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Discus (Luke Cage enemy) (Marvel Comics)

Discus


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: Timothy “Tim” Stuart
  • Other Aliases: “Disco” (nickname from Power Man)
  • Marital Status: Unrevealed
  • Known Relatives: Tyler (father), Thomas (aka Stiletto, brother)
  • Group Affiliation: None
  • Base Of Operations: New York City, New York
  • Height: 6’1” Weight: 205 lbs
  • Eyes: Blue Hair: Red


Powers and Abilities

Discus is a big and brawny athlete, and likely has a background in boxing. He can take even more punishment than his brother – in fact he’s pretty damn tough. Like Stiletto, he sports an arsenal of exotic, low-level weaponry — his schtick being throwing discs.


History

See the Stiletto writeup.


Description

See illustration.


Personality

Discus is a big, confident jock who enjoys brawling and shares many of his brother’s beliefs about society — though he’s not as aggressive or proactive about it. While he’s not as nasty as his brother, he does not seem to care about the lives and well-being of bystanders, as long as he gets to kill his prey.

Originally, he mostly seemed to hate Cage for being indirectly responsible for his father getting fired. How his motivation and mindset evolved as he descended into being a mere criminal and mercenary is unknown.


Quotes

“The name’s Discus, con, and I’m here to help my… buddy put you back in Seagate prison !”

“In case you hadn’t guessed, fruitboots, I’m the brawn behind this combo !”

“You talk big, hero, and you’re going to fall hard — when Discus cuts you down to size !”

“Hold her there, Beetle ! I’ll cut her in two !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Discus

Dex: 04 Str: 04 Bod: 06 Motivation: Mercenary
Int: 04 Wil: 03 Min: 03 Occupation: Mercenary
Inf: 03 Aur: 03 Spi: 03 Resources {or Wealth}: 004
Init: 011 HP: 015

Skills:
Weaponry (Discus throwing): 06, Weaponry (Firearms): 04

Advantages:
None demonstrated

Connections:
Stiletto (High), Justin Hammer’s organisation (Low)

Drawbacks:
None demonstrated

Equipment:

  • Razor discs (x4) [BODY 04, Claws: 06, Grenade Drawback, Dart Bonus]
  • Boomerang disc (x2) [BODY 04, EV (Indirect) 05, Grenade Drawback. These special discs can be angled to come back to the thrower, and are usually used to perform Blindside attacks on people not expecting such an atypical aerodynamic behaviour from a disc.]
  • Weighted disc (x2) [BODY 04, EV 05, Grenade Drawback, Dart Bonus]
  • Explosive disc (x2) [BODY 03, EV 07 (Area of effect 1 AP), Grenade Drawback, Dart Bonus]
  • At one point, Stiletto and Discus used a JUMP PACK [BODY 03, Jump: 05, Ammo: 06] to attack a house. Discus also had a scoped laser rifle, which he did not use ; likely stats for the Rifle are [BODY 03, Laser beam: 06, Ammo: 04, Telescopic vision: 03, R#03]

Brothers in arms

Up until the fight with Iron Man in Mr. Hammer’s floating villa, Stiletto and Discus were surprisingly effective – they could fight harder and longer than most would expect from such minor thugs, though their low power level and poor tactical acumen meant victory remained unlikely. Starting with the fight at the villa, they became more typical mooks.

To represent this, the HPs total for them before the villa fight should be 040 for Stiletto and 035 for Discus.


Game Stats — DC Adventures RPG Print Friendly

Tell me more about the game stats

Discus — Averaged PL 6.2

STR STA AGL DEX FGT INT AWE PRE
03 04 01 01 02 00 00 00

Devices

Discuses Array ● 11 points (Noticeable, Removable)

  • Razor discus — Ranged Slashing Damage 5, Diminished Range 1
  • Weighted discus — Ranged Blunt Damage 4, Diminished Range 1
  • Boomerang discus — Ranged Blunt Damage 4, Diminished Range 1, Ricochet 1 (boomerang-like)
  • Explosive discus — Ranged Burst-Area Explosive Damage 6, Diminished Range 1

Combat Advantages

Close attack 4, Defensive roll 3, Ranged attack 4

Other Advantages

None demonstrated

Skills

Athletics 2 (+4), Intimidation 2 (+2), Perception 3 (+3), Ranged combat (Discuses) 4 (+9)

Offense

Initiative +1
Unarmed +6, Close, Damage 3
Discuses +9, see Devices

Defense

Dodge 5 Fortitude 8
Parry 6 Toughness 7/4*
Will 2

* Without Defensive Roll

Complications

  • Motivation Mercenary
  • Relationship With his brother and father

Power levels

  • Trade-off areas Attack & Effect PL 8, Dodge/Toughness PL 6, Parry/Toughness PL 7, Fort & Will PL 5
  • Point total 64 Abilities 22, Defences 14, Skills 6, Powers 0, Devices 11, Advantages 11. Equiv. PL 5.


By Sébastien Andrivet

Source of Character: Marvel Universe

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