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Camorouge (Green Arrow character) (DC Comics) as a red shadow with a knife

Camorouge


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: None
  • Base Of Operations: Mobile
  • Height: 5’7” Weight: 125 lbs
  • Eyes: Clear blue Hair: Dyed


Powers and Abilities

Camorouge is a professional assassin and a superior martial artist. Her experimental invisibility suit nearly always allows her to attack by surprise, and she hits like a mule (everybody being flatfooted, she can use her Martial Artist to sub for EV to her heart’s content in DC Heroes – or perform Power Attacks in DC Adventures).

The suit also makes it quite easy to spy on and shadow people. She’s very experienced with this sort of work, obtaining information nobody else could touch that easily.

If engaging a group of armed opponents she wants to kill, Camorouge will use their firearms against them — but generally she prefers punching and kicking people. If she’s to kill a lone target she’ll likely go in with the knife.


History

Camorouge is a freelance assassin, spook and reconnoiteur. She seems Francophone and European ; while her country of origin has not been confirmed, Deathstroke assumed that she was French. She stole in unrevealed circumstances an experimental Soviet stealth suit.

Though she was reportedly already a skilled mercenary, this suit is presumably what let her design her Camorouge identity and play in a bigger league.

One of Camorouge’s regular employers was a data syndicate in Brussels. After a job in Italy, they sent her to the US. The syndicate knew that factions within the NSA were trying to kill Green Arrow (Oliver Queen), and wanted Camorouge to offer asylum and protection to Queen in exchange for whatever info he might have. The reasoning was that the intelligence was almost certainly worth it if the NSA wanted to terminate the archer.

Le rouge et le vert

Camorouge tracked down two allies of Queen, Connor Hawke and Eddie Fyers. Another assassin called the Borzoi had also just located the two men, but Camorouge intervened in time to save them. Hawke and Fyers told her that Queen had already been captured, and the Frenchwoman allied with them.

After Camorouge obtained intelligence about Queen’s possible location, Fyers shot her in the leg and left with Hawke.

Furious, Camorouge decided to close the contract no matter what, even though it had been called off. She tracked down NSA operatives assigned to the Queen case and worked her way up to a senior officer, but was ambushed by the latest version of the Force of July and knocked out, their broad-spectrum vision equipment allowing them to see her.

Camorouge betrayed by a man with a Luger

As a prisoner of the NSA, Camorouge learned that her employers were actually working for a faction within the NSA that did not want to kill Queen. A violent power struggle was going on within the agency, with the faction behind her employers murdering the agents of the faction trying to kill Green Arrow.

A NSA officer named Mr. Calendar decided to just hire Camorouge directly, since she had been unknowingly working for them anyway.

Camorouge was sent to investigate the Soviet “science city” Katchik-99, which had been entirely destroyed in unknown circumstances. The NSA wanted to rapidly establish who had destroyed Katchik-99, what the weapon was and who had it.

Camorouge was presumably the first Western agent to ever reach the city, located in what is now Kazakhstan. Her guide turned out to be one of the spies protecting Katchik-99 – perhaps a KGB sleeper agent – but she killed him before he could kill her.

In Katchik-99, Camorouge discovered that the city had been hit by a biological agent called Mutajek 9-9, with abominable results. For ethical reasons, she refused to let the NSA gain access to Mutajek 9-9 and returned to the US to confront Mr. Calendar. She arrived in his office seconds after Hawke and Fyers did, intending to have a very similar confrontation.

Allying with Fyers and Hawke once again due to the dire circumstances, Camorouge chased the plane Queen was on – but Green Arrow sacrificed himself to save Metropolis from the WMD. In the aftermath of this heroic act, Camorouge discreetly slipped away.

L‘Île Mystérieuse

In 2002, when the CIA learned when Dinosaur Island would appear next, they hired Eddie Fyers to explore it. Connor Hawke came with Fyers, and the Agency threw Camorouge in, since like Fyers she was both deniable and highly skilled.

Historical intelligence showed that Imperial Japanese scientists had discovered a unique, powerful antibiotic during the early 1940s, and it was thought that scientists with access to it were on the Island – where time doesn’t pass normally.

Camorouge takes out thugs while invisible

Camorouge knocked Hawke out once they reached the Japanese camp, so she could operate without him getting in the way. However, Fyers had been captured and was already inside. They were forced to collaborate in interrogating researchers and locating the antibiotics.

Mistakenly expecting a double-cross, Fyers drank the antibiotic so nobody could take it from him. As getting Fyers out alive was now a priority to complete the mission, Camorouge reflexively took two bullets to protect him.

Fyers carried the unconscious Camorouge out with Hawke’s help. With the help of two other adventurers exploring Dinosaur Island (Deathstroke and Black Canary) they reached a ship and evacuated. Fyers performed some basic battlefield surgery on Camorouge, getting the bullets out and confirming that she’d be okay.

She was next seen as security for one Mr. Jardine, along with Militia, Gunhawk and Bunny, but was quickly taken out by Batgirl (Cassandra Cain).


Description

Camorouge is a striking, athletic young woman. Her hair dye changes from time to time but is always reddish — eggplant, cherry, dark red, etc. — for colour-coordination with her codename. Apparently, the colour of her suit is programmable – usually it’s red but sometimes it’s off-white, and sometimes a grey-greenish cammo pattern.


Personality

Camorouge is very, very big about her rep. She makes every effort to ensure that she has solid reputation for deadliness and professionalism, since in her line of work this is a source of safety and money.

