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Faceless One (Doctor Doom enemy) (Marvel Comics)

Faceless One


Power Level:
Game system: DC Heroes Role-Playing Game

Background

  • Real Name: Unrevealed (if applicable)
  • Marital Status: Unrevealed (if applicable)
  • Known Relatives: None
  • Group Affiliation: Head (no pun intended) of the Latverian robotic rebellion
  • Base Of Operations: Latverian countryside
  • Height: 3’5” (6’8” w/ android body) Weight: 74 lbs. (315 lbs. w/android body)
  • Eyes: N.A. Hair: N.A.


Powers and Abilities

The Faceless One appeared to have some military and fighting experience. His spherical body could move and climb quite rapidly on those insectoid legs – and said legs were also fairly sharp and able to inject a paralysing poison. He also seemed to be undiminished when two of his legs were cut off, and there was no apparent bleeding.

The Faceless One called human “mortals”, and may have a very long or even perpetual life span.

The Faceless One’s main asset is his technology – he knows a lot of beyond-Earth-tech engineering, and can adapt to local resources and local agents as needed. The technology he brings with him seemed to be about Victor von Doom- or Reed Richards-level, but the equipment he can build on Earth is not to those standards.


History

Decades after his first appearance, the Faceless One remains a bit of a mystery – though it was repeatedly stated that he had a plan for “[our] primitive world”, what that plan was was never revealed. It may have been just an umpteenth attempt at conquest from a megalomaniacal space alien, or it may have been more involved.

Perhaps as part of his ploy against Earth, the Faceless One took to riding an human-looking android body, disguising his physical nature. From its actions, it is possible that the Faceless One is some kind of galactic arms dealer.

When he was first discovered, the Faceless One was secretly behind major political trouble in Latveria, and supported the 1970 Rudolfo coup attempt. Prince Rudolfo, the previous ruler of the country, had been gunning for his successor, Victor von Doom, for several years – ever since Doom had taken power, using a robotic duplicate of Rudolfo in a crowning ceremony to give the impression of legitimacy.

However, though Rudolfo had a significant number of supporters in the tiny country, Doom’s troops, and especially his robotic guards, were undefeatable through conventional force.

The Faceless One armed and supported the rebellion, building powerful firearms for the troops, equipping Rudolfo with nearly Doom-level hardware and operating in the field as both a scout and a fighter. Apparently, he desired to become the power behind the throne in a Rudolfo-governed Latveria.

The Faceless One, Doctor Doom and the Doomsman

Thanks to the Faceless One’s technology (and the small size and centralisation of the country), the 1970 rebellion was quite successful and the rebels destroyed Doom’s robot guard and invaded the castle. A key asset was the discovery by the Faceless One of the Doomsman, a very powerful robot built by Doom and harnessing the Power Cosmic.

The Faceless One convinced the confused Doomsman to fight against its creator, and the mighty robot’s contribution to the assault was quite decisive.

Doctor Doom proved to be a redoubtable opponent, however, even against Rudolfo, the Faceless One and the Doomsman. In the end, the rebels managed to conquer the castle and the Faceless One took control of its systems – but Doom then simply blew everything up to deny them their victory.

In the wake of that move, the Faceless One considered that the Rudolfo ploy had failed and disappeared into the Latverian countryside.

Robot fight

The Faceless One didn’t renounce to his take-over of Latveria, though – he just changed allies. The alien identified or triggered discontent among a sizeable number of Doom’s robots – and soon after the Rudolfo failure he was building up a robot army hidden in the countryside, all being former servants of Doom who desired a regime change.

Four of the Faceless One’s android allies fled to the US, where they disguised themselves as Black guys and lived in a New York City African-American ghetto (presumably because Latverian secret agents were all White and would be rather easy to spot if they approached).

Dr. Doom learned about this, and one of his military officers hired Luke Cage to find the robots, confident that they would attack Cage when that happened. Though that was a tough fight, Cage did prevail – but Doom weirdly refused to pay him, which led to Cage briefly associating with the Faceless One’s robot rebellion to obtain his payment.

