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Cat of the Gene Dogs (Marvel Comics UK)

Cat

(Emma Malone)


Context

This profile is best read after our S.T.O.R.M. and Gene Dogs organisation profile.

Which is where all the context is to be found.


Background

  • Real Name: Emma Malone.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: Gene Dogs (S.T.O.R.M. superhuman squad).
  • Base Of Operations: S.T.O.R.M. Central, Northern Wales.
  • Height: 5’7” Weight: 130 lbs.
  • Eyes: Blue Hair: White.
  • Other distinguishing features: Very pale skin.


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Powers and Abilities

Cat is proficient hand-to-hand fighter. She favours a flashy style, heavy on kicks and jumping kicks.

She generally seems to be an experienced and competent field agent, and to be a cut above the rest of the Gene Dogs. Malone is closer to a super-agent than to an enhanced grunt.

The power of felilinity

Despite her code name, there is no evidence that Cat was enhanced using animal DNA as the Gene Dogs were. Feline-DNA-based enhancements to her agility, speed and strength are possible, but not mentioned.

Cat of the Gene Dogs uses her psionic power

Cat is telepathic. With a few possible exceptions , cats aren’t know for these. Perhaps Malone had low-level teep  talents that the Gene Chips technology could enhance to usable levels.

Cat can :

  • Mentally communicate with others.
  • Perform mind probes (though they likely will be detected unless the subject is unconscious or highly distracted).
  • Psi-link several willing subjects to increase team coordination and speed of communication.
  • Emit psi-blasts from her brow.

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History

As per the Gene Dogs’ main entry.

Cat joined the Gene Dog right after Panther was killed. She apparently had been a S.T.O.R.M. agent for years, and occasionally commanded squads of armoured troopers.

A trusted operative of Dinkelbach, she was required to join since he suspected that one of the Dogs was a traitor.

Among the Gene Dogs, she was rejected by Tyr, Panther’s former lover. He resented that he replaced his dead girlfriend. This worsened after Cat determined that no Dog was a traitor – and that the plant had actually been Panther.

But eventually, the entire team accepted her.


Description

See illustrations.


Personality

Cat is the cool, smooth, competent type. She’s slightly flippant, charismatic and shows both confidence in her abilities and common sense.

She seems to like being liked, and also tends to gravitate toward leadership positions. She’ll occasionally displace Pacer’s leadership with her own (which happens to be more efficient).


Quotes

“Vesper, right ? We’re here to take you in.”

“Wait ! I’m getting no psi reading from Q7 at all. Their minds are being suppressed !”



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Cat VII

Dex: 06 Str: 03 Bod: 04 Motivation: Mercenary
Int: 05 Wil: 05 Min: 05 Occupation: S.T.O.R.M. operative
Inf: 05 Aur: 04 Spi: 05 Resources {or Wealth}: 003
Init: 018 HP: 025

Powers:
Mind blast: 05, Mind probe: 05, Telepathy: 05

Bonuses and Limitations:
Mind Blast has a Range of but 02.

Skills:
Acrobatics: 05, Medicine (First aid): 03, Martial artist*: 06, Military science (Blitz): 03, Thief (Stealth): 04, Vehicles (Land): 04, Weaponry (Firearms): 04

Bonuses and Limitations:
Cat’s Military Science (Blitz) is Contingent upon her Telepathy, and can only be used on a person with whom she has a mind-link.

Advantages:
Credentials (S.T.O.R.M., Low), Familiarity (Military equipment and protocols), Leadership, Misc.: S.T.O.R.M. sensors can focus on the Gene Dogs’s gene chips to monitor them and their vital signs.

Bonuses and Limitations:
Cat’s Leadership is Contingent upon her Telepathy, and can only be used on a person with whom she has a mind-link.

Connections:
S.T.O.R.M. (Low, from Credentials).

Drawbacks:
None demonstrated.

Equipment:
LIGHT BODY ARMOUR [BODY 06, Skin armour: 01, Drawback: Real Armour].


Design notes

Given the modest amount of material to benchmark them with, some of the stats are speculative.


Game Stats — DC Adventures RPG Print Friendly

Tell me more about the game stats

Cat (Emma Malone) — Averaged PL7

STR STA AGL DEX FGT INT AWE PRE
01 02 04 02 06 02 01 02

Powers

The proportional telepathy of a cat ● 22 points ● Descriptor: Psionics
– Mind blast — Ranged mental Damage 4, Reduced Range 2.
– Mind Reading 5 (Noticeable).
– Psi-Link — Mental COmmunication 1 (Area, Rapid, Selective).
– Telepathic coordination — Enhanced Advantages (Set-Up, Leadership, Inspire) w/Quirk (only on people with an active psi-link).

Combat Advantages

Defensive Roll 2, Improved trip.

Other Advantages

Benefit 1 (S.T.O.R.M. sensors can focus on the Gene Dogs’s gene chips to monitor them and their vital signs), Equipment 1.

Skills

Acrobatics 3 (+7), Athletics 5 (+6), Close combat (Unarmed) 3 (+9), Deception 2 (+3), Expertise (Special agent) 6 (+8), Insight 3 (+4), Perception 4 (+5), Persuasion 1 (+3), Ranged combat (Firearms) 3 (+5), Ranged combat (Mind blast) 6 (+8), Stealth 1 (+5), Treatment 2 (+4) (Limited 2 (Limited to Revive and Stabilise)), Vehicles 4 (+6) (Limited 1 to land vehicles).

Equipment

Light body armour Protection 2 ● 2 points

Offense

Initiative +4
Unarmed +9, Close, Damage 1
Mind blast +8, Ranged, Damage 4

Defence

Dodge 10 Fortitude 06
Parry 09 Toughness 02*/04/06**
Will 06

* Without Defensive Roll
** With Defensive Roll and body armour.

Complications

  • Agent of S.T.O.R.M. Cat works as a covert agent for an agency with a contrasted track record.
  • Fitted genes Cat needs regular genetic maintenance or she’ll become very sick.
  • Here are your orders Malone much prefers to be in charge.

Powers Levels

  • Trade-off areas. Attack/Effect PL 6, Dodge/Toughness PL 8, Parry/Toughness PL 8, Fort/Will PL 6.
  • Points total 105. Abilities 40, Defences 18, Skills 20, Powers 22, Devices 0, Advantages 5. Equiv. PL 7.


By Sébastien Andrivet.

Source of Character: Gene Dogs limited series (Marvel Universe).

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