She follows her contracts to the letter, and is willing to suffer grievous harm to complete her contracts — in her opinion, that’s acting like a professional.

Camorouge takes out two soldiers

Camorouge does not normally kill people outside of a contract, barring self-defense. If somebody attracts her ire (for instance by trying to have her killed) she’ll demand to be assigned any contract to terminate them. Not offering her such a contract is considered a grave insult.

Camorouge is a surprisingly sensitive and sophisticated person, and sounds well-read in the few occasions when she’s not keeping her communication professional. She generally prefers to ghost in and out and is a friend of subtlety, though she certainly does not shy away from fights.

As she relies on stealth and a deft touch, Camorouge works best alone. She’d rather do without allies if those employ direct, loud methods that may mess everything up.

Though her English is excellent, Camorouge can miss some colloquial references.


Quotes

“A pity the contract does not include his death. I might include it gratis… but that would not be… professional.”

“Fat Man ? Camorouge. This is not a protected line. So speak to me quickly.”

“I used to take the money and to hell with my conscience. Then I saw a city consumed by this Mutajek 9-9. God help you if this monster is set loose in your country.”

“Your methods are that of a Neanderthal.”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Camorouge

Dex: 05 Str: 04 Bod: 04 Motivation : Mercenary
Int: 05 Wil: 04 Min: 04 Occupation : Mercenary
Inf: 05 Aur: 04 Spi: 04 Resources {or Wealth}: 004
Init: 017 HP: 030

Skills:
Acrobatics: 04, Detective (Legwork): 05, Martial artist: 06, Thief (Stealth): 05, Vehicles (Land): 04, Weaponry (Firearms): 05

Advantages:
Connoisseur, Expertise (Manhunting), Familiarity (SCUBA diving), Language (French, Japanese)

Connections:
Mercenary scene (Low)

Drawbacks:
Misc.: Perfume residues (see below)

Equipment:

  • INVISIBILITY SUIT [BODY 04, Blunting: 05, Invisibility: 04]
  • Fighting knife [BODY 06, EV 03 (05 w/STR, 07 w/Martial Artist)]
  • Knockout serum syringe [BODY 01, Sleep: 07, Limitations: Sleep has No Range and must be injected. The needle will not penetrate skins with a RV of 07 or more, and this attack only works against opponents who do not defend themselves – usually because the invisible Camorouge attacked by surprise].

I smell trouble

One minor weakness of Camorouge is that she retains a faint aftersmell of the perfume she uses in her civilian identity. This is not normally a problem, but persons with extraordinarily acute perceptions (such as Batgirl (Cassandra Cain)) or an outright superhuman sense of smell (such as Wolverine) may be able to locate her through the miniscule perfume residues in her skin and hair.

In DC Heroes terms this is an OV/RV 07/07 with INT/WIL – 1 RAP just notices the smell, ½ RAP reveals that it’s the perfume of somebody in the room, and full RAPs locate Camorouge by smell alone. Presumably, the OV/RV for Analytical smell/Tracking scent is about 04/04.

Camorouge usually wears a strawberry scent, though other red fruits-based fragrances may be possible.


Game Stats — DC Adventures RPG Print Friendly

Tell me more about the game stats

Camorouge — Averaged PL 6.4

STR STA AGL DEX FGT INT AWE PRE
02 02 03 03 06 02 01 01

Devices

Stealth suit ● 6 points ● Descriptor: Technology
– Concealment 2 (Normal sight)
– Very light armour — Protection 2 (Limited 1 to Sharp Impact, Subtle)

Combat Advantages

Close attack 1, Improved disarm, Improved trip, Power Attack, Ranged attack 2, Takedown

Other Advantages

Assessment, Contacts, Equipment 1, Language 2 (French, Japanese)

Skills

Acrobatics 3 (+6), Athletics 3 (+5), Close combat (Unarmed) 1 (+9), Deception 3 (+4), Expertise (Manhunter) 8 (+10), Insight 3 (+4), Investigation 8 (+10) (Quirk – no Analyse evidence application AFAWK), Perception 5 (+6), Persuasion 3 (+4), Ranged combat (Firearms) 2 (+7), Stealth 5 (+8), Vehicles 2 (Limited 2 to common land vehicles)

Equipment

– Knife ● 2 points
– Knockout serum — Affliction 8 (resisted by Fortitude, Fatigued/Exhausted/Asleep, Limited 2 (can only be used on a defenceless target and is delivered using a syringe) ● 2 points

Offense

Initiative +3
Unarmed +9, Close, Damage 2
Knife +8, Close, Damage 3, Critical 19-20
Firearms +7, Ranged, varies by type

Defense

Dodge 9 Fortitude 6
Parry 10 Toughness 4/2*
Will 4

* Without Defensive Roll

Complications

  • Honour Camorouge has stringent standards about professional behaviour.
  • Weakness Camorouge has a very faint aftersmell from the perfume she wears in her civilian identity, which might be picked up by people with an extraordinary sense of smell. Treat as a DC 12 Perception roll, or DC 6 for characters with relevant Senses Powers.

Power levels

  • Trade-off areas Attack & Effect PL 6, Dodge/Toughness PL 7, Parry/Toughness PL 7, Fort & Will PL 5
  • Point total 97 Abilities 40, Defences 17, Skills 22, Powers 0, Devices 6, Advantages 12. Equiv. PL 7.

Notes

Camorouge ends up surprisingly cheap given how competent and dangerous she is. She gets a lot of bang out of four points – the two Ranks of Concealment in her suit.

By Sébastien Andrivet

Source of Character: DC Universe

Helper(s): Darci

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