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Adam Warlock
| Dex: 08 | Str: 07 | Bod: 10 | Motivation: Responsibility of Power |
| Int: 12 | Wil: 22 | Min: 12 | Occupation: Savior |
| Inf: 12 | Aur: 20 | Spi: 18 | Resources {or Wealth}: N/A |
| Init: 034 | HP: 120 |
Powers: Awareness: 15, Empathy: 15, Energy Blast: 11, Flight: 29, Force Field: 04, Invulnerability: 15, Mind Probe: 15, Obscure: 25, Power Reserve:12, Regeneration: 8, Sealed Systems: 20, Warp: 50
Bonuses and Limitations:
- The top 18 APs of Obscure can only be used against attempts to study his future or past or to locate him (-1)
- Obscure is automatically active at full APs against anyone wearing the Infinity Gauntlet, in that all Physical, Mental and Mystical aspects of Warlock are concealed, effectively making him undetectable and invisible against such users (+0)
- Force Field actually represents a cocoon that he can spin around himself (while inside it, he’s completely unable to communicate or attack anything outside this opaque creation; -1)
- Regeneration and Invulnerability can only be used while his Force Field (i.e. cocoon) is active (-1)
- When circumstances warrant the usage of Invulnerability, Force Field will automatically activate (+0)
- Mind Probe has a Range of Touch, may only be used on a willing target and automatically allows for information flow in both direction between Warlock and the target (-2)
- Power Reserve is only usable once per day, and may only share its’ APs between STR and BODY attributes evenly (-1)
- Warp may not be used for attacking, but only for traveling, and is attainable only at full APs of Flight (-2)
Skills: Charisma 16, Martial Arts: 07, Occultist: 08
Advantages: Area Knowledge (Soulworld), Gift of Gab, Iron Nerves, Leadership, Life Support (Full), Scholar (Infinity Gems, Soulworld Rituals, Thanos), Misc. Advantage (Warlock is Outside the loop of Destiny - see below)
Connections: Doctor Strange (High, Powerful), Earth’s Superhuman Community (High, Powerful), Cosmic Beings Community (Low, Powerful), Pip the Troll and Gamora (High), The Infinity Watch (High, Powerful)
Drawbacks: Archenemy (Thanos)
Equipment:
- Infinity Gauntlet [/BODY/ 45 /MIN/ 45 /SPI/ 45/ /INT/ 15 /WIL/ 25 /INF/ 15 /AUR/ 25/ Awareness: 25, Acuity: 25, Continuum Control: 60, Power Reserve: 40, Sorcery: 40, Bonus: Hardened Defenses]
- Staff [ BODY 09, EV 03 (08 w/ STR), Misc. Bonus: Warlock often focuses his Energy Blast through his Staff ]
Rituals:
- One with the Soulworld
Effect: Awareness: 20, Dispersal: 20, Growth: 20, Self Link (Spirit Travel): 20
Casting Time: 2 APs
Nec. Components: None
Limitation: May only be cast in Soulworld
Note: This is a Soulworld Ritual.
- Disharmony
Effect: Flame Project 12, Bonus: Turns off the Infinity Gauntlet entirely for two rounds.
Casting Time: 4 APs
Nec. Components: Caster must be ’One with the Soulworld‘ (as per the Ritual)
Limitation: May only be cast in Soulworld, Flame Project may only attack the wearer of the Infinity Gauntlet who cannot use the Gauntlet’s defenses at all against this attack.
Note: This is a Soulworld Ritual.
- Reincarnation
Effect: Invulnerability: 10, Regeneration: 2, Personality Transfer: 8
Casting Time: 8 APs
Nec. Components: Freshly deceased bodies
Bonus: Invulnerability is even usable after death.
Limitation: May only be cast in Soulworld
Note: This is a Soulworld Ritual. It essentially allows the caster (and other subjects) to inhibit freshly deceased corpses with their own souls and revive them into bodies resembling the subjects’ old ones. The Ritual may be cast in conjunction with Dimension Travel so that the subjects are transferred into the new bodies in another dimension.
Cosmic crises:
Adam Warlock has the following Advantage :
Outside the loop of destiny (20 pts)
By Sébastien Andrivet
The Character is not bound by Destiny, and thus can reverse the fate
of the cosmos by his actions during crisis that would overshadow
anybody else. Any crisis of cosmic proportions (Infinity crossovers,
Crisis on Infinity Earth, Infinite Crisis, Thanos’ plan to kill half
the universe, etc.) automatically counts as two Subplots for the
character.
The Character *will* be involved in events foreshadowing any such cosmic crisis, giving him insight into what will happen. On top of this short adventure, the Character gains the benefits of completing a Subplot as he begins focusing his energies on the impending cosmic saga (i.e., he gets HPs).
Likewise, the Character *will* be involved in the thick of things when the cosmic conflict hits the universe. Being involved likewise counts as a Subplot for that Character, who will get the related HPs for completing the Subplot at the most dramatically appropriate moment (GM’s call).
Adam Warlock (classic)
“I pity you Autolycus! For you serve a *false* god who exploits you and *laughs* at your loyalty!”
| Dex: 08 | Str: 07 | Bod: 09 | Motivation: Responsibility of Power |
| Int: 09 | Wil: 10 | Min: 09 | Occupation: Avenger |
| Inf: 09 | Aur: 11 | Spi: 08 | Resources {or Wealth}: N/A |
| Init: 27 | HP: 070 |
Powers: Awareness: 05, Empathy: 10, Energy Blast: 09, Flight: 29, Force Field: 04, Invulnerability: 12, Obscure: 25, Power Reserve: 12, Regeneration: 08, Sealed Systems: 20, Warp: 40
Bonuses and Limitations:
- Obscure can only be used against attempts to study his future or past or to locate him (-1)
- Obscure is automatically active against anyone wearing the Infinity Gauntlet, in that all Physical, Mental and Mystical aspects of Warlock are concealed, effectively making him undetectable and invisible against such users (+0)
- Flight is limited to 10 APs in an atmosphere
- Force Field actually represents a cocoon that he can spin around himself (while inside it, he’s completely unable to communicate or attack anything outside this opaque creation; -1)
- Regeneration and Invulnerability can only be used while his Force Field (i.e. cocoon) is active (-1)
- When circumstances warrant the usage of Invulnerability, Force Field will automatically activate (+0)
- Mind Probe has a Range of Touch, may only be used on a willing target and automatically allows for information flow in both direction between Warlock and the target (-2)
- Power Reserve is a Minor Marginal Power
- Power Reserve is only usable once per day, and may only share its’ APs between STR and BODY attributes evenly (-1)
- Warp may not be used for attacking, but only for traveling, and is attainable only at full APs of Flight (-2)
Skills: Charisma 10
Advantages: Iron Nerves, Life Support (Full), Misc.: Warlock is Outside the loop of Destiny)
Connections: American Rebellion on Counter-Earth (High)
Drawbacks: Archenemy (Thanos)
Equipment: Soul Gem [BODY 35 SPI 35 MIN 35 /INT/ 12 /WIL/ 20 /INF/ 10 /AUR/ 20, Adaptation: 12, Cling: 05, Comprehend Languages: 15, Dimension Travel (Soulworld only): 18, Magic Blast: 10, Matter Manipulation: 15, Mental Blast: 10, Mind Probe: 15, Spirit Drain: 18, Advantage: Hardened Defenses, R#0, Bonuses & Limitations:
- Adaption is only usable with Skills and may only be used for mimicking abilities possessed by the inhabitants of Soulworld
- Cling is only used for attaching the Gem to the owner
- Mind Probe is only usable on victim’s that have been Banished to Soulworld
- Spirit Drain can be used to “Regress” recipients of Mutation
- Spirit Drain is linked to Dimension Travel - when a victim is reduced to 0 Spirit, his “Soul” is banished to Soulworld]
