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Commander Mari Shepard (Mass Effect 2)

Staff Commander Doctor Mari Park-Shepard

(aka "Magic Angel")


Power Level:
Game system: DC Heroes Role-Playing Game

Context

The Mass Effect video game trilogy was a landmark sci-fi role-playing game and shooter. It remains one of my favourite games ever. The profile is about a possible version of the Player Character , since the character and in-game choices are customisable.

We have a “main” version of the Player Character, in the sense that this is the playthrough which is used to describe the setting and events. This second version is just there as an example of how different versions can be even with the same general parameters.

Since this profile is a variant, it is best read after several other Mass Effect articles for context :

  1. Our Mass Effect setting primer.
  2. The profiles for Staff Commander Mandala Shepard (the aforementioned “main” version, which explains many of the basics).
  3. The first profile for Kaidan Alenko, which explains the basics about L2 biotics, Gagarin Station and the like.

  • In this profile, the date for the Skyllian Blitz has been shifted from 2176 to 2181 due to the “time crunch” problem in the Mass Effect timeline for biotics — see Miranda Lawson’s entry for more.
  • This profile features a sample or customized Player Character – see our video games writeups FAQ for more.
  • This profile assumes a specific video game playthrough – see our video games writeups FAQ for more.

Background

  • Real Name: Staff Commander Doctor Mari Park-Shepard.
  • Other Aliases: The Punk-Rock Queen of Seoul, the Cyberpunk Queen of Seoul, Magic Angel (Pararescue callsign).
  • Marital Status: Single.
  • Known Relatives: Young Soon Park (mother), Matthew Li Shepard (father).
  • Group Affiliation: Formerly the Alliance Marine Corps, now an agent of the Council’s Special Tactics and Reconnaissance cadre. Childhood member of the Steam Deers gang. Former commanding officer of the 114th Combat Search And Rescue Team of the Naval Intelligence Pararescue Group.
  • Base Of Operations: Mobile aboard the SSV Normandy SR-1.
  • Height: 5’6” Weight: 125 lbs.
  • Eyes: Intense dark blue over a dark grey cornea Hair: Bright blue


Powers and Abilities

Dr. Park-Shepard is a trauma surgeon with extensive training and experience in battlefield medicine and critical care.

She also holds the highest qualification as a field operator for the NIPAG (Naval Intelligence Pararescue Group). This is a special operations unit specialising in high-intensity combat rescue operations and other personnel recovery operations with high risks and no support.

The N7 badge from Pararescue is considered one of the toughest to get. This is due to the very high standards in physical fitness and hostile environment operations.

Oomph

One of the reasons why Dr. Park-Shepard is a peejay (Pararescue Jumper) is that she’s the most powerful registered human biotic. She can thrash even a well-trained Asari Maiden in a biotic duel, which wasn’t previously thought possible for a Human. She can displace objects weighing more than a ton with her mind.

Dr. Park-Shepard’s physical prowess is in large part biotic. She can speed up her nervous system using Dark Energy, enhancing her precision, reflexes, endurance and to a smaller extent her physical strength. Without biotics, her physical and combat prowess would be that of a well-trained soldier rather than an elite special forces operator.

Her overclocked nervous system also enables superior concentration and the processing of information at high speeds. Generally, she can operate at a faster tempo, physically and mentally, than normal persons. Especially if she can listen to appropriate musical rhythms to guide her biolectric rates.

Black bag

Dr. Shepard uses a common arrangement for biotic tactical operators. A handgun held in a Weaver stance when in use, or held in the strong hand while the weak hand is used to direct Mass Effect biotic fields.

Handguns are not the best for military work. Yet a heavy Mass Effect-powered pistol can be a viable choice for close range combat, especially if using a high-powered models. Once Shepard obtained her first Master Spectre experimental pistol, she fought primarily as a handgunner. This weapon is fast, accurate and powerful enough to dominate most enemy forces when backed by biotic abilities.

