5703 in-depth character profiles from comics, games, movies

Rush (Diego Zhao) (DC Comics)

Rush

(Diego Zhao)


Power Level:
Game system: DC Heroes Role-Playing Game
  • It’s Dixon so we have the usual racist crap shoved down our tender throats, but Zhao is an interesting minor character.
  • In many ways he’s a very, very formulaic cinematic action hero, but his hooks and role are useful and easy to use in an RPG – and his abilities were interesting to model.

Background

  • Real Name: Diego Zhao
  • Note: There’s a number of ways to pronounce “Zhao” (mostly due to regional and dialectal differences, when it’s not a different form of Chinese altogether), and it’s not quite clear how Diego’s last name is pronounced.
  • Marital Status: Single
  • Known Relatives: Maggie Flynn (ex-fiancée)
  • Group Affiliation: None
  • Base Of Operations: New York City
  • Height: 5’9” Weight: 140 lbs
  • Eyes: Brown Hair: Black


Powers and Abilities

Diego Zhao is an excellent athlete, gunman and hand-to-hand fighter. His reflexes are razor-sharp, and he’s a phenomenal driver. Zhao also has extensive experience as a NYFD firefighter (and is a qualified EMT), and seems to be a natural man of action.

He’s familiar with common investigative techniques, such as interrogation, credit card tracing, running DMV records, etc.

Although he does not know it, Zhao is a metahuman with a sort of heightened awareness, a super-intuition. This is actually easier to explain when put into game terms – high INT plus Sharp Eye and Lightning Reflexes (he gets it very easily, reacts in a lightning-quick, smooth and confident manner, is mentally very agile), Danger Recognition (he immediately spots patterns outside of the ordinary) and high WIL (he tends to correctly interpret information, even when it is meagre and he’s under stress).

He considers those to be superb gut instincts – he naturally spots clues in his environment, reacts confidently, and his reactions just happen to be correct (his Luck Advantage also helps in that regard). All of this result in an Initiative that is *way* above that of his usual opposition, which also models nicely his ability to understand what’s going to happen and take decisive and correct action.

Rush' tricked Pontiac Solstice opens fire

His most striking superhuman ability is his ability to orient himself. He has a very developed, but still normal, Area Knowledge of New York City. He also has two “super Area Knowledge” Advantages. The first, the “’Floorplans bonus”, is that he can intuitively navigate any building, street, subway tunnel, piece of infrastructure, etc. as if he had just extensively studied annotated floorplans.

He does not have to think about it or consciously try to remember about it – he does not even have to ever have been there. The second is the “Real Time bonus”. His Area Knowledge – both the basic version and the Floorplans bonus – are current up to the second.

For instance, if a fire is raging in the building, he will know the annotated floorplans as they are *right now* – burned out and weakened areas, collapsed floors and ceilings, etc. Thus, he could as a fireman flawlessly navigate a burning and damaged building without getting lost, and get exactly where he wants to be.

This even extends to, when navigating subways tunnels, knowing exactly where all the subway trains are – a collision between the trains and his car is practically impossible as long as he’s the one driving.

(Like Powered Skills, having Powered Advantages chiefly means that they can be Neutralised and otherwise affected by some meta-Powers (Drain, Mimic, etc.))

Diego Zhao points his pistol

Rush’s instincts are keen enough to infer the most likely path taken by a person, a getaway car, etc. In game terms this is very similar to a Military Science (Tracking Roll), except he doesn’t have to break stride and study the environment to make his roll. In an urban milieu there are usually sizeable penalties, but Rush has a high Skill and can apply his Area Knowledge.

Though he lives in one of the few areas of the US where one can do perfectly well without a car, one of Rush’s key assets is his tricked-out Pontiac Solstice. He’s an incredible driver, well capable of movie-grade stunts, and Sam is a powerful, compact, very manoeuvrable muscle car. It can zip through the city and between obstacles in a way most US-made sedans are incapable of.

A common trick of Rush’s is to drive down a subway station (the car can fit down a typical entrance’s stairs, though I’m not sure how he gets past the turnstiles) and then use the retractile casters hidden behind the rocker panels to ride the rails at full speed ; there’s even a busbar to get power from the third rail.

Hidden in the front are twin 12g shotguns (custom-built, belt-fed, auto-loading Remingtons) firing a mix of buckshot and flechette rounds – those are particularly good for anti-personel fire (normally hitting in the legs) or to kill tyres.

