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Coachwhip of the Serpent Society (Marvel Comics) with her scaly costume

Coachwhip


Power Level:
Game system: DC Heroes Role-Playing Game

Context

The Serpent Society is an association of costumed criminals with a spiffy theme, a low-to-mid power level and a mercenary attitude. I suspect that we appreciate how handy and fun they are more than Marvel does, these days.


Background

  • Real Name: Beatrix Keener.
  • Marital Status: Unrevealed.
  • Known Relatives: None.
  • Group Affiliation: Serpent Society, former agent for the Viper II.
  • Base Of Operations: Mobile.
  • Height: 5’10” Weight: 135 lbs.
  • Eyes: Unrevealed Hair: Unrevealed


Powers and Abilities

Coachwhip is a good athlete and hand-to-hand combattant. Her main weapon is a sharp, segmented steel whip on each of her wrists. She can use both at once with great coordination to club, slash, grab, disarm, etc..

Those whips have recently have been updated with an electrical generator. In DC Heroes RPG terms she will usually Grapple the target with her whips. If successful use Lightning as her next Dice Action.


History

Even in the generally second- or third-string Serpent Society, Coachwhip is a B-lister. For more about the Society, see our Sidewinder character profile.

She was part of the agents working for Viper during the takeover of the Serpent Society and the coup against Sidewinder. Yet she is now a Serpent Society member and general mercenary.

She *might* have a background as a paralegal or law student, as she was the prosecutor when Diamondback was judged by the Serpent Society.


Description

Coachwhip basically wears any one-piece yellow swimming suit that strikes her fancy at the store, and a pair of combination yellow stockings and soft boots. Her long white hair is actually a wig.


Personality

She probably has one. It’s hard to tell. Somewhat easy going and looking to kick butt and make a score.

She was quite articulate and legal-sounding when she prosecuted Diamondback, though.

She has or had a relationship with King Cobra.


Quotes

“Coachwhip is my name – flaying flesh is my game !”

“They call me Coachwhip – guess you can see why, uh ? I can deliver 20,000 volts with these mothers.”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Coachwhip

Dex: 05 Str: 03 Bod: 04 Motivation: Mercenary
Int: 03 Wil: 03 Min: 03 Occupation: Criminal
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 004
Init: 011 HP: 020

Skills:
Weaponry (whips): 07

Advantages:
None demonstrated.

Connections:
Serpent Society (Low).

Drawbacks:
None.

Equipment:

  • Goggles [BODY 03, Shade: 02, Do nothing: 01].
  • STEEL-LINKS WHIP [BODY 10, Extra limb (x2): 05, Lightning: 07, Stretching: 01, limitation : Extra limb has No Fine Manipulation (-2), Lightning has No Range but can be used via the Stretching of the Extra Limbs (-1)].

By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Illustrations from rapsheet.co.uk .

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