At longer ranges she switches to a sniping rifle. Her form of biotic concentration makes her a superior sniper and she prefers to approach situations with careful examination and enemy removal.

Dr. Park-Shepard’s omni-tool is optimised for medical applications. It includes :

  • A vast software library of flash-forgeable medical tools and chemicals.
  • A sterilising spray.
  • Armoured feed lines plugged into reservoirs of medi-gel and omni-gel in her armour.
  • The patented holographic variable lens Park-Shepard/Wang/Hwangbo surgical laser tool.
  • An X-ray illuminator whose output can be processed by her cybernetic eyes.
  • Etc..

Most of the gear considerations are run for Dr. Shepard by Gunnery Chief Williams, who has been delegated authority over the procurement and maintenance budget.

Dr. Park-Shepard has been paying close attention to the new machine pistols based on thermal clip technology. She even bought a M-4 Shuriken to train with. But these guns are brand new and untested, and the Normandy doesn’t have the tools and expertise to maintain these guns at special forces specs.


History

Mari Park-Shepard grew up in the unique street culture of Seoul in the 2160s. Her mother was 16 when she became pregnant after an encounter with an Australian backpacker of Taiwanese descent. Mr. Shepard, then aged 19, decided to stay in Seoul to take care of Young Soon and their daughter.

Near the term of the pregnancy, in 2155, Miss Park and Mr. Shepard were exposed to Element Zero fallout during a transport accident in Sincheon. As a consequence Mr. Shepard developed a cancer ten years later, though he was quickly cured.

Miss Park built a career as a jazz and rock drummer. Mr. Shepard was a VI programmer specialising in voice synthesis. Mari — named after the Virgin Mary — grew up in the sprawling Little Conakry squat in Sincheon. Back then it was the counter-culture Mecca in Korea.

Little Conakry

Little Conakry’s reputation for wild excess was largely caused by clichés about the Guinean immigrants. In reality, these often had been present in Korea for generations and did not speak any French, Mandinka or any other Guinean language. Still, the place was indeed lively and somewhat dangerous.

As a result Mari ran with an all-girls street gang organised by concerned parents, the Steam Deers. It was closer to a part-time commune for children than to a typical gang. The Deers were big on mutual protection.

Mari was an exceptionally bright little girl. Thus, her parents had her take the governmental aptitude tests for children to obtain one of the innumerable scholarships from the Ministry of Education, Science and Technology. Mari was then aged 7, and based on the results the Ministry offered to have her join a pre-jung hakgyo (middle school) program one year early, with full on-campus accommodations.

Her father was reluctant to only see his daughter during those week-ends where they could take the subway to the campus. But Mari’s mother insisted on their daughter getting the best education.

Mari spent less than a month at her new hakgyo, however.

Brain camp

In 2162, Mari was recruited by Conatix Corporation and sent to Gagarin Station, at the edge of the solar system. This tool place in highly suspect legal circumstances. Her parents were furious. The Korean government backed them and launched legal action.

The Systems Alliance, which backed Conatix’s mandate, stalled them for years. Mari wouldn’t return to Seoul until she was 14.

The girl had been recruited since she was among the 10% of children exposed to Element Zero fallout to evidence biotic activity. The first generation of Human biotics, with seven-year old Mari among the oldest, was sent to Gagarin to develop their abilities and have extensive research run on them.

During her harrowing years on Jump Zero she developed a crush on a boy her age, Kaidan Alenko. But he was crushing on a pretty Turkish girl and never noticed her. The Korean girl placed among the top five on most tests and was given a decent scientific education.

Brain power

The regimented life, harsh discipline and medical problems linked to biotic activities and L2 implants had some horrifying consequences. They caused deaths and permanent disabilities among the children. Mari came to suffer early on from stressful random episodes of sensory deprivation. These were treated by a kind doctor on Jump Zero, Friday Niane.

At age nine, Mari decided she would become a good doctor like Dr. Niane to heal the things done by the bad doctors such as the Jump Zero researchers.

