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Alien
| Dex: 06 | Str: 07 | Bod: 04 | Motivation: Serve the hive |
| Int: 02 | Wil: 02 | Min: 02 | Occupation: Warrior/drone |
| Inf: 03 | Aur: 00 | Spi: 03 | Resources {or Wealth}: N/A |
| Init: 015/014 | HP: N/A |
Powers: Acid: 10, Analytical Smell: 04, Cling: 04, Directional Hearing: 07, Flame Immunity: 02, Invisibility: 05, Jumping: 02, Poison Touch: 08, Sealed Systems: 04, Skin Armor: 03, Snare: 07, Sonar: 05, Super Hearing: 03, Suspension: 15, Thermal Vision: 03, Water Freedom: 05
Bonuses and Limitations:
- Acid represents the Alien’s “blood”, so it only attacks at a range of touch and only when 1 or more RAPs of Killing Damage have been inflicted (-2FC) ; if enough RAPs of Killing Damage are inflicted to drop an Alien to -4 APs of Current Body in a single attack, Acid attacks everything in a 0 AP (10‘) radius (+1FC)
- Acid has a strong Diminishing Limitation : it loses 3CSes when affecting people 0 APs away as per above (and is thus reduced to Acid: 04)
- As usual with the Acid power, metals have a -1CS Penalty to their RV (+0)
- Analytic Smell, Sonar, and Super Hearing are also used by the Aliens to communicate among themselves by means of pheromone emissions and ultrasonic noises (+0FC)
- Invisibility only works against Thermal Vision (-2FC)
- Poison Touch can only be used upon a grappled victim, and only inflicts Bashing Damage, i.e. puts them to sleep (-1 FC) ; Poison Touch can only be applied by a successful strike with the Alien’s tail (+0FC)
- Sealed Systems also allows the Alien to filter gaseous atmospheres for breathing purposes, allowing Sealed Systems to last indefinitely as long as oxygen is available in whatever atmosphere they are breathing (+2FC)
- Snare takes a few minutes to apply as the Alien secretes resin from its body, so it is only used on targets that have already been immobilized (-2FC).
Optional Note: Some reports, possibly apocryphal, suggest that an adult Alien can actually transform captured hosts into Facehugger Eggs if there is no hive nearby when said Alien reaches maturity (as shown in one of the original “Alien” movie’s deleted scenes). Hosts being transformed in this manner will be conscious but immobile while their biomass is being altered and can even talk coherently to others — the paralytic toxin used to immobilize them also seems to dull their thinking and thus ameliorate the otherwise sanity-breaking horror of their circumstances. If the GM wishes for his Aliens to have this ability, add Shape Change: 10 with the following Bonus:
Shape Change is only usable on others and can only take place after Poison Touch successfully knocks out a victim. Shape Change tests against the host’s BODY; successful RAPs indicate that the host begins turning into a standard Facehugger egg. This process takes one day (15 APs) to occur, during which time the host mostly remains unconscious. This is only done under special circumstances (see last paragraph of “Powers” section)(3xBC, +5FC).
Skills: Martial Artist (Grappling): 05, Military Science (Danger Recognition, Tracking): 04, Thief (Stealth): 05
Note: Due to the composition and texture of the walls in an Alien hive, anyone trying to spot an Alien in a hive suffers a +2CS to OV/RV of the Perception Check. Aliens will usually remain motionless as long as feasible in a hive, allowing their potential prey to get further inside.
Advantages: Area Knowledge (Hive and/or surrounding area), Lightning Reflexes
Drawbacks: Misc. (Nonsentient), MPR (Blind), Strange Appearance (Aliens have an effective INF/AURA of 3 for this purpose, total 35 points)
Note: While the Aliens are blind in the visible light spectrum, this is only a Minor Physical Restriction since their other senses are usually more than adequate compensation for this shortcoming.
Chestbursters
The Adult Alien starts life as a Chestburster. When the embryo is mature, it starts trying to tunnel out of the host’s body (hence the term Chestburster). This attack has an AV/EV of 5/5 vs. an OV/RV of the Host’s BODY/BODY and the host cannot spend HPs to increase his OV/RV nor for LDD; once the host’s Current BODY drops to -BODY APs, the Chestburster breaks free. If the Chestburster fails to gain RAPs for 3 consecutive rounds, it is presumed to have been killed by the host’s immune system or other bodily defenses, as seen Superman vs. Aliens.
The Chestburster uses the same stats as the Adult, but with 5 APs of Shrinking and Running: 3 (ignores Shrinking movement modifier). After emerging the Chestburster grows at an incredible rate, losing 1 AP of Shrinking every half-hour (9 APs) until reaching full-size.
Alien Template
In some circumstances Aliens have been shown to take on traits of their hosts, such as their basic stance (bipedal vs. quadrupedal, for instance). They may also take on unique abilities of a given host, such as the Aliens that demonstrated superhuman abilities derived from their hosts in the WILDCats/Aliens crossover. Some examples include:
- Runner Alien (“Alien3”) — This Alien was hosted by a dog. As a result, it had a quadrupedal stance and no spines on its back, making it harder to hit by enemies. The Runner was also slightly weaker but more agile than a standard Alien : DEX 07 STR 06, Shrinking: 01 (affects OV only).
- Praetorian Aliens (“Aliens vs. Predator” 1&2 PC games) — Larger, stronger, and more resilient than the more common breeds, the Praetorians are also much rarer. They are usually encountered near the center of Hives, functioning as the “royal guard” of the Alien Queen. They are recognizable by their horned crests (halfway between a normal Alien and the flared head of a Queen) and their hoofed feet : DEX 05 STR 08 BODY 06, Skin Armor: 04, No Cling.
- Predalien (“Aliens vs. Predator” 1&2 PC games) — This nightmarish creation was the result of an Alien implanted in a Predator. The resulting adult Alien was actually somewhat slower than a standard alien, but much stronger and tougher. Predaliens have the same chitinous shell as normal Aliens, but their skin tones are the mottled beige of a Predator rather than the usual shiny black of the Aliens; this means that Predaliens get no stealth bonus for blending into the textured walls of a hive. Predaliens also lack the secondary jaw that most Aliens possess : DEX 04 STR 09 BODY 07, Jumping: 03.
- Cloned Aliens (“Alien Resurrection”) — These Aliens had human DNA integrated into them in an unusual way due to Dr. Wren’s experiments. As a result, they were somewhat smarter and even demonstrated an unusual capacity for abstract thought (such as tactically sacrificing one Alien in order to use its acidic blood for escaping their cage, as well as setting Facehugger “traps” in the path of the escaping crew) : INT 03, Drop the Nonsentient Drawback.
- Cyborg Alien (“Aliens vs. Predator” PC game) — Weyland-Yutani experiments in combining cybernetic weaponry and armor with Alien biology resulted in these Frankenstein’s Monsters. They could take an extraordinary amount of damage compared to normal Alien drones and had formidable laser weapons, but these advantages did not make up for the profound loss of speed and maneuverability that the cyborgs suffered. Thus, the experiment was quickly abandoned : DEX 02 STR 09 BODY 06, Laser Beam (No AV): 11, Skin Armor: 05, No Cling or Jumping, Accuracy (Laser Beam): 03.
- Any metahuman Powers possessed by the victim of a Facehugger may be passed on to the adult Alien. One example was an Alien that gained Flame Project from being implanted in Fahrenheit of StormWatch (WILDCats/Aliens).
Note that a Facehugger will probably not implant any creature smaller than a chimpanzee or large dog, nor any animal larger than a bison.
