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Onyx (Pre-Crisis)

Category : Comic Books
Subcategory : DC universe
Type : Hero
Game System : Dual-stats (MnM / DCH)
Notes : Pre-Crisis timeline

Onyx (pre-Crisis) v1

By Sébastien Andrivet

Source of Character: Chiefly back stories in Detective Comics during the mid-1980s (DC Universe)

Helper(s): Roy Cowan

Reasons: The post-Crisis Onyx, chiefly seen in the War Games event in the bat-books, is essentially a different character. We’re not making an attempt at reconciliating the two versions so people can use whichever version of the character they prefer.

Quotes

Onyx

“Do not touch me ! We are strangers… we will remain so !” (aikido-throws an enterprising pimp away in the thrash)

“The man known as the Exalted Master instructed you in the ways of the East. He took me in… and became my teacher. He taught me how to fight - and what to fight for. It was he who sent me to find you… in the bleak hour of his greatest need.”

Game Stats — DC Heroes

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Onyx (Classic)
Dex: 05 Str: 02 Bod: 03 Motivation: Unwanted
Int: 04 Wil: 03 Min: 03 Occupation: Nun
Inf: 04 Aur: 04 Spi: 04 Resources {or Wealth}: 001
Init: 015 HP: 020

Skills: Acrobatics (Athletics, dodging): 05, Martial artist (incl. techniques)*: 05, Weaponry (Melee, missile): 05

Advantages: Familiarity (Philosophical teachings of the Sanctuary)

Connections: The Sanctuary (Low)

Drawbacks: Innocent, Exile, Socially Inept

Equipment: Bullwhip [BODY 06, EV 02, Stretching: 01, Limitations : Stretching has No Fine Manipulation]

Game Stats — DC Adventures

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Onyx (pre-Crisis) — Averaged PL 4.2

STRSTAAGLDEXFGTINTAWEPRE
00 01 04 01 05 00 00 01
Powers

Whip techniques ● 1 point (Easily removable - requires a whip) ● Descriptor: Skill
Grabbing Finesse, Improved Grab

Combat Advantages

Close attack 2, Defensive Attack, Defensive Roll 1, Improved defense, Ranged Attack 4

Other Advantages

Equipment 1

Skills

Acrobatics 4 (+8), Athletics 6 (+6), Insight 3 (+3), Perception 3 (+3), Persuasion 1 (+2), Stealth 1 (+5)

Equipment

Bullwhip (Improved trip, Reach 3, Critical 19-20)

Offense
Initiative +4
Unarmed +7, Close, Damage 0
Bullwhip +7, Close (Reach 3), Damage 0
Defense
Dodge8 Fortitude3
Parry8 Toughness2/1*
Will3
* Without Defensive Roll
Complications

Quirk Onyx knows very, very little about the world

Obsession Onyx acts paranoid and is afraid that she’s being stalked

Power levels

Trade-off areas Attack & Effect PL 4, Dodge/Toughness PL 5, Parry/Toughness PL 5, Fort & Will PL 3

Point total 59 Abilities 24, Defences 15, Skills 9, Powers 1, Devices 0, Advantages 10. Equiv. PL 4.

Background

Real Name: Unrevealed, possibly unknown
Marital Status: Single
Known Relatives: None
Group Affiliation: Nun at the Sanctuary
Base Of Operations: The Sanctuary ashram, near Star City ; later the Sounds Okay records shop in Star City
Height: 5‘5” Weight: 110 lbs Age: About 16
Eyes: Brown Hair: Black

Powers and Abilities

Onyx is a well-trained, talented martial artist and is quite accomplished with numerous weapons - though she prefers the bullwhip. She also masters several unrevealed unarmed styles. However, she’s just a kid, and a sheltered one to boot - her skills are not backed by experience or killer instinct and she’s out of her depth against proficient killers.

At this stage Onyx has no real world experience (Innocent, Exile, Socially Inept), making her a very awkward adventurer.

History

Onyx’s past is a mystery. Her parents were apparently killed when she was a little girl, but she escaped alive. Somehow, she reached an ashram near Star City and the monks took her in to save her life from the unidentified men hunting her.