She also spent as much time in Dr. Niane’s office as she could. It was one of the few places on Gagarin Station where one could listen to music – Mari’s mother had music on all the time. Dr. Niane usually had some Wolof hip-hop or sabar drumming playing.

Mari taught herself to align her biotically-enhanced nervous system with specific drumming break beats. She would alter her bioelectric activity to match the tempo. With this trick she could exceed most recorded biotic feats of strength on Jump Zero. But she never used it during tests to avoid further attention.

Back to life, back to reality

After Kaidan Alenko semi-accidentally killed a senior Turian instructor with a records-breaking biotic discharge, Gagarin Station was closed in a hurry. Things went bad for Conatix. The Systems Alliance released the kids, and Mari left the termination shock to return to Seoul.

Civil servants incensed by Conatix’s smug attitude had made Mari Park Shepard something of a cause célèbre in Korean-speaking areas. As a result, the teenager received numerous weird offers soon after her return to Earth.

Young Soon Park beat back the various media and shady types circling her daughter, and had her resume her studies. She and Mr. Shepard had made friends within the Ministry of Education during the seven years spent trying to have their daughter repatriated. As a consequence, Mari was given another special scholarship.

They shouldn’t have bothered – Mari was qualifying for every gifted student scholarship under the sun. Her altered physiology and unique bio-electro-rythmic techniques allowed to think and act with borderline superhuman speed and precision. And the education provided by Conatix was actually pretty good. At age 15, she passed college exams then qualified for pre-med.

She’s a doctor, Jim

The rest of her adolescence was essentially playing the game of life with cheat codes activated. Her superhuman mental and physical abilities had never been encountered in a Human biotic. But they were reminiscent of the abilities of certain Asari.

Commander Mari Park-Shepard reading data

She was a MD and star surgeon at age 21, and with her comfortable compensation opened her own music club in Seoul, the 청색 혁명 (“Blue Revolution“, named after a 1980s Japanese hair metal anthem).

The Revolution grew into the main punk-rock stage in Seoul. It was thus a hot spot, as the punk and punk-related scene in Seoul was bigger than ever in the 2170s. Managing a large club, starting a music label and working and studying as a surgeon was about the right pace for the sped-up Mari.

As the “punk-rock queen of Seoul” she was famous for her extravagant looks, electric blue hair, neon jewellery and punk makeup. Plus the glittery, bright cyan body armour gloves she wore to protect her surgeon’s hands.

She eventually designed custom artificial eye implants for herself. That was both for enhanced definition and image refresh rate when interfacing with surgical robot HUDs and for even more striking looks featuring the colour blue to advertise for the club.

It is my duty to save life and aid the injured… (part 1)

Though Jump Zero had been decommissioned, the Systems Alliance passed restrictive regulations about biotics planetwide. This incensed Mari’s generation of biotic persons. They were still fighting in vain to obtain compensations and health care for the treatments they had been through and the harmful L2 brain implants.

Biotic activism toward reparations was in turn used as an excuse to tighten the surveillance on the L2 population. Particularly after some activists started digging up dirt about Conatix with the help of freelance investigative journalists.

A huge corruption scandal implicating Conatix and the recruitment of biotic children in 2161 erupted in Kerala in 2175. It resulted in three days of riots.

Political changes in Korea heightened the concerns of biotic activists, particularly when it came to surveillance and medical coverage. Thus, one of the leaders, Hae-Kyun Kim, approached Mari Park Shepard – probably the best-known biotic in Seoul. He wanted to discuss how she could leverage her celebrity to help the cause.

It is my duty to save life and aid the injured… (part 2)

After they downed a bottle of soju, Dr. Shepard decided that she would instead join the Systems Alliance as a medical expert. Then she would create support from within for the cause. Mr. Kim suggested the military. It was a common choice for Earth biotics harassed by their government and wanting a way out, and thus a good place to organise.

Mari handed over the management of the club to her parents and her hand-picked staff. Then she walked into Seoul’s Systems Alliance recruitment office. The head recruiter and her assistant immediately recognised her, both for her distinctive visuals and because they frequented the Blue Revolution.

