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Jack Bauer
| Dex: 04 | Str: 03 | Bod: 05 | Motivation: Seeking Justice |
| Int: 08 | Wil: 08 | Min: 08 | Occupation: Counterterrorism agent, Patriot |
| Inf: 07 | Aur: 05 | Spi: 06 | Resources {or Wealth}: 005 |
| Init: 021 | HP: 070 |
Skills: Acrobatics (Climbing): 04, Acrobatics (Hard Target): 06, Charisma: 08, Detective: 07, Martial Arts: 04, Medicine (First Aid): 05, Military Science: 05, Thief (Security Systems, Stealth): 06, Weaponry (Firearms, Melee): 07, Vehicles (Air, Land): 05
Advantages: Area Knowledge (Los Angeles), Credentials (Government, Low), Expertise (Psychology), Iron Nerves, Luck, Scholar (Espionage), Sharp Eye
Connections: Counter Terrorist Unit of the CIA (High), The President of the United States (High)
Drawbacks: CIA (Protecting the United States), SIA (Protecting his family), Guilt (failure to protect his wife), Mistrust (often during missions), Unluck
Equipment:
- Sig Sauer P226 (earlier) [BODY 04, Projectile weapons: 04, Ammo: 15, R#02]
- Heckler and Koch P2000 (later) [BODY 04, Projectile weapons: 04, Ammo: 16, R#02]
- CTU/CIA credentials badge
Jack’s extreme missions
While Jack performs very hard, HP-intense missions he often gets into a position where his field performance is severely, but temporarily, debilitated by his own actions or the actions of those he opposes. Naturally, Jack seems to have run out completely of Hero Points near the end of each season, or, in some cases, already after half the season has gone by. In game terms, it is possible that Jack is allowed to take temporary drawbacks in-game in order to get some very needed hero points to finish the mission with. As the season ends, Jack then buys off such temporary drawbacks, probably at a reduced cost, using his HP reward.
As mentioned above, Jack often works outside of the law, unsupported by law enforcement agencies, and during such times has the full Mistrust Drawback in effect. This has been so during all the seasons so far, and so is his most common temporary drawback.
Near the end of the second season of the series, Jack was tortured and his heart stopped ; he was resuscitated, but had quite severe heart problems for the remainder of that season, which was handled as a Serious Physical Restriction Drawback. This heart condition made him vulnerable to excessive exertion. Whenever he willingly tested his physical stamina, or rolled double ones on a strength, endurance or Physical Skill action, he suffered from the equivalent of a 10 APs Cell Rot attack (Last Ditch Defense applied). Furthermore, if he failed at Pushing a Physical action, which at that point become Fatiguing, he was also subject to the same attack. The results could range from chest pains and shortness of breath forcing him to sit down to immediate hospitalization in a critical state. Jack later received careful medical attention and this drawback was fully eliminated.
Before the third season started Jack had been forced to become a narcotics addict as he had infiltrated a major Mexican drug ring. As the season then started, he tried to kick this habit, while trying to hide it from everyone, which to some degree affected his judgment and effectivity. In game terms, he had a SIA (narcotics addiction) during this season.
