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Cole of the Reavers (X-Men enemy)

Cole


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Cole is one of the Hellfire Club elite mercenaries who became cyborg soldiers after a fight with Wolverine. He his buddies became heavily armed Hellfire operatives, and later joined the outlaw cyborgs the Reavers.


Background

  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: formerly Hellfire Commandos, now Reavers
  • Base Of Operations: mobile
  • Height: 6’0″ Weight: 245 lbs
  • Eyes: Brown Hair: Brown


Powers and Abilities

Cole is a vastly experienced military man and mercenary. As such he possesses knowledge in many different skills ranging from sniping, unarmed combat, piloting, sneaking and tracking. His overall effectiveness is greatly increased by his various cyborg abilities. The enhancements done on him give him superhuman toughness.

Also installed are various detection abilities such as thermal sight and radar. His built in visor provides him with effective resistance towards flare attacks. During his days as a Hellfire Commando he was imbued with a permanent mental block against various psionics by Emma Frost.

His greatest assets are probably his physical toughness, ruthlessness and professional attitude.


History

Cole used to be in the military. He ended up working as a Hellfire Commando, the elite forces and security guards of the nefarious Hellfire Club.

After Wolverine seriously mauled a dozen Hellfire mercenaries, Cole being among them, the Hellfire Club reconstructed them with high-efficiency prosthetics. These mercenaries felt a great hatred towards the X-Man for what he had done to them. Cole worked for the Hellfire Club some more time after that and met Wolverine again.

Character design sheet for Lady Deathstrike and a Reaver by Barry Windsor Smith

Along three cyborg friends, Macon, Reese and Arnold, whom he probably knew since his military days, he worked alongside Lady Deathstrike in order to kill Wolverine. The attempt failed and Arnold was killed.

For the rest of his history, see the Reese write-up. Cole is supposed to have been killed by the Sentinel attack sent on Donald Pierce, but that remains to be seen.


Description

Cole is quite a muscular man with crew-cut brown hair and brown eyes. He, like the other old Hellfire Commandos, appears to wear a helmet and other technical equipment, but, in fact, all of it is built into his cyborg body. He’s also the only Reaver to wear a permanent breathing apparatus.

On his bare skin are easily visible circuits and connections. Immediately beneath the skin is a tough metallic alloy, which becomes visible when he’s damaged. Covering his body is a military camouflage uniform or commando trousers and a vest along heavy boots.

While at work, when not nagging about one thing or another, he moves in strict military manners while securing the area from any enemies.


Personality

Cole is a professional military man. As such he should be accustomed to hard jobs and serious situations, but always complains about one thing or another. At heart he’s a real pessimist, but he also truly loves a soldier’s life and work. His preferred weapon is a sniper rifle, which hints at him having a preference for dealing with enemies by sneaky surprise attacks.

Whenever he has a chance to do so he’ll tease his teammates and taunt opponents. Being a real tough man, he loves beer and hates juice and water. Of course, he’s also a womanizer. During his spare time he likes to complain (using a cynical sense of humor), discuss/watch movies and play cards.

Like the rest of the surviving ex-Hellfire Commandos he cares for the safety of his old teammates. Against enemies he’s ruthless and cold.

Cole is accustomed to pretty desperate fights, but usually kvetches  more than usual under stress. He also tends to take after certain movie characters in combat situations. He likes to let others do the thinking for him and therefore easily takes orders from his old pal Reese. Cole’s general hatred of things is also evident in his unusually powerful hatred of Wolverine.

Cole realizes the danger of crossing Pierce, but really only trusts Reese and Macon.


Quotes

Macon: “It aims a bit too much to the right.” (commenting on gun)
Cole: “The aim works fine, Macon. The error must be in your own slow systems.”

“End of the world.”

“Chicks in the military are manlier than most men… the problem for you, sweetheart, is that so are we ! (’vam, vam, vam‘)”


DC Universe History

Cole is a cyborg mercenary and thus not big deal in the DC Universe. He’d easily be inserted as is, but his origin has to be connected to some other villainous group, and to some other vigilante.

For example, Cole could have been working for Cobra’s Cult when he was mauled by some ruthless vigilante. The tech level also suggests that Cole once was part of Team Luthor…


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Cole

Dex: 06 Str: 05 Bod: 07 Motivation: Mercenary
Int: 04 Wil: 04 Min: 05 Occupation: Ex-Hellfire Commando,Reaver
Inf: 04 Aur: 03 Spi: 03 Resources {or Wealth}: 005
Init: 016 HP: 030

Powers:
Acuity: 04, Invulnerability: 07, Mind Blank: 04, Radar Sense: 04, Radio Communications: 10, Self Link (Gadgetry): 04, Shade: 06, Sealed Systems: 04, Skin Armor: 02, Systemic Antidote: 04, Thermal Vision: 04

Bonuses and Limitations:

  • SL: Gadgetry is Always On, essentially making Cole into a cyborg
  • Acuity is a Seriously Marginal power (This represents the fact that Cole might have installed additional detection powers between adventures. For game purposes this might be treated as a marginal power and thus Cole pays HPs to ’activate‘ any such powers.)

Skills:
Gadgetry: 02, Martial Arts: 05, Military Science: 06, Thief (Stealth): 06, Vehicles 5, Weaponry: 07

Advantages:
Confidants (Macon and Reese), Rank (Private, retired), Scholar (Expertise in Cyborg Technology)

Connections:
Donald Pierce (Low), Hellfire Club (Low, possibly None), The Reavers (High)

Drawbacks:
MIA (Nagging), SIH (Wolverine), Distinct Appearance (Cyborg)

Equipment:

  • JETPACK [BODY 03, Flight: 07, R#3]
  • WA 2000 Walther Sniping Rifle .300M [BODY 04, EV 07, Range 09, Telescopic Vision: 03, Ammo 06, R#2]
  • Omni-Weapon [BODY 04, 7 APs C-Ability, R#2]
  • Possibly one or two reserve firearms, like :
    • a Colt Delta Elite Pistol 9mm [BODY 04, EV 04, Range 04, Ammo 09, R#2]
    • a M16A2 Assault Rifle rechambered for 7.62 mm [BODY 04, AV 04, EV 06, Range 08, Ammo 15/20/30, Bonus: Ammo Restriction Multiple Attack Bonus, Note: uses up 3 ammo for each semi-automatic burst, R#2]
    • a Pancor Jackhammer 3-A2 Shotgun 12 ga [BODY 04, AV 06, EV 05, Ammo 10, Range 05, R#2, Note: All ammo is color-coded]
  • Cole also carries around lots of various bullet types which can be loaded into any on his single-handed firearms; these include:
    • Dum-Dum Bullets [Bonus: +1 EV vs. non-armored objects, +1 RAP to any damage scored, Limitation: +1 R#]
    • Gecko or Hollow Point Bullets [Bonus: +1 EV]
    • Glaser Bullets [Bonus: +1 RAP to any damage scored]
    • Uranium tipped/Mercury Bullets [Bonus: +2 EV, Limitation: -1 Range]
    • True Armor Piercing Bullets [Limitation: Armour-Piercing (+2 EV, but only half RAPS scored)]
    • In highest probability Cole doesn’t carry or use any Rubber Bullets
  • Cole prefers long-ranged attack weapons and therefore doesn’t use any grenades or melee weapons

By Peter S Piispanen aka The Angel

Source of Character: X-Men and Wolverine comics, Marvel

Helper(s): Sébastien Andrivet, Chaplain Chris

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