She got to pass the biotic selection test. After dismissively lifting the heaviest test weight — one hundred kilos — with her mind, Park-Shepard started enumerating her conditions for serving. She smugly asserted that she was the most powerful biotic on Earth and the best surgeon in Asia.

Though the Systems Alliance recruiters would have liked to dismiss her as an over-the-top blowhard, she actually redlined biotic testing equipment on Earth. She had to be flown to Arcturus Station for proper testing and negotiating her enlistment.

…I will be prepared at all times… (part 1)

Dr. Shepard requested the most demanding medical speciality available. Thus, it was agreed to put her on the selection track for the Naval Intelligence Pararescue Group.

Commander Mari Park-Shepard with her combat helmet on

The expectation was that she would crash and burn.  Then negotiation could resume on better terms once she had washed out from chaining the most physically and intellectually demanding selection and training programs in the Systems Alliance military.

The alternative was also acceptable – and this is what the Systems Alliance got. The insufferably arrogant Park-Shepard beat all the tests all the way to a N7 qualification, the highest level for the special forces MOS .

…I will be prepared at all times… (part 2)

After successfully demanding to choose her own radio callsign (“Magic Angel” / 마술 천사), Dr. Park-Shepard was put in command of the 114th CSRT. Though as the men of the 114th wryly observed, “lead guitarist and frontwoman” was a far better descriptor than “commanding officer”.

She split her unit in two teams. A nine-persons team under the command of Gunnery Chief Mayer, and two volunteers with her. Though she defined the general ops strategy before deployment, Shepard seldom bothered with the details of the larger unit. She correctly assumed that the steady and experienced Chief Mayer would do a perfectly good job.

Mayer’s job was facilitated as Shepard and her rotating volunteers (known as the “rhythm guitarists” outside of Shepard’s earshot) concentrated on the most difficult part of the assignment. Usually, they jobs that were only possible with a powerful biotic leading the way.

The 114th — which unofficially renamed itself “Team Magic Angel” in ironic recognition of the extravagant narcissism of their CO — rapidly developed a reputation. They could recover stranded Systems Alliance operatives, sailors and marines even in absurd circumstances.

Within a few years, it became one of the go-to CSRTs for pre-positioning near operation theatres where smelly substances were asserted to be on a collision trajectory with the air mixer.

…to perform my assigned duties quickly and efficiently… (part 1)

After a difficult mission in the Attican Traverse — which may or may not have involved raiding an independent Human colony holding an alleged Systems Alliance spy and his daughter — Team Magic Angel was rotated on low-readiness duty on the colony of Elysium.

The colonists were suing the ExoGeni corporation over quality problems regarding a big order of medical equipment for five newly-built hospitals. The Systems Alliance Naval Command decided to step in by gifting several deprecated battlefield surgery blocks to the colony.

The 114th was to train the local doctors with the non-standard equipment in the blocks. They also were to find ways to take the air-droppable modules apart so the gear could be used normally by civilians.

Shepard’s unit thus found itself at ground zero of the Skyllian Blitz, a major pirate invasion of Elysium in 2181. The pirates struck while there was but a minimal military presence on the colony, and expected to have free rein for several hours.

…to perform my assigned duties quickly and efficiently… (part 2)

Shepard reacted aggressively. Two assault teams of peejays drove ambulances to bring wounded civilians to the Nguyen Van Nghi Central Hospital. The rest secured the hospital itself. The roving peejays were also to open fire and eliminate pirates whenever possible.

The pirates were badly hit by the Pararescue Jumpers, who had been following a heavy training regimen in urban combat mere weeks before to prepare for their mission in the Traverse. Most importantly, the disparate pirate forces didn’t make the connection between the special forces units attacking them and the hospital. They assumed that they were a SWAT unit and furiously looking for cops.

The 114th operated at an impressive tempo for six hours. There were 54 confirmed kills and 103 persons delivered to the hospital for emergency care.

