left the Vault through Quasar’s mediation, only to end up stranded on Mars. How they came back to Earth is unclear, but they were back during the Maximum Security episode.

For unclear reasons, they killed the Skrull Z‘Cann in Salem Center (Z‘Cann having been a member of a secret organization headed by Professor X) ; they later were part of the invasion against the Ruul Kree ship that ended the Maximum Security mess.


See illustrations.


The interstellar equivalent of enforcers for a loan sharking operation – but they are surprisingly articulate, and more adept with ultra tech (such as spaceships, image inducers, etc.) than their brutish appearance would suggest. They have an annoying tendency to relay each other when speaking, quite often in mid-sentence.

DC Universe History

They are quite minor – and could have, for instance, been left being by an uncaring Dominator party after the Invasion. In that scenario they are a roving pair of alien bandits, taking whatever they need, such as food.

Their appearance and outlook is also quite reminiscent of Apokolips – they could easily be agents of Darkseid and Kalibak, still stranded on Earth after the mission they were sent on was shot to pieces by Green Lantern Hal Jordan.


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Game Stats — DC Heroes RPG Print Friendly

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Blood Brothers

Dex: 06 Str: 16 Bod: 14 Motivation: Mercenary
Int: 03 Wil: 04 Min: 04 Occupation: Servants of Thanos
Inf: 04 Aur: 03 Spi: 03 Resources {or Wealth}: 002
Init: 013 HP: 040

Powers: Growth: 02

Bonuses and Limitations: Growth is Always On and already factored in

Skills: Vehicles (space): 03

Advantages: Leadership (solely with each other, worth 10 points), Schtick (Fighting Array (hand to hand, each other))

Connections: None as such

Drawbacks: Distinct Appearance, Gradual Power Loss (see below), Fatal vulnerability to lack of ingested blood for more than 48 Earth hours

Design notes

Both Blood Brothers have the exact same stats. Their vampiric ability were never used AFAIK (their teeth couldn’t penetrate the Thing’s hide) – they *might* have low APs of Vampirism.

The Blood Bond

The Blood Brothers get gradually weaker as the physical distance between them increase. This special Power Loss works as follow :

  • Every 3 APs of distance between the Blood Brothers reduce their DEX by one AP – their DEX is thus 05 when separated by 3 APs, 04 when separated by 6 APs, etc. Minimum DEX is 02.
  • Base BODY is reduced by one AP for every AP of distance past the first – BODY is 13 when separated by 2 APs of distance, 12 when separated by 3 APs of distance, etc. Current BODY condition should be kept track of separately. Situations can arise when the current BODY is higher than the base BODY, since the base BODY has been reduced by distance. This is normal. Minimum base BODY is 04.
  • STR is reduced by 2 APs for every AP past the first one – thus STR becomes 14 when the distance is 2 APs, 12 for 3 APs of distance, etc. Minimum base STR is 04.

By Sébastien Andrivet

Source of Character: Old Iron Man stuff (Marvel Universe)

Helper(s): Nick Yankovec, William Peterson, Phil Dixon, Jay Myers – and Leader’s Lair for a very useful refreshing of our memories.

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