5821 in-depth character profiles from comics, games, movies

Bloodforce power armor (DC Heroes RPG)

Bloodforce Armor Agent


Power Level:
Game system: DC Heroes Role-Playing Game

Context

This character is an original creation. We often call these “homemades” or “homebrewed” – think home cooking or craft beer.

Many of these characters were created to take part in tabletop role-playing game sessions. Others were invented as a creative writing exercise, often as part of a community event. This specific character was part of a RPG campaign run by writeups.org contributor Bil.


Powers and Abilities

As with the standard Bloodforce agent, the typical Bloodforce Armor Agent is a normal human working for the terrorist agency called Bloodforce (duh). However, they are more elite than the typical agent, and wear a durable power armor suit.

The Bloodforce Power Armor is a bulky, durable suit that does not hinder the wearer’s natural reflex speed or agility. Backpack mounted jumpjets give it excellent mobility, while huge arm-mounted cannons fire powerful energy pulses ; the cannon can be mounted on either arm. It has little to nothing in the way of sensors, but is linked to the rest of its squad by radio links.

As with the standard agent, Armor agents are trained in military sciences, weaponry, and first aid, and are also trained in vehicular activities; armor agents, in regular agent gear, are usually the pilots of Bloodforce vehicles.


History

See the forthcoming writeup for Bloodforce for a complete history.


Description

These are elite agents, wearing a production-line version of Lieutenant Steel’s armor. It is slightly shorter, at 6’5”, and is blood-red, with a black bordered, bright red blood drop on the chest, and black trim.


DC Universe History

Yeesh, competition for Intergang and all the rest…



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Bloodforce Armor Agent

Dex: 05 Str: 03 Bod: 04 Motivation: Mercenary
Int: 03 Wil: 02 Min: 03 Occupation: Terrorist
Inf: 03 Aur: 02 Spi: 03 Resources {or Wealth}: 005
Init: 011 HP: 025

Skills:
Medicine (First Aid)*: 03, Military Science (Camouflage, Cartography, Cryptography, Danger Recognition, Demolition, Tracking)*: 03, Vehicles (Air Vehicles, Land Vehicles, Water Vehicles)*: 05, Weaponry*: 05

Advantages:
Headquarters (Confined [Barracks])

Connections:
Bloodforce (Low)

Drawbacks:
Secret Identity

Equipment:
BLOODFORCE POWER ARMOR [/STR/ 09 /BODY/ 09, Energy Blast: 13, Jumping: 06, Skin Armor: 02, Radio Communication (scrambled): 12, R#: 2]

By William Chamberlin

Source of Character: Homegrown

Writeups.org is a non-commercial, community site

We chat and work at the DC Heroes Yahoo! group .