The Faceless One and Prince Rudolfo's rebels in Latveria

In Latveria, Doom had replaced the defectors with human guards, but those men were no match for the rebellious robots when the Faceless One had them attack. The robots stormed the castle, accompanied by Cage who was after his money.

When the Faceless One tried to kill Doom, however, Cage opposed him and forced him to flee, leaving Doctor Doom to deal alone with the robot uprising. Doom prevailed, of course, and retained his power.

Drydock

The Faceless One then apparently turned his attention away from Latveria, and was not seen until the 1970s came to a close. It would seem that he was monitoring Earth’s orbit for his next scheme, since he rescued astronaut Salia Petrie after the explosion of the space shuttle she was in, then started monitoring the space station Drydock.

Brought from a distant alternate future by the Guardians of the Galaxy, Drydock was an enormous, very advanced facility able to serve as a dock for a whole fleet. When the Guardians of the Galaxy got busy investigating the Collector’s ship, the Faceless One put his plan in motion.

Apparently needing another human trained in aerospace work, he sent Salia Petrie (now under his mental control) to Manhattan to bring back her best friend and former colleague, Carol Danvers. Unbeknownst to the Faceless One, however, Danvers was secretly Ms. Marvel, who allied with the sole Guardian of the Galaxy on Drydock (the future version of Vance Astro) to thwart the Faceless One and rescue Petrie.

Though he was but seconds away from reaching Drydock’s computer core, the Faceless One was forced to Warp back to “his own space”, swearing that he would eventually come back to Earth to have his revenge.

As of this writing, he has yet to come back to do so – but then it was hinted that he has a very long life span.


Description

See illustration. The Faceless One looks like a smooth, opaque glass sphere (unless his legs are extruded), and it rode a headless body, giving the impression of being a dude with a large opaque fishbowl helmet a la Mysterio.


Personality

Manipulative mastermind manifesting massive megalomania. The Faceless One is completely convinced that he is intrinsically superior to feeble low-tech, soft-skinned Earthlings. Even after his defeats, he had trouble seriously considering the idea that some of them had technology and/or powers that were more than able to counter his best-laid plans.

He seems to only respect technological achievement, such as Doom’s top work, and is much more familiar with powerful robots than with powerful living beings such as Ms. Marvel.

As can be seen in the quotes, he talks real big. Bring a thesaurus. Though he can back his big speeches with technology and a solid store of HPs, he has no compunction against retreating to try another scheme whenever needed – he’s not a big fan of being hurt more than is necessary.


Quotes

“You shall see my face soon enough, fool… when you grovel at my feet in the dreary dregs of total defeat !”

“Doomsman — this is the man who gave you life — the only man who might ever destroy you ! Smash him — defeat him — and if he will not yield then kill him !”

“Your cries are wasted ! The android has been conditioned by forces beyond your mortal ken, to obey none but — the Faceless One !”

“You have never known my secret, Doom — and now you never shall !” (ZAP !)

“It won’t be long now. Your human will is a fragile thing — easily broken, provided one knows how.”

“You have forced me to return to my own space — my plans for your primitive world thwarted for the [third] time ! But I am a patient being. I will watch, wait, plan — and when next I return to Earth it will be in triumph !”


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Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Faceless One

Dex: 05 Str: 02 Bod: 05 Motivation: Power
Int: 05 Wil: 05 Min: 05 Occupation: Revolutionary
Inf: 05 Aur: 04 Spi: 04 Resources {or Wealth}: 004
Init: 015 HP: 040

Powers:
Claws: 03, Extra limbs (x4): 02, Full vision: 02, Poison touch: 07, Running: 05, Shrinking: 04

Bonuses and Limitations:

  • Shrinking is Always On and Already Factored In
  • Poison touch can be Combined with Claws
  • Running cannot be used whilst riding an android body

Skills:
Acrobatics (Climbing, Dodging): 04, Gadgetry: 10, Scientist (Computers, Drawing plans): 08, Thief (Security systems): 09, Thief (Stealth): 05, Vehicles (Space): 04, Weaponry (Firearms): 05