Secondary sources indicate that the front includes a titanium core ram plate with hydraulic shock absorbers, allowing it to ram other vehicles and obstacles with considerable strength without suffering much damage.

Zhao used to have an Expansive Headquarters in an abandoned subway station on the original R line, but had to abandon it at the end of the Limited Series. Though his services can be hideoulsy expensive, he tends to tailor his fees to the person and often ends up working for free or losing the money – otherwise his Wealth would be much higher.

Rush doesn’t seem to have contacts with the NYFD anymore.


History

Diego Zhao is a native-born New Yorker, who during high school worked as a grocery delivery guy and bicycle messenger. This is how he started developing his Area Knowledge, criss-crossing the city time and again.

When he was 15, he helped guide a NYFD truck around a gridlock to respond to an emergency. The thrill and satisfaction of having taken part to a rescue action were a powerful feeling, and he decided he would join the NYFD as soon as he could.

Once he was a firefighter, Zhao soon became a legend due to his courage, dedication and heightened awareness. Even in the exceedingly adverse conditions of a fire, he could just run into the smoke and flames and never, ever get lost or delayed as he searched for survivors. This modus operandi earned him the nickname “Rush”.

One night, Diego was enjoying a night in the town with his fiancée, carousing and feeling great. When they got home in Brooklyn, their building was on fire. Unthinkingly, Diego rushed on to find Samantha, the daughter of his fiancée whom he also considered to be his own. He found her and grabbed her amidst the flames, but the floor collapsed and they fell all the way through the parking floor.

They crashed on the hood of Diego’s car ; Zhao narrowly survived, but Sam was DOA. Whilst Rush was used to always, always knowing what he was doing, the alcohol has dulled his senses and super-instincts. His decision had been stupid – charging in without any equipment, without coordination with the firefighters there, without even a fire blanket that would possibly have saved Sam.

Maggie broke their engagement off without wanting to ever see him again, the NYFD discharged him for his illegal behaviour under the influence and his injuries, and he spent months in the hospital, receiving skin grafts over his arms and shoulders, which had been badly burned whilst trying to shield Sam from the flames.

Diego Zhao drives under fire

His life in ruins, Zhao rebuilt himself physically, redeveloping his wounded body beyond all firefighter standards even though he couldn’t rejoin. The only thing that was left from his old life was his sports car, which had been Sam’s deathbed.

He used to refer to the car as being Sam’s, since the little kid was certain, for some reason, that Diego’s flashy car would be hers when she would be old enough. He eventually came to call the car “Sam” in her memory, and to spend most of his time driving it.

One big rush

Seeking to atone for his mistake and Sam’s death Diego became, under the name of “Rush”, a street mercenary, taking donations to find lost people – runaways, kidnapped people, folks with a medical condition, criminals having hit the mattresses, etc.

With his gifts, Rush is impossibly good at finding people and getting them out of troubles. He always work alone – his car is a two-seater, and the passenger seat is for bringing the principal back. He has a great street rep, carried by informants, well-wishers, folks who know folks who have his unlisted number due to a previous case, small leaflets stuck on telephone poles with tear-away phone numbers, etc.

He does not have a private detective license, though.

Rush jumps aboard Sam, his Pontiac Solstice>

Rush has an impressive track record – even in a city of nine millions and under impossible deadlines, his instincts, sheer motorised speed and ability to navigate among and below the city make him the best, last chance to find somebody.

Several of his documented cases have been high-stakes, very cinematic matters involving human bombs, lost diabetic little girls, lottery ticket winners, hitwomen and the like. During one of his cases, he even teamed up with Black Canary, and it is quite probable he’s now in Oracle’s digital Rolodex.


Description

See illustration.


Personality

Rush is an intense, brooding, very focused and quite experienced man. He lives for his job and to atone. His intensity when on the job is reminiscent of action movies like Speed or Crank, at least when there’s some sort of deadline or opposition to beat.

He speaks in very short, direct sentences.


Quotes

“I need a recent photo. And I’ll need her insulin in case we’re running the clock out.”

“I do this alone. No negotiations. I’ll be going places you can’t go.”

Rush's Pontiac Solstice

“You have a surveillance camera. Show me.”

(Talking to himself) “I can’t help it. I’m thinking of you, Sam. I made a promise I swore to keep. I can’t drop the ball. Not this time. Not ever again, Sam.”


Sharing

The links to follow us and/or subscribe to our monthly newsletter are at the bottom of this page.



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Diego Zhao

Dex: 04 Str: 03 Bod: 04 Motivation : Uphold the Good/Mercenary
Int: 08 Wil: 08 Min: 04 Occupation : Mercenary
Inf: 04 Aur: 05 Spi: 05 Resources {or Wealth}: 005
Init: 020 HP: 025

Bonuses and Limitations:
The upper half of Rush’s INT and WIL is Powered (so if he were, say, Neutralised he would be down to 04)

Skills:
Acrobatics*: 04, Detective (Legwork): 05, Martial Artist: 05, Medicine (First aid): 04, Military science (Danger recognition, Tracking): 08, Vehicles (Land): 08, Weaponry (Firearms, Firefighter tools): 05

Bonuses and Limitations:

  • Military science (Tracking) is Powered and Contingent on INT. A full roll without any modifier for time spend studying the environment can be done within the span of but a Dice Action. Area Knowledge bonuses apply, but the Skill incurs a Loss Vulnerability (+2 CS OV/RV when outside the remit of his Area Knowledge)
  • Military science (Danger recognition) is Powered and Contingent on INT. It can be used outside of a ’battlefield‘, but remains limited to chiefly physical dangers such as ambushes, tailers, etc.

Advantages:
Area Knowledge (New York City — x3), Buddy (Philly), Lightning Reflexes, Luck, Sharp Eye

Bonuses and Limitations:

  • Rush has taken three versions of AK (NYC) – the last two (Floorplans and Real Time) are Powered and Contingent on INT, and are explained below and in the New Advantages entry
  • Lightning Reflexes, Luck and Sharp Eye are Powered and Contingent on INT
  • Luck can also be spent to get a stroke of luck when looking for a place or person within the remit of Rush’s Area Knowledge

Connections:
Street (High), FBI (Low)

Drawbacks:
Guilt

Equipment:

  • M1911-type .45 pistol with +1 mag [BODY 04, Projectile weapon: 04, Ammo: 08, R#02] and two extra +1 mags.
  • Cell phone (perhaps two)
  • SAM [STR 05 BODY (Hardened) 09, EV 09, Friction control: 07, Shotgun blast (Range: 04): 07, Running: 07, R#02, Note: EV is the ram plate ; Limitations: Shotgun Blast has Ammo: 10 ; Friction control has Ammo: 04 and is a super-viscous oil slick dropped from the rear ; Misc.: Sam is rigged with retractile casters allowing him to drive on subway system rails].
    A tricked out Pontiac ’07 Solstice GXP with a “SAM” vanity plate. Sam is also equipped with an in-line nitrous oxyde booster with twenty seconds of fuel [BODY 02, Running: 09, Ammo: 01, Note : Ammo lasts for three Phases ; all handling rolls take a +2CS penalty to OV/RV as long as the booster is active.]
  • Little Sammi [STR 01 BODY 02, EMP: 10, Running: 08, Shrinking: 05, Limitation: EMP has Ammo: 01 and No Reload In the Field ; Shrink is always on and already factored in]. This is a toy version, remote-controlled version of the Solstice (down to the colour scheme). Powered by a solid fuel rocket engine, the RC toy car can be driven under its target (using Vehicles (Land)) and trigger its EMP.
  • Fire-fighting tools [BODY 06, EV 04 (06 w/Martial Artist)]. Zhao carries a number of such tools in his trunk, including a large two-handed fire axe, at least one pry bar (which can sub its EV for STR when prying stuff open), etc.
  • Remote [BODY 01, Radio communications: 03, Limitation: RC is limited to remote controlling Sam]. A keyless remote with a jackrabbit button. The remote control capabilities seem limited to making Sam start and pounce forward. I assume another press of the button stops her.

Philly

Philly is a hacker and research specialist who very often works for Rush. He’s a black guy with shoulder-length dreads, living in NYC and who has Scientist (Computers, Research): 05 and Area Knowledge (Internet). Philly and Rush almost entirely work via cell phone and rarely actually see each other.

By Sébastien Andrivet

Source of Character: DC Universe (Rush City)

Helper(s): Alan Wilkinson, Azraelfl

Subscribe to our MINI-NEWSLETTER !

One bare-bones e-mail per month. Plain text. Short. To the point. Learn more.