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Arcanna
| Dex: 04 | Str: 03 | Bod: 04 | Motivation: Upholding the Good |
| Int: 06 | Wil: 09 | Min: 07 | Occupation: Former Medium, Squadroner |
| Inf: 06 | Aur: 11 | Spi: 08 | Resources {or Wealth}: 4 / 25 (as a Squadroner) |
| Init: 018 | HP: 080 |
Powers: Air Control (ML): 10, Earth Control (ML): 10, Fire Control (ML): 10, Illusion (ML): 11, Sorcery (ML): 08, Water Control (ML): 10
Bonuses and Limitations:
- Arcanna has a -1 CS on all her Control powers if she tries to Control processed materials
- Arcanna actually flies by the help of some random tree branch lying about (for steering probably) by riding the air currents (-0)
Skills: Animal Handling: 03, Martial Arts: 04, Occultist: 06
Advantages: Area Knowledge (United States of America), Attractive, Expansive Headquarters (Squadron City), Credentials (Squadron Supreme, High), Luck, Magic Background
Connections: Project Pegasus (High), Quasar (Low), Squadron Supreme (High), US Government (Low)
Drawbacks: Exile (involuntary, Earth-S, earlier only), Married, Public Identity
Game Stats — DC Adventures
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Arcanna — Averaged PL 8.6
| STR | STA | AGL | DEX | FGT | INT | AWE | PRE |
| 01 | 02 | 01 | 00 | 04 | 03 | 04 | 02 |
Sorcery ● 58 points ● Descriptor: Magic
- Senses 1 (Magic Awareness)
- Illusory Disguise — Morph 2 ● Descriptor: Illusion
- Ride the Winds — Flight 8, Platform (tree branch or other natural material)
- Magic Manipulation — Array :
- Gust of Wind — Move Object 10, Area (Cone), Close, Limited Direction
- Air Control — Move Object 10, Limited (lifting objects by cyclones of air)
- Earth Control — Move Object 10, Limited (earth and stone)
- Fire Control — Ranged Damage 10, Indirect 4, Limited (requires a flame source)
- Weaken Flames — Ranged Weaken Fire 10, Affects Objects Only
- Water Control — Move Object 10, Limited (water)
- Illusion (Auditory, Visual) 11
Close Attack 2, Defensive Attack, Defensive Roll 2, Improved Disarm, Improved Grab, Improved Trip, Power Attack
Artificer, Attractive, Benefit (vast resources as a Squadron member), Connected, Luck, Ritualist, Skill Mastery (Expertise: Magic)
Athletics 2 (+3), Deception 3 (+5), Expertise (Animal Handling) 4 (+7), Expertise (Magic) 9 (+12), Insight 9 (+13), Perception 5 (+9), Persuasion 6 (+8 ), Ranged Combat (Sorcery) 16 (+16)
| Initiative +1 |
| Unarmed +6, Close, Damage 1 |
| Sorcery +16, Ranged, Damage 10 |
| Dodge | 6 | Fortitude | 6 |
| Parry | 5 | Toughness | 4/2* |
| Will | 11 |
Upholding Good Arcanna’s motivation is the betterment of all living things.
Secret Identity Formerly Public Identity, Arcanna now masquerades as her former foe, Moonglow.
Married With Children Arcanna has a large family, and was even pregnant during the Utopia crisis.
Exile Arcanna and the Squadron have been exiled several times to alternate realities.
Trade-off areas Attack/Effect PL 13, Dodge/Toughness PL 5, Parry/Toughness PL 5, Fort/Will PL 9
Point total 152 Abilities 34, Defences 17, Skills 27, Powers 58, Devices 0, Advantages 16. Equiv. PL 11.
