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Executioner of the Crazy Gang (Excalibur enemy) (Marvel Comics) with the Red Queen


Crazy Gang robot

Power Level:
Game system: DC Heroes Role-Playing Game


  • Real Name: N.A.
  • Marital Status: Single
  • Known Relatives: Sir James Jaspers (creator)
  • Group Affiliation: The Crazy Gang
  • Base Of Operations: Mobile, but generally around London
  • Height: 6’4” Weight: 250 lbs
  • Eyes: Unrevealed Hair: Unrevealed, but presumed bald

Powers and Abilities

The Executioner is a construct with limited intelligence, that only obeys the orders of it’s Queen, to remove somebody’s head. The Executioner is strong, fairly tough, and wields a large pole-axe with extreme proficiency.


The original Crazy Gang appeared as creations of Mad Jim Jaspers in an alternate reality known as Earth 238. In this reality, James Jaspers was a superhuman with vast psionic powers who succeeded in killing off all of that world’s superheroes. The Crazy Gang, along with Mad Jim, went on a crime spree terrorising the hero-less England.

They were stopped by the sudden arrival of the Captain Britain of the Marvel Universe (Earth 616), who had been sent to Earth 238 in preparation to confront the Jaspers of Earth 616. Jaspers had unleashed his Reality Warp, which basically turned the Earth, and eventually it’s entire universe, insane. Although both he and Saturnyne tried, they could not defeat Mad Jim, and the Omniversal Council was forced to destroy the reality of Earth 238.

On Earth 616, James Jaspers was just beginning his machinations to take over the world, starting with registration (and ultimately, elimination) of England’s (followed by the world’s) superheroes. Captain UK, a refugee of Earth 238, tried to contact our Captain Britain and warn him. Too late, Jaspers created the Reality Warp, and in turn the the Crazy Gang. In the ensuing batle with Captain Britain, Jaspers was killed by the Fury, and the Crazy Gang escaped. Captain Britain had assumed they had been destroyed once Jaspers was beaten.

The Crazy Gang did not know what to do with themselves, but knowing themselves to be criminals, they launched a totally incompetent and unsuccessful crime spree. In desperation, they devised a cunning plan, and placed an ad in a newspaper seeking a leader of extreme genius. This was answered by the Slaymaster, disguised as the caterpillar from Alice in Wonderland. Slaymaster planned their crimes, and turned them into a reasonably successful villain team. Once they attracted the attention of Captain Britain, and defeated him, Slaymaster abandoned his team.

Eventually, the Crazy Gang were contacted by the villain Arcade, who used them to kidnap Courtney Ross (Captain Britain’s former girlfriend) to lure Captain Britain into his deathtrap. During their encounter with Excalibur, Tweedledope managed to switch the team’s minds with those of Excalibur, creating even more havoc before the villains were brought to justice, and everyone was returned to normal. At some point, the Crazy Gang escaped or were freed from prison, but continued to lie low in this scary world.

Soon, Tweedledope came across the wandering Joyboy, who had, with the rest of his teammates in the Technet, helped Excalibur on a mission. Tweedledope kidnapped Joyboy, bringing him back to the Crazy Gang. Joyboy tried to use his reality-twisting powers against the Red Queen, to put her fantasies into reality and twist them, but, as Captain Britain put it, since “the Red Queen’s insanity distorts the fairytale imagery of Alice in Wonderland into a snake pit of dark fantasies, Joyboy reverses the distortion.”

The two negatives cancelled each other out, and the two ended up recreating the world around them into a peaceful, happy wonderland. The Crazy Gang then invited the townspeople around them to share in this paradise, and they disappeared for a long time. Excalibur investigated this disappearance and Captain Britain briefly clashed with the Gang. The Crazy Gang wanted to simply stay and play with the people around them, and so Excalibur left them in peace.


Much like a grim reaper, the Executioner disguises his artificial features by wearing a large cloak, that conceals his whole face except for his hands.


Absolutely no personality, the Executioner just attempts to cut the head off opponents when ordered to by his Queen. He is single minded in his determination to take off the head of his opponent, although this is a Critical attack, so he has a problem actually connecting. Once the Queen grows disinterested in the beheading, the Executioner itself will tend to walk away whether or not the offender still has his head.

DC Universe History

Crazy villains, they could be used by any number of bat foes to give the Batman some headaches.


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Game Stats — DC Heroes RPG Print Friendly

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The Executioner

Dex: 03 Str: 05 Bod: 06 Motivation: Nihilist
Int: 03 Wil: 02 Min: 02 Occupation: Would-be Criminal
Inf: 04 Aur: 02 Spi: 02 Resources {or Wealth}: 000
Init: 012 HP: 015

Charisma (Intimidation): 05, Weaponry (Melee): 05

Iron Nerves; Lightning Reflexes; No Vital Areas; Life Support (full)

Strange Appearance; Catastrophic Irrational to obeying the Red Queen; Minor Physical Restriction (cannot speak)

Executioner’s Axe [BODY 06, EV 05 (06 w/Strength), Sharpness (EV): 02]

By Nick Yankovec

Source of Character: Marvel UK

Helper(s): Sébastien Andrivet.

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