When the pirates finally figured out what was going on, the hospital held off would-be assaulters for three hours. They did not lose a single patient to enemy action. As the pirate leaders got stupid and diverted orbital assets to open fire on the hospital and bring in reinforcements, they left themselves with their backs wide open.

As luck had it this was precisely when Systems Alliance first responder frigates started reaching Elysium. The Human forces rushed in and massacred the disorganised pirates in orbit.

…to perform my assigned duties quickly and efficiently… (part 3)

The resistance at the Nguyen Van Nghi Central Hospital quickly became a famous feat of military strength and leadership. The Systems Alliance PR department soon released a movie using amateur footage taken by an elderly patient during the ops.

One of the most memorable details of the movie — that Lt-Cdr Shepard had a punk-rock playlist pounding through the hospital’s PR system during the entire engagement — is often considered a flight of fancy. But that bit is actually accurate.

The part with Shepard trash-talking the pirate forces in vivid Korean slang over a captured vid transmitter and describing the unusual sex acts she intended to conduct with their fathers is also authentic.

…placing these duties before personal desires and comforts (part 1).

Soon after the Blitz, special operations legend Captain David Anderson requested Park-Shepard to his unit. Back then he was commanding the special ops frigate Austerlitz. A transfer to the first-in-class frigate Normandy had been planned, but the Normandy construction was running late.

Anderson wanted to train Shepard to work with him. This way, he could have her as his XO and shore party commander when the Normandy would leave her shipyard berth.

Transferring a Pararescue Jumper to another special ops units was seldom done. But Shepard’s superiors agreed to the transfer. It gave them a credible way to get rid of Shepard without looking like they were hurting PJ operations effectiveness, since it was expected that Shepard would provide even more value to the Systems Alliance military as Anderson’s XO.

There was some puzzlement, however. Shepard’s superiors did not see the PJ, who had stringent ethics as a medical doctor, working as a wetwork specialist for Anderson.

…placing these duties before personal desires and comforts (part 2).

What they did not know is that much of Anderson’s interest in Shepard came from inside information in the Council. It confirmed that Council agents were monitoring Shepard as a possible Spectre recruitment.

Commander Mari Park-Shepard face closeup

Curiously, it wasn’t Park-Shepard’s value as an operative that had put her dossier on top of the pile. Salarian doctors working for the Special Tasks Group had discovered a model of laser scalpel built by a Korean company. It was based on Shepard’s concepts.

They thought that the design was particularly elegant. In Salarian logic, somebody who came up with these ideas was bound to find elegant solutions to any problem.

Park-Shepard started training with Anderson. Though her former superiors were expecting monumental clashes of egos, that isn’t what happened. Dr. Shepard also became a friend of the Austerlitz’s chief medical officer, Dr. Chakwas. Chakwas was an expert in xenomedicine, something that Shepard had always wanted to study, and they spent a lot of time together.

Chakwas explained to Shepard who Anderson was. Her respect for her CO rubbed off Park-Shepard, who did not frame her relationship with Anderson using her usual assumption that she was more competent than he was. With that of the way, Park-Shepard went along with Anderson surprisingly well.

Anderson’s timing proved impeccable. Just as the Normandy was being prepared for her shakedown cruise, the Systems Alliance heard about a major discovery on the pastoral human colony Eden-Prime. Anderson was detailed to securing the find. The Council seized the occasion to both ensure that it was going well and to have a Spectre observe Shepard in action for possible recruitment.

Everything was going just fine.


Description

Dr. Shepard will always sport electric blue hair and blue hues of lipstick, eyeshadow and eyeliner. Even her eyebrows are dyed. This has been her signature look since opening her club, and simply isn’t negotiable. Most of the time she wears the standard doctor’s uniform, but her suit of body armour has been spray-painted blue.

Her shoulder patch is actually a medical officer patch. Technically, she enlisted with the medical branch then was detached to NIPAG.