Bonuses and Limitations:
Acrobatics and Thief (Stealth) cannot be used whilst riding an android body

Advantages:
Genius, Iron Nerves, Stabilisation

Connections:
Latverian robot rebellion (High)

Drawbacks:
Strange Appearance, SIA toward underestimating “mortals”

Equipment:
The following is the Faceless One’s core equipment:

  • HUMANOID BODY [/STR/ 10 BODY 10, Density increase: 01, Force field: 07, Limitations: Force Field is Self Only]. Note that the BODY can usually be remote-controlled even when the Faceless One has left it, provided it hasn’t been thrashed. The Faceless One does so without visible equipment.
  • EXPLOSIVE CHARGE [BODY 01, Bomb: 12]. This explosive charge was set within the HUMANOID BODY – the Faceless One would trigger a four-seconds timer when abandoning the BODY, and the explosion would destroy or slow down his opponents. The BODY is not routinely laced with explosives – this is only the case when the Faceless One is planning to make a very risked run in person, which he doesn’t usually do.
  • Pistol [BODY 05, Energy blast: 11]. This weapon had a ’stun’ setting doing Bashing Damage.
  • OMNISPHERE. A flying, spherical ship looking a bit like the Faceless One himself. Performances unknown, but it could emit some fog to disguise itself as a cloud and had a lot of Invisibility (Only vs. radar) plus various sensors, including telescopes, as well as loudspeakers. It is at least capable of reaching orbit.
  • The Faceless One also has a 9 APs ABC Omni-Gadget for emergency escapes and the like. He once used it to animate a railing and entangle pursuers in it.
  • Finally, the Faceless One had some Warp Gadget or Power to return to “his own space”.

We got the gun

Beyond his core equipment, the Faceless One built or had access to a number of mission-specific weapons and equipment for his allies. Those included:

  • Anti-robot firearms [BODY 04, AV 04, Projectile weapons (Scattershot): 09, Sharpness (Projectile weapons): 02, Ammo: 10, R#03]. Those seemed to be some sort of advanced firearms firing a high performance APEX round. Gunfire from those could reap Doom’s standard robotic guards, and the ammunition exploded on impact with devastating result, often taking down two opponents at once if bunched together. Even inexperienced shooters had excellent results with those guns.
    The pro-Rudolfo troops numbered at least two hundred and quite possibly more, so it is likely many of those guns and ammunition are still around. Those weapons couldn’t hurt Doom with his force field on, though.
  • JET PACKS [BODY 02, Flight: 06, R#02]. Flash Gordon-style jetpacks, called “flying belts” for some reason, used to equip Rudolfo and his elite partisans. The vast majority of the footsoldiers was just walking or riding jeeps.
  • Force Field Belt [BODY 03, Force field: 06, R#03]. Apparently a weaker version of the one used by the Faceless One, given to Rudolfo and which efficiently protected him from Doom’s robots’s return fire.
  • Defensive screens [BODY 03, Force shield: 04, R#03, Limitation: Force shield is only effective against Ranged Attacks]. This module was installed in the BODY ARMOUR [/STR/ 10 /BODY/ 10] the Faceless One gave Salia Petrie.
  • Hunter micro-missiles [DEX 06 BODY 02, EV 12, Flight: 08, Grenade drawback, Limitation : Flight can only be sustained for nine Phases (-2)]. Persistent missiles that will chase their target around, but are intended for short range use and can operate in relatively confined environments. Petrie was equipped with at least two of them.
  • Ionic Sword [BODY 08, EV 06, Sharpness (EV): 03]. A shortsword, also used by the mesmerised Petrie.
  • PSYCHIC CONTROL MODULE [BODY 04, Control (No Range): 14, R#02]. These small devices are implanted at the base of the skull, where they instantly wire themselves into the central nervous system and turn the subject into a slave of the module’s owner.

By Sébastien Andrivet

Source of Character: Early 1970s Marvel Universe (Astonishing Tales and Luke Cage, Hero for Hire). Visual design by Wally Wood.

Helper(s): Darci

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