5719 in-depth character profiles from comics, games, movies

Cat of the Gene Dogs (Marvel Comics UK)


Emma Malone

Power Level:
Game system: DC Heroes Role-Playing Game
  • The Gene Dogs are a handy, very generic example of a team of low-powered agents assembled and enhanced by a second-tier organisation. Given their obscurity, they probably can be introduced whenever the GM needs such a minor crew, as villains or allies.
  • People running a Marvel UK campaign (or a Marvel Universe campaign set in Europe) can also just use them straight, of course.


  • Real Name: Emma Malone
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: Gene Dogs (S.T.O.R.M. superhuman squad)
  • Base Of Operations: S.T.O.R.M. Central, Northern Wales
  • Height: 5’7” Weight: 130 lbs
  • Eyes: Blue Hair: White
  • Other distinguishing features: Very pale skin

Powers and Abilities

Cat is very proficient in hand-to-hand combat and the martial arts, favouring a flashy style with lots of kicks and jumping kicks. She generally seems to be an experienced and competent field agent, and to be a cut above the rest of the Gene Dogs – closer to a super-agent than to an enhanced grunt.

Though she has an animal-themed code-name, there is no evidence that she was enhanced using animal DNA as the Gene Dogs were. Enhancements to her agility, speed and strength from feline DNA are possible, but not demonstrated.

Cat of the Gene Dogs uses her psionic power

She definitely has telepathic powers, though – likely low-level psychic talents that have been enhanced via Gene-Chips, since that is the most economical explanation.

Cat can mentally communicate with others, perform mind probes (though they likely will be detected unless the subject is unconscious or highly distracted), psi-link several willing subjects to greatly increase how they coordinate together and the speed of communication between them, and emit psi-blasts from her brow.


Please refer to Pacer’s entry for the bulk of the information.

Cat joined the Gene Dog right after Panther II was killed ; she apparently had been a S.T.O.R.M. agent for years, and occasionally commanded squads of armoured troopers. A trusted operative of Dinkelbach, she was required to join since he suspected that one of the Dogs was a traitor.

Among the Gene Dogs, she was rejected by Tyr, Panther’s former lover, who resented that he replaced his dead girlfriend. This worsened after Cat determined that no Dog was a traitor – and that the plant had actually been Panther. Eventually, the entire team accepted her.


See illustrations.


Cat is the cool, smooth, competent type. She’s slightly flippant, charismatic and shows both confidence in her abilities and common sense. She seems to like being liked, and also tends to gravitate toward leadership positions, occasionally displacing Pacer’s leadership with her own (which happens to be more efficient).


“Vesper, right ? We’re here to take you in.”

“Wait ! I’m getting no psi reading from Q7 at all. Their minds are being suppressed !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats


Dex: 06 Str: 03 Bod: 04 Motivation: Mercenary
Int: 05 Wil: 05 Min: 05 Occupation: S.T.O.R.M. operative
Inf: 05 Aur: 04 Spi: 05 Resources {or Wealth}: 003
Init: 018 HP: 025

Powers: Mind blast: 05, Mind probe: 05, Telepathy: 05

Bonuses and Limitations: Mind Blast has a Range of but 02

Skills: Acrobatics: 05, Medicine (First aid): 03, Martial artist*: 06, Thief (Stealth): 04, Vehicles (Land): 04, Weaponry (Firearms): 04

Advantages: Credentials (S.T.O.R.M., Low), Familiarity (Military equipment and protocols), Leadership, Misc.: S.T.O.R.M. sensors can focus on the Gene Dogs’s gene chips to monitor them and their vital signs.

Bonuses and Limitations: Cat’s Leadership is Contingent upon her Telepathy, but it can be used to ferry HPs that are not her own among all willing persons in the psi-link that she establishes.

Connections: S.T.O.R.M. (Low, from Credentials)

Drawbacks: None demonstrated

Equipment: LIGHT BODY ARMOUR [BODY 06, Skin armour: 01, Drawback: Real Armour]

Design notes

Given the modest amount of material to benchmark them with, some of the stats are speculative. It has been assumed that all Gene Dogs had the generic Special Forces Skills suite from the generic soldiers entry on writeups.org.

By Sébastien Andrivet

Source of Character: Gene Dogs limited series (Marvel Universe)

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