When she makes a fashion statement nowadays, Dr. Park-Shepard goes for a sort of reimagined punk-ish 1950s American rockabilly style. Most of the clothing used by retro-rock Korean band the Rocktigers  (and in particular singer Velvet Geena) circa 2010 is a good start.


Personality

Dr. Shepard is intense, focused and arrogant. She always :

  1. Knows better than everyone.
  2. Acts like a diva.
  3. Assumes she’s at least twice as smart as everybody else.
  4. Wants everything done her way.

She’s very poorly-suited to that little, minor part of military life that involves having superiors and obeying orders. Mari gets on just about everyone’s nerves.

She obviously enjoys violating appearance regulations… as long as somebody cares. If nobody cares she’ll just wear a normal doctor’s uniform, though she’ll always keep the blue hair and the makeup.

Specops

Qualifying for a special forces unit and a N7 rating was the best way out for everyone. Yes, Pararescue doesn’t normally do lengthy non-uniformed details and seldom has to look like civilians or paramilitaries. But they benefit from laxer regulations about personal appearance and behaviour that apply to special forces units in general.

Park-Shepard is known for her tendency to swear up a storm whenever she’s annoyed. But curiously she never swears in English. The deluge of profanity she’s likely to emit when irritated is in street Korean, specifically Little Conakry slang.

It seems oddly fixated on pubic hair. Well, as far as anyone can tell, since many of those swear words aren’t intelligible. Even by native Koreans if they’re not familiar with this specific neighbourhood.

Though she’s a source of endless problems for her superiors — or at least was until Anderson –, Dr. Park-Shepard is something of a folk heroine among the sailors and marines of the Alliance. Almost everybody is within two degree of separation of somebody whose life was saved by Magic Angel and her CSRT.

Being easily recognisable she seldom can pay for her own drinks in military bars. This is especially true since there exists a Systems Alliance tradition of having one of the Pararescue doctors touch one’s beret for luck before an op.

I swear to fulfill, to the best of my ability and judgment, this covenant

Despite the rock star behaviour and humongous ego, Dr. Shepard is keenly aware that she might be the luckiest Human alive.

  • Born in a good country.
  • Great parents.
  • Superior intelligence since she was tiny.
  • Superb access to education.
  • No significant medical condition despite Element Zero exposure and being a L2 biotic.
  • Most powerful known Human biotic.
  • A unique biotic ability developed by accident that amplifies most of her abilities.
  • Etc..
  • While she worked crazy hard, she knows well that much of her greatness was dumped into her lap. This is why she works as a doctor, rescuer and servicewoman – to make sure these gifts are useful to those who didn’t get that lucky. Though many dismiss her as a narcissistic diva and arrogant glory hound, Dr. Shepard is actually motivated by a public service spirit that would make a Turian proud.

    Park-Shepard takes her Hippocratic Oath very seriously. She will unhesitatingly kill when she has no choice – and this had happened on numerous occasions, since Magic Angel and her CSRT were not generally sent in for milk runs. But once bullets stop flying everybody gets treatment or at least triage, no matter what.

    Dr. Shepard is deadly serious about saving lives and providing relief, and now that she is a Spectre she sees it as being even more important to give a good image of Humanity. Though her basic work is special forces foray, her operations can quickly start resembling a Doctors Without Borders mission — only with a lot of big guns and a grumpy attitude.


    Quotes

    “아가리 닥쳐 씨발놈아 !! 진짜 작가는 이제 작동 !”

    “Looks like demozane poisoning. Wrex, guard the door ; Kaidan get the patient on that table and keep her head tilted back so the trachea stays open. Assist any vomiting while I prepare some tools. *I* can bring her back.”

    Guard: “Please relinquish your weapons.”
    Dr. Shepard: “I can relinquish one bullet. Where do you want it, 병신아 ?”


