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Bonebreaker of the Reavers (X-Men enemy) (Marvel comics)

Bonebreaker


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Bonebreaker is part of the Reavers, a vicious gang of post-apocalypse-style cybernetic armed psychopaths. These guys primarily appeared from 1988 to 1993, and Bonebreaker was usually the field leader.

These are older notes, done before their subsequent returns. At this point Bonebreaker was mostly a brute with arresting visuals and quite a lot of firepower.


Background

  • Real Name: Unrevealed.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: The Reavers.
  • Base Of Operations: Underground complex beneath Cooteman’s Creek, Northern Territory, Australia.
  • Height: 4’6″ Weight: 410 lbs.
  • Eyes: Unrevealed Hair: White


Powers and Abilities

Like the other members of the Reavers, Bonebreaker is a cyborg. He has bionic implants that augment strength, stamina, and reflexes beyond the levels of a normal human.

Furthermore, he has a motorized chassis propelled by tank treads in place of his legs. The chassis is outfitted with a vast array of weaponry, including anti-aircraft missile launchers and machine guns.

Bonebreaker’s upper torso is easily removable from his chassis. This allows him to abandon it if it becomes damaged or inoperable, although this leaves him without a mode of transportation. He can also pop out a flag with the text “Bang” from his left index finger.

Bonebreaker, Skullcrusher, Pretty Boy and other Reavers

He is proficient in the use of a wide variety of conventional firearms, from pistols to automatic rifles. He seems to be rather good at thinking up attack and defense strategies.

Bonebreaker is also a capable hacker and computer specialist. He uses a program, Wipeout, that may or may not be his own creation, to crash targeted computer systems completely (consider it an 12-15 APs effect).


Description

Bonebreaker is an actual human tank. His looks may have been based on a character in 1986 schlock movie Eliminators.

The Reavers teleport in for a raid


Personality

Bonebreaker is an extremely vicious and loathsome criminal. He enjoys hurting people, preferably someone weak enough that their struggles would be futile. Of course he likes to gloat.

Surprisingly, being the old leader of the pack, he takes orders from Pierce very well.


Quotes

“Oi, Reese ! Dig my new computerized sighting device — Pierce rigged me so the rocket hits whatever I look at.”

“We’re the Reavers ! An’ we’ve come to — hawhrr — kill you !”

“I’m going to hit it with a laser ! Should have thought of this in the first place — it’ll superheat his ammo and blow it up from the inside !”

“Stinkin’ steam ! Sets up too much background heat. Infra-red can’t get a decent tracking lock on any residual trails.”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Bonebreaker

Dex: 04 Str: 07 Bod: 07 Motivation: Mercenary
Int: 04 Wil: 05 Min: 04 Occupation: Reaver, Terrorist
Inf: 04 Aur: 04 Spi: 03 Resources {or Wealth}: 04
Init: 014 HP: 030

Powers:
Invulnerability: 04, SL (Gadgetry): 07, Thermal Vision: 05, Systemic Antidote: 04

Skills:
Martial Artist: 04, Military Science (Cartography, Tracking): 07, Scientist (computers): 07, Scientist (others): 05, Weaponry: 06

Advantages:
Expertise (Cyborg Technology), Leadership, Scholar (Hacking).

Connections:
Donald Pierce (Low), The Reavers (High).

Drawbacks:
Distinct Appearance (Cyborg), SPR (Bonebreaker has no legs and has to use cybernetics, such as the Cyborg Tank Chassis, to move around).

Equipment:

  • Armored Shades [BODY 06, Shade: 02].
  • CYBORG TANK CHASSIS [BODY 10 STR 08, AV 07, Flash: 02, Force Shield: 03, Radio Communications: 10, Running: 05, R#2, Limitations: Force Shield, which represents a bullet proof shield, can only be raised in front of him (-1), All Mounted Weapons can only be directed forward, unless they are disconnected from the chassis (-1), Notes: Disconnected weapons are held in his hands and aimed using his own Weaponry score. The chassis contains a digitalized sighting device used for aiming of mounted weapons (AV). Mounted on the chassis is a heavy machinegun, a bazooka, an anti-aircraft missile and an infantry rocket launcher. He can, in fact, put one mounted weapon on autofire while yielding another weapon in his own hands simultaneously. The Laser is kept in his pocket. Mounted weapons have the following stats:
    • Heavy machinegun [BODY 06, AV 05, Projectile weapons 09 (Area of effect 01 AP), Ammo 12 or as belt fed, R#2, Bonus: Ammo Restriction Multiple Attack Bonus, Drawback: Long Reload time].
    • Bazooka [BODY 04, Projectile Weapons 08 (Area of Effect 0 APs), Range 06, Ammo 01, Limitations: Projectile Weapons has No Range – use the given Range instead, Very Long Reload Time].
    • Light Infantry Rocket Launcher [BODY 04, Projectile Weapons 09 (Area of Effect 00), Range 06, Ammo 01, Limitations: Projectile Weapon has No Range – use the given Range instead, No Reload in the Field].
    • Anti-aircraft Missile [BODY 02, EV 10 (Area of effect 2 APs), AV 04, Flight 12, R#2, Drawback : Grenade drawback, Heat-seeking, Limitation: Flight can only be sustained for five Phases (-2)].
    • Laser Gun [BODY 03, Energy Blast 07, Ammo 10, R#3, Note: The gun, if targeted well using a Trick Shot, can be used to heat up the ammunition in an opponents gun so that it detonates].
  • He also regularly employs unguided rockets with Bomb: 08 against walls and similar structures. If expecting extra heavy resistance he will come prepared with modified weapons that pack 1 or 2 APs of extra punch, but with higher R#-values.

By Dr. Peter S Piispanen.

Source of Character: Marvel Comics.

Helper(s): wikipedia.org, Alan Wilkinson.

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