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Cobra (White Tiger enemy) (Marvel Comics)

Cobra

(Piet Voorhees)


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Cobra is the nephew of the better-known previous Cobra, later King Cobra. He has broadly similar abilities as his uncle’s, and first appeared in 2007.


Background

  • Real Name: Piet Voorhees.
  • Marital Status: Unrevealed.
  • Known Relatives: Unidentified father, Klaus Voorhees (aka King Cobra, uncle).
  • Group Affiliation: Chaeyi mob.
  • Base Of Operations: Mobile.
  • Height: 6’ Weight: 200 lbs.
  • Eyes: White iris, black pupil Hair: Unrevealed


Powers and Abilities

Voorhees has been injected with the same irradiated snake venom as his uncle. Presumably, the two men are similar enough on a genetic level for the toxins to produce comparable (but not identical) effects.

The Cobra has supple, flexible bones that are very hard to break. These give him the ability to move in inhuman ways. For instance he can himself around people and crush them with the strength of his entire body. This attack can kill practically any human.

He also has a superhuman sense of smell, and is a superb athlete and hand-to-hand combatant. He wears custom-made body armour, adapted to his physiology.

Voorhees can secrete a variety of toxins within his mouth. He can deliver these with a snake-like bite, or by spitting with a force and accuracy similar to that of a spitting cobra. His full range is unclear, but he has produced :

  • A potent necrotoxin. It was so corrosive that it could burn through White Tiger’s high-tech costume).
  • A neurotoxin that seems able to kill even superhumans.

Voorhees is an experienced and competent professional. However, his trust in his powers and body armour make him too relaxed when facing unknown opponents.


History

When Piet Voorhees appeared, he was already a seasoned superhuman enforcer for the feared Chaeyi mob. He also worked as a driver and bodyguard for a senior made man.

He was the first to take photos of the new White Tiger (Angela del Toro) when her allegiances were still uncertain. From there, Voorhees was ordered by his Chaeyi superior to test her as a potential recruit.

He briefly fought her to gauge her. But as he started getting excited about the fight, Cobra was ordered to back down to drive his boss to his next appointment. A few days later, he witnessed a clash on a club’s dance floor between Sano-san, a yakuza associate of Chaeyi, and Angela del Toro.

Though Cobra almost recognised her, there was too much perfume in the air for him to recognise her scent.

As White Tiger continued to investigate Chaeyi’s activity in New York City, she clashed again with the Cobra. He eventually bit her and injected a deadly venom. But White Tiger narrowly survived after three days of mystical healing trance.

Del Toro then went on to inflict major damage to Chaeyi and Yakuza operations in New York City with the help of heroic allies.


Description

When doing his job as a bodyguard he tends to prowl. He’ll crawl along nearby vantage points he has climbed upon, such as tree branches or the metallic beams of a warehouse.


Personality

Cobra is a professional, experienced enforcer and is fairly smart.

He’s also a complete creep, acting toward women in a predatory, superior way. He openly considers them all potential sex toys. He also has a easily discernible sadistic vibe. For instance he often talks about killing women by squeezing or strangulating them.

The attitude suddenly evaporated when Cage confronted him – but Cage sort of tends to produce that effect.

He’s definitely a bad guy, and seems proud of it.


Quotes

“She smells interesting. I can’t wait to wrap around her… and squeeeeeeze.”

“I’ll dance all night with you, baby.”

“You do not give me orders. You are a go-between and I get to clean up your mess. Get out. Lose those papers and I will kill you myself.”

“The venom kills in a few agonising minutes. Since you’ve got some powers, you might live longer. It was real, kitty.”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Cobra II

Dex: 06 Str: 04 Bod: 05 Motivation: Mercenary
Int: 05 Wil: 04 Min: 04 Occupation: Mercenary
Inf: 04 Aur: 03 Spi: 04 Resources {or Wealth}: 004
Init: 019 HP: 025

Powers:
Acid: 07, Analytical smell/tracking scent: 06, Poison touch: 08, Power Reserve (DEX, STR): 05, Skin armour: 04

Bonuses and Limitations:

  • Acid has a Range of but 02, and only works against living, organic tissue.
  • Poison touch can have a Range of up to 02, but this Range is Diminishing.
  • Power Reserve is only usable when Grappling or Wrestling – and the DEX can only be increased by 01 when the Power Reserve is active (no more, no less).
  • Skin armour only applies against attacks intended to break bones (such as most attacks with a hard, blunt object).
  • Skin Armour is halved down to 2 for attacks against the skull.

Skills:
Acrobatics (Athletics)*: 06, Acrobatics (Climbing): 09, Martial artist*: 06, Thief (Stealth): 04, Vehicles (Land): 04

Advantages:
Lightning Reflexes, Conditional Soaking (Blunt attacks).

Connections:
Underworld (Low), Chaeyi (Low).

Drawbacks:
MIA toward acting creepy and threatening toward women.

Equipment:
SPECIAL BODY ARMOUR [BODY 07, Blunting: 05, Skin armour: 02, Limitation: Real Armour, Note – includes a built-in cell phone in the forearm]. This armour is flexible enough to accommodate Cobra’s superhuman suppleness.

By Sébastien Andrivet.

Source of Character: Marvel Universe.

Helper(s): Roy Cowan, Adam Fuqua.

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