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    Game Stats — DC Heroes RPG Print Friendly

    Tell me more about the game stats

    Shepard

    Dex: 06 Str: 04 Bod: 05 Motivation: Responsibility for Power
    Int: 06 Wil: 06 Min: 07 Occupation: Spectre
    Inf: 08 Aur: 08 Spi: 07 Resources {or Wealth}: 006
    Init: 024 HP: 070

    Powers:
    Attraction/repulsion: 04, Biotic barrier: 35, Biotic lift: 07, Biotic stasis: 06, Biotic warp: 06, Recall: 07, Superbreath: 07, Superspeed: 02, Telekinesis: 02

    Bonuses and Limitations:

    • Attraction/repulsion, Superbreath and Telekinesis are all biotic powers.
    • Attraction/Repulsion is Attraction Only (-1) and is toward a point within Range that the character can see (+10 Base Cost).
    • Attraction has an Explosive Radius (+1) and a Serious Power Burnout (-2).
    • Biotic lift has a 0 APs Area of Effect.
    • Superbreath can only be used every other Phase.
    • Superspeed only for Tasks, and engaging the second AP requires listening to appropriate music.
    • Telepathy has No Range, but is Form Function. It is Minor Marginal if used in a focused fashion, requiring an exhausting level of concentration.

    Skills:
    Acrobatics (Climbing, dodging): 04, Charisma: 09, Gadgetry: 03, Martial artist: 05, Medicine: 08, Military science (Blitz, camouflage, cartography, danger recognition, demolition, field command): 05, Scientist: 04, Thief (Stealth): 06, Vehicles (Land, water): 06, Weaponry (Firearms, Heavy): 07

    Bonuses and Limitations:
    Both Gadgetry and Scientist are limited to medical applications.

    Advantages:
    Credentials (Systems Alliance, Low), Credentials (Special – as a Spectre, Shepard is above all law within Citadel Space), Familiarity (Military protocols and equipment, Zero-G combat, Xenobiology), Gift of Gab, Headquarters (Expansive – SSV Normandy SR1), Iron Nerves, Language (Korean, Council Trade), Leadership, Lightning Reflexes, Local Hero (Humanity), Luck.

    Connections:
    Council (Low, Powerful), Admiral Hackett of the Alliance Fifth Fleet (Low, Powerful), Crew of the SSV Normandy (High), Captain David Anderson (High), Ambassador Udina (Low, representative of humanity on Citadel), Emily Wong (Low, investigative journalist).

    Drawbacks:
    Creepy Appearance (Distinctive looks).

    Equipment:

    • HMWP Master Spectre Pistol [BODY 05, Projectile weapons: 07, R#02, Advantage: Targeting 2, Drawback: Overheat].
    • COLOSSUS LIGHT BODY ARMOUR [BODY (Hardened) 10, Cling: 04, Cold immunity: 02, Flame immunity: 03, Hardening: 03, Lightning immunity: 04, MEK3 Shield: 20, Radio communications (Booster): 02, Sealed systems: 12, Skin armour: 03, Medicine (First aid): 04, Limitations: Cling only works on metallic surfaces and reduces movement speed to 0 APs, Medicine (First aid) is Self Only, but works automatically, Skin armour only against Sharp Impact].
    • Mk 14 high explosive-7 assault grenades (x8) [BODY 01, EV (Explosive Radius 1 AP) 09, Grenade Drawback].
    • UNITY [BODY 01, Invulnerability: 08, Bonus & Limitations: Invulnerability is Usable on Others, provided that they have the Unity implant, but is only Usable on Others].
    • OMNI-TOOL [BODY 01, Data storage: 16, Fabricate: 01, Radio communication: 15, Regeneration: 07, Superspeed: 02, Limitation: Fabricate is limited to Doodads and chemicals (but those are permanent, and unlimited in number given enough omni-gel), Regeneration is USer-Linked with the Medicine Skill, Regeneration is Useable on Others but has Ammo: 10, Superspeed only for tasks involving processing information using the omni-tool].

    By Sébastien Andrivet.

    Source of Character: Mass Effect video game trilogy.

    Helper(s): Tumbleweed. Enhanced uniform and armour textures on most of the shots by Jean-Luc Fortier.

    Writeup completed on the 4th of July, 2012.

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