For her protection, the monks never used her real name and called her Onyx. She grew up as the sole nun at the ashram. She may have crossed path with Oliver Queen during his early stays there (though she would have been very little), and presumably knew his son Connor Hawke.

Welcome to the cruel world

When Onyx was 16, the dying abbott tasked her with finding Oliver Queen. The holy man had been poisoned by a student named Lars, who wanted to steal relics from the ashram. Though Lars had convinced other students to serve him, the abbott knew he couldn’t have turned Onyx against him. However, Onyx had no experience of the outside world, and was still scared that the assassins would find her.

Needing somewhere to sleep while she quested, she feigned passing out in front of Sounds Okay, a records shop, hoping they would take her in. This surprisingly worked as the clerk, a somewhat creepy kid named Tommie, was smitten with the ravishing Onyx. He let her sleep in the back room and tried to hit on her, though Onyx completely missed the subtext.

One of the addresses the abbott had given her was indeed where Queen lived, and he immediatly agreed to help Onyx. However, by the time they came back, the monastery was under Lars’ control. He swiftly defeated Onyx and captured her. As Lars suspected one of the two artefacts he sought, the Wisdom Key, was hidden in Onyx’s tiara.

Lars rushed to use it to unlock the ashram’s Book of Ages, while Green Arrow freed Onyx from his deathtrap. Merely opening the Book killed Lars on the spot, leaving but a skeleton.

Through the barricades

Lars’s followers used alchemical secrets to reanimate him. Lars was now a skeleton and needed the Book of Ages to remain animated - but the Wisdom Key could eliminated that dependendy. He hunted Onyx down to get the Key.

Not knowing what to do, Onyx ran to town where she hid in the basement of Sounds Okay, hoping to remain undetected and living as a vagrant. Tommie eventually discovered her and decided to force the issue, not really listening to Onyx’s abstruse and melodramatic explanations about the situation. He managed to steal a kiss from the confused girl, but the skeletal and armoured Lars - now calling himself Barricade - came crashing through the wall to take the Key. Onyx slipped the Key into Tommie’s pocket as he ran away, swearing that he would come back to help. Barricade easily defeated Onyx.

Green Arrow intervened just in time, soon joined by Black Canary, and Barricade was eventually defeated.

Tommie never came back and Onyx, still living as a vagrant, looked for him through town to recover the Key. He gave her the Key back and the naive Onyx, disillusioned that he hadn’t kept his promise, bitterly left - presumably to return the Book and the Key to the ashram.

A continuity blip

In 2001, Onyx was briefly seen among the all-women army that Wonder Woman assembled to retake New York City from Circe. Though that was well after the Crisis (and Zero Hour, for that matter), later appearances by a different, post-Crisis version of Onyx make this appearance difficult to explain. During the battle, the katana-wielding Onyx was apparently felled by the telepath Axis.

In hindsight, it is possible that this person was a Hypertime echo of some sort.

Description

See illustrations.

Personality

Onyx is just a kid - and a very sheltered one, who grew up scared and is socially well-meaning but clueless. It is likely that she was mostly isolated from the male monks at the ashram. She has next to no experience with ordinary life, doesn’t really know what to do and is very naive and easily confused when it comes to social interaction.

She’s not experienced with communication, and her words are often melodramatic and confusing as she affect an air of mystery and destiny, presumably to protect herself and out of juvenile excitement. She tends to come across as both awkward and formal, like some fantasy princess from a bad novel. Her attractiveness seems mostly embarrassing for her, and she’s defensive about it.

Onyx seems to have been traumatised by the death of her parents, and will often prefer to flee from opposition out of a paranoid sense that “they” are after her and will kill her like they killed her parents. She never talks about it, though, so seeing her suddenly run scared can be surprising.

As she grew up she gained backbone - though her first reflex remains to flee, she’ll stand and fight if she finds herself with her back against the wall or innocents are getting caught in the fray. In her later appearances she was fighting hard and smart, too, clearly hinting at an excellent potential.

Writeup completed on the 1st of September, 2010.

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