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Coldsnap of the Masters of Disaster (DC Comics)



Power Level:
Game system: DC Heroes Role-Playing Game
  • These are older notes, not a full profile.


  • Real Name: Darrel (last name unrevealed)
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: Masters of Disaster
  • Base Of Operations: Mobile
  • Height: 5’10” Weight: 140 lbs
  • Eyes: Unrevealed Hair: White

Powers and Abilities

Coldsnap is a human freezer, able to project large amounts of cold to create ice. A nasty trick of his is to superfreeze the air close to his skin, giving bad cold bites to anybody trying to hit him.


Little is known from Coldsnap and Heatstroke past, but they have been lovers for years. At one point, however, they acquired superhuman powers that made them unable to touch each other. This may have been after Coldsnap experimented on them both. Their goal at this point became to amass enough money to reverse their condition or, ideally, keep their power but be able to touch each other. They eventually ended up as members of the Masters of Disaster.

Little is known about the history of the group called the Masters of Disaster. They are mercenaries, and each control some kind of natural destructive force. Their main opponents over the years have been the Outsiders, and New-Wave seems to always have been their leader.

During their first appearances, the Masters had been hired by Ms. Shelton to avenge her daughter. Trina Shelton, a teenager, had been accidentally killed when Black Lightning stopped two armed thugs – one shot from one of the thug’s revolver went wild and hit her. Ravaged by guilt, Black Lightning had retired his secret identity until Batman convinced him to join the Outsiders.

The Masters forced the Outsiders to hand Black Lightning out to them in order to save hostages. The Outsiders traced them to an oil rig, however, and the Masters had to flee.

The Outsiders and the Masters of Disaster next clashed when the Masters were hired by Tremayne, a former war criminal, to clear around his African super-base. When Tremayne kidnapped Sapphire Stagg, he paid the Masters to intercept the Outsiders, who had come to rescue her. The Outsiders soundly defeated the Masters, who nevertheless managed to escape.

Next, they allied with Baron Bedlam to overthrow Markovia – and started by capturing the future Queen very shortly before the military invasion began. When the Outsiders arrive in Markovia, they were captured by the Masters. Bedlam’s master plan was to revive a clone of Adolf Hitler. The Outsiders were freed by their newest member, Looker, who single-handedly defeated the Masters.

Following this, Windfall finally reached the end of her rope and defected from the Masters. She wandered Markovia for a time and was captured and exposed as one of Bedlam’s former mercenaries. Soon, however, she was recaptured by her teammates and cloned.

When the Masters of Disaster escaped from Markovia, they sent the Windfall clone to infiltrate the Outsiders. They accepted her as a full-fledged member. Batman was wise to this, however, and the Masters were trapped. The clone was killed in a battle between she and her predecessor. The original Windfall then joined the Outsiders.

The Masters were out of commission for a while, imprisoned in the Slab. When Geo-Force was wrongly arrested, he too was put in the Slab, inspiring the Masters to engineer a jailbreak. They and Geo-Force escaped but did not clash that day.

Later, an accident happened that fused Heatstroke and Coldsnap into a hulking, baroque monstrosity – possibly after an attempt at a cure. They called themselves Heatsnap (not a good name, but Coldstroke was even worse) and renewed their life of crime as independents in order to solve their now even worse condition.

As they were buying a super-weapon (a rifle with both a flame projector and a cold projector) from a gadgeteer called Fixit, they were apprehended by Aztek and the Batman. Batman arranged for researchers and funding from the Wayne Foundation to be made available to cure their condition ; the results of this project are not known.


See illustration.


Coldsnap is a flippant, confident, almost cheerful mercenary who likes taunting opponents. He has a sound tactical mind and his teamwork with Heatstroke is excellent. They always refer to each other as “lover” and are as affectionate as they can be without touching ; if one is threatened the other is liable to react irrationally to protect them.


“Please be careful, lover”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats


Dex: 05 Str: 03 Bod: 05 Motivation: Mercenary
Int: 05 Wil: 05 Min: 04 Occupation: Mercenary
Inf: 04 Aur: 03 Spi: 04 Resources {or Wealth}: 004
Init: 018 HP: 030

Powers: Cold immunity: 05, Icing: 07, Ice production: 07

Skills: Gadgetry: 05, Scientist: 05

Advantages: None

Connections: Underworld (Low)

Drawbacks: SIA toward Heatstroke, Attack Vulnerability (-2CS to RV vs. heat attacks), SPR (cannot stand contact with hot objects, such as Heatstroke)


The statistics for Heatsnap are almost pure speculation, as they didn’t actually do much.

Dex: 05 Str: 05 Bod: 06 Motivation: Mercenary
Int: 04 Wil: 04 Min: 03 Occupation: Mercenary
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 004
Init: 012 HP: 015

Skills: Gadgetry: 04, Scientist: 04, Weaponry (firearms): 05

Advantages: None

Connections: Underworld (Low)

Drawbacks: Strange Appearance

Equipment: RIFLE [BODY 04, Flame project: 06, Ice production: 06, R#03]

By Sébastien Andrivet (based on Mayfair Games)

Source of Character: DC Universe

Helper(s): mykey3000.com

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