5716 in-depth character profiles from comics, games, movies

Djinn of the Jihad (Suicide Squad enemy) (DC Comics) and Amanda Waller

Djinn

(Jihad)


Power Level:
Game system: DC Heroes Role-Playing Game
  • This character is barely seen, but the stats in the Belle Reve Sourcebook were presumably approved by DC and aren’t straightforward to convert.
  • Plus, with the digital reissues of the comics it is now possible to have hi-res illustrations for him, so…

Background

  • Real Name: Unrevealed
  • Marital Status: Unrevealed
  • Known Relatives: None
  • Group Affiliation: Member of the Jihad
  • Base Of Operations: Jotunheim
  • Height: N.A. Weight: N.A.
  • Eyes: N.A. Hair: N.A.


Powers & Abilities

Djinn was described as “the world’s first digitized man”. Apparently his brain patterns were encoded as a software intelligence, which can manifest as the high-tech equivalent of ectoplasm.

This body can be manifested from a small device about the size and shape of a mid-1980s Walkman™, called a “bottle” to fit his code-name.

Djinn seems to have been a hardened killer and fighter (Amanda Waller compared him to John Rambo), and his virtual body possesses superior speed and low superhuman strength and robustness. He can also phase through walls and attacks, and disrupt circuitry he phases through.

When released from its bottle, the Djinn form remains tethered to it – how far it can range from the device is unclear.

The Djinn presumably lacks most conventional vital needs, but the “bottle” was kept hooked to computers with programs taking care of him – perhaps some sort of VR to prevent him from going insane.


History

Djinn is some sort of mercenary who joined the Jihad, a terrorist firm for hire specialising in retaliation against the United States. This organisation was targeted by the Suicide Squad in 1987, during the first known deployment of this version of the Squad.

Djinn of the Jihad rises from his "bottle"

Djinn was attacked by the Enchantress during the night. Though she couldn’t hit him, she had been well-briefed and destroyed the Djinn by blasting his “bottle” to bits.

The Djinn technology was later reused to create another operative, code-named Ifrit.


Description

Djinn speaks in a synthetic-sounding voice.


Personality

Djinn is a vicious killer


Sharing

The links to follow us and/or subscribe to our monthly newsletter are at the bottom of this page.



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Djinn

Dex: 06 Str: 06 Bod: 07 Motivation: Psycho
Int: 04 Wil: 04 Min: 05 Occupation: Killer
Inf: 04 Aur: 04 Spi: 04 Resources {or Wealth}: N.A.
Init: 014 HP: 020

Powers:
Dispersal: 06, EMP: 09, Systemic Antidote: 10

Bonuses and Limitations:
EMP only works in Dispersed state, has a Range of Touch (affecting whatever he Disperses through) and is Always On

Advantages
Life Support (No need to Eat, Drink, Breathe), Lightning Reflexes and possibly an extra Language

Connections:
Jihad (Low)

Drawbacks:
SPR (Djinn is tethered to his “bottle”, though how far he can range from it is unknown. The bottle has a BODY of 04, and destroying it destroys Djinn), MPR (apparently missing one eye), Minor Rage, MPR (Djinn needs some sort of VR environment whilst inactive or he’ll eventually go mad from sensory deprivation)

By Sébastien Andrivet

Source of Character: Suicide Squad (1987 run) #1-2

Writeup completed on the 3rd of March, 2014.

Subscribe to our MINI-NEWSLETTER !

One bare-bones e-mail per month. Plain text. Short. To the point. Learn more.