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Killer Moth (Earth-2)
| Dex: 05 | Str: 04 | Bod: 04 | Motivation: Mercenary |
| Int: 05 | Wil: 05 | Min: 04 | Occupation: Criminal |
| Inf: 04 | Aur: 04 | Spi: 04 | Resources {or Wealth}: 009 |
| Init: 017 | HP: 025 |
Skills: Acrobatics: 04, Charisma: 05, Detective: 05, Gadgetry: 05, Martial artist*: 05, Scientist: 04, Thief: 06, Weaponry (Firearms): 06
Advantages: Connoisseur, Expertise (published material on the Batman), H.Q. (Expansive - the Mothcave)
Connections: Street (Low), Underworld (Low), High society (Low, as Cameron Van Cleer only)
Drawbacks: Secret Identity (his current fake identity)
Equipment:
- COSTUME [BODY 05, Gliding: 00, Radio coms: 06, Misc: Has special lenses which allow him to see otherwise invisible infra-red beams such as the Moth-signal ; Bonus: Radio coms include a police band scanner ; Limitation: Gliding is only useful to slow falls to a less-than-lethal velocity]
- Smith & Wesson Military&Police model 10 revolvers (x2) [BODY 04, Projectile weapon: 04, Ammo: 06, R#03]. The workhorse of .38 revolvers for most of the XXth century and beyond likely is what the Killer Moth was using.
- Steel strand [BODY 05]. This is a swingline, used with the usual comic-book Acrobatics Skill. The strand can also be attached on a discreet hardpoint between the shoulder blades, allowing the Killer Moth to swing into action from a nearby rooftop with both guns blazing.
- Omni-Gadget (ABC 6 APs). Those represent the content of his utility belt. These are not usually very advanced Gadgets (the known example is simply a small breakable cannister of slippery grease), but it does its job of being useful for the situation at hand.
- MOTHMOBILE [STR 06 BODY 08, Running: 07, Chemical attack: 08, Fog: 06, Knockout gas: 08, Radar sense: 06, R#03]
- As “Van Cleer”, he wears a special pair of horn-rimmed glasses that allow him to see the infra-red Moth Signal shone on passing clouds, even in his civilian identity.
- The Crime Lab in the Moth-Cave is dedicated to the researching and prototyping technologies that defeat the Detective (Clue Analysis) Subskill. The one known example was dispensable gun barrel liners which are discarded after every shot and make it impossible to match bullets to the gun.
