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Vyr - Ultraverse - Malibu Comics - Solution enemy

Category :

Comic Books

Subcategory :

Ultraverse

Type :

Other

Game System :

DC Heroes (Blood of Heroes S.E.)

Notes :

Vyr v1

By Sébastien Alexandre Andrivet

Source of Character: Ultraverse

Writeups.org & Amazon.com recommend The Solution.

Game Stats — DC Heroes RPG

Click here to hide or display the game stats

Vyr
Dex: 03 Str: 16 Bod: 16 Motivation: Power
Int: 16 Wil: 18 Min: 16 Occupation: Demigod of magic
Inf: 13 Aur: 16 Spi: 20 Resources {or Wealth}: 005
Init: 030 HP: 100

Powers: Growth: 06, Sorcery: 24

Bonuses and Limitations: Growth is Always On and already factored in (-1)

Skills: Occultist: 15

Advantages: Life support (full)

Connections: Vyr (High)

Drawbacks: Age (old)

Background

Real Name: Unrevealed
Marital Status: Unrevealed
Known Relatives: There are three Vyr left, and they might be related.
Group Affiliation: The Vyr operate together.
Base Of Operations: The Wold
Height: Four or five meters Weight: Unknown
Eyes: Varies Hair: None

Powers and Abilities

The Vyr are some sort of demigods of magic, with crushing mystical powers. They have treasure rooms full of mystical artefacts (including the crystal known as the Vorlexx, with Sorcery: 21 and SPI 21 but which corrupts the user with every use), and can conjure either very powerful single creatures (such as a Vyr Seeker) or hordes of lesser fighters and monsters.

They prefer to let summoned creatures do the fighting for them.

History

The Vyr are considered the most powerful and evil mages on the Wold, a parallel dimension whence both Shadowmage and Outrage come. Although they have been four for untold centuries, one of them was destroyed by the Vorlexx when Aera (known on Earth as Shadowmage) became the first to actually steal that magical crystal.

The Vyr took years to locate Aera (who had fled to Earth), and then captured her. However, Aera had joined the mercenary group known as the Solution, who managed to free her from the Vyr (who kept the highly dangerous Vorlexx).

Description

See illustration.

Personality

The Vyr do not talk ; ordinary creatures are just small animals and, at best, annoyances to them.

DC Universe History

A JLA level threat, which could make for a good scenario for that group. For anything else than them, they are much too powerful, but a scenario could involve them without any direct confrontation.

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