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Wild Thing
| Dex: 06 | Str: 02 | Bod: 06 | Motivation: Thrill |
| Int: 06 | Wil: 05 | Min: 04 | Occupation: Student, adventurer |
| Inf: 04 | Aur: 03 | Spi: 04 | Resources {or Wealth}: 001 |
| Init: 018 | HP: 022 |
Powers: Analytical smell/tracking scent: 05, Extended hearing: 03, Invulnerability: 08, Mental blast: 08, Regeneration: 07, Skin armour: 02
Bonuses and Limitations:
- Mental blast has No Range (-1)
- Mental blast does not damage inanimate matter, except for psychotronics (-2)
- Skin armour only vs. blunt attacks
Skills: Acrobatics: 08, Military science (danger rec, tracking): 04, Scientist (computers): 03
Advantages: Expertise (video games), Lightning Reflexes, Sharp Eye
Connections: Wolverine (High), Elektra (High), Magneta (Low), Daze (Low), X-People (Low)
Drawbacks: Age (young), MIA toward immaturity, Secret Identity, MIA toward Franklin Richards
Speculation and flukes
Stepping beyond the actually observed, Jay has speculated that the
following was likely for Rina : Thief (Locks and Safes, Stealth): 06,
Language (Greek), Systemic antidote: 02 . Sébastien has also observed
she behaved a bit like her bones were unbreakable, but that wouldn’t
change much in terms of stats.
Rina has also been observed once actually shearing matter with her psychic claws, which she’s not supposed to do. We chose to write it off as a freak occurrence.
