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Droog, the Gremlin's pet (Hulk enemy) (Marvel Comics)

Droog


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: друг
  • Marital Status: Likely N.A.
  • Known Relatives: None
  • Group Affiliation: Former pet of the Gremlin
  • Base Of Operations: Bitterfrost base, Siberia
  • Height: 12’6” Weight: 5210 lbs.
  • Eyes: White Hair: None


Powers and Abilities

Droog’s levels of strength and durability are unearthly. He could engage the Hulk itself in melee on an equal footing, and could keep up even as Hulk grew angry. It is unclear what Droog’s upper limits are – our game stats are conservative. He might even be regenerative.

Not only is Droog absurdly strong and tough, but the creature is also a superb fighter – efficient, fast, cunning and incredibly agile for its mass and odd physiognomy.


History

Droog (“Friend” in Russian) is a genetically engineered pet that was designed and grown by the Soviet genius called the Gremlin using the labs at the base of Bitterfrost, in Siberia. Not only was it intended to keep the Gremlin company — it was also very smart and articulate, and was unbelievably strong, allowing it to serve as bodyguard and occasional enforcer and discipline officer.

At one point, the Hulk found himself in Bitterfrost, as a part of a SHIELD rescue attempt to recover Glenn Talbot. He was captured for a while, but SHIELD agent Clay Quartermain busted him free and they persuaded him to collaborate.

As they took the Gremlin hostage in order to get out of Bitterfrost, the Gremlin yelled for help and Droog came in. During the ensuing commotion, the Gremlin fled after killing one of his agents who had been captured by the Americans (and knew too much), and the Hulk attacked “the big orange monster” Droog.

Droog vs. the Hulk

Droog soon proved to be at least a match for the Hulk, and the two titans fought for more than 20 minutes, seriously damaging even the enormous walls and vaults in Bitterfrost. Their fight never ended, since at that point SHIELD used a special orbital weapon to vaporise Bitterfrost.

The Hulk survived the blast since he was knocked further underground by the deflagration, but Droog was not seen again, even during the subsequent appearances by the Gremlin.

Years later Droog was seen in the NYC apartment of Megacephalo. Though we’d rather consider the book out of continuity, it *is* likely that a creature that could fight it out with the Hulk without apparent damage for 20 minutes survived the destruction of Bitterfrost.


Description

Droog is generally similar to some sort of mutant triceratops — after all, the Gremlin was but a boy, and boys generally like dinosaurs. It also had some vaguely canine characteristics. While Droog seems to be primarily a quadruped, it can rise on its hind legs and use its arms and hands without any problem.


Personality

Droog has a very faithful, dog-like personality and devotion toward the Gremlin, fully considering itself to be the Gremlin’s pet, protector and henchman. It always talks in rhymes – usually just a pair of sentences rhyming with each other, but he will occasionally come up with lengthier and more elaborate poetry.


Quotes

“Precious master, have no fear ! / Your loving droogi pet is here !”

“Droog is here at your command ! / Who is Droog to reprimand ?”

“Dreams of power, emerald one / Are not much more than dreams and all / Truly, who is the strongest here ? / Droog ? The Hulk ? That sturdy wall ?” (THWAMM ! - throws Hulk against the wall) “Thus the answer has grown clear ; / Walls alone must persevere / For walls are made of chiseled stone / While you are fragile flash and bone !” (SCROOM !)

“Your threats all have a hollow ring ! / Droog does not fear anything !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Droog

Dex: 06 Str: 19 Bod: 18 Motivation: Uphold the Gremlin
Int: 03 Wil: 02 Min: 03 Occupation: Pet, bodyguard
Inf: 03 Aur: 02 Spi: 03 Resources {or Wealth}: N.A.
Init: 014 HP: 040

Powers:
Growth: 07, Running: 05

Bonuses and Limitations:
Growth is Always On and Already Factored In

Skills:
Artist (poetry): 03, Martial artist: 07

Advantages:
Conditional Soaking (Unarmed blows), Expertise (rhyming), Iron Nerves, Language (Russian)

Connections:
The Gremlin (High)

Drawbacks:
Strange Appearance, MPR (strange and terrible smell), Partial Attack Vulnerability (-2 CS RV vs. non-blunt Energy attacks)


Design Notes

Droog appears for but a few pages, so stats are somewhat speculative.


By Sébastien Andrivet

Source of Character: Incredible Hulk #188

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