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Shadowoman
| Dex: 03 | Str: 03 | Bod: 04 | Motivation: Responsibility |
| Int: 04 | Wil: 03 | Min: 04 | Occupation: Occult investigator |
| Inf: 04 | Aur: 03 | Spi: 05 | Resources {or Wealth}: 004 |
| Init: 018 | HP: 020 |
Powers: Darkness (Self-Linked): 08, Dimension Travel (Banishing) Being: 10, Dispersal: 05, Enchantment: 04, Energy Absorption: 10, Flight: 05, Invulnerability: 08, Mental blast: 07
Bonuses and Limitations:
- Dispersal is Contingent on Darkness (Self-Linked)
- Energy Absorption is limited to Darkforce, and perhaps very similar shadow energies
- Dimensional Travel (Banishing) Being is Contingent on her Energy Absorption
- Dimensional Travel (Banishing) Being is only effective against things and entities made of Darkforce, and perhaps very similar shadow energies
- Invulnerability allows for a special Desperation Recovery Roll as soon as it drags back Shadowoman’s BODY to 00 or above, at no Hero Points cost
- Enchantment requires Shadowoman to stay Dispersed within the subject as long as she wants the Enchantment to last
- Enchantment requires all of her Actions to maintain and has but two possible uses:
- to Enchant creatures with Self-Link (Animate dead), Self-Link (Darkness) or similarly powered and sustained by negative or ’dark‘ energy (-2)
- to Enchant a Dimension Travel Power whose destination is the Darkforce Dimension
Skills: Accuracy (Mental blast): 05, Occultist (Identify artefact, Occult knowledge): 04, Thief (Escape artist): 12, Vehicles (Land): 02
Bonuses and Limitations: Thief is a Powered Skill, is Contingent on Dispersal, and only works on Mystical and Mystic-Linked restraints
Advantages: Insta-change, Misc.: Shadowoman is not considered to be a living being for most effects that specifically target those. It was also implied she has the Immortal Advantage.
Connections: Dr. Druid (Low ; since deceased), Cadaver (Low)
Drawbacks: Partial Attack Vulnerability (-1CS RV vs. emotional manipulation), MIA toward Dr. Druid (now inactive), MIA toward Alcohol, Secret Identity, Socially Inept (see “Love of the common people” below), Misc.: Using a mystic ritual (casting time 1 Phase, component the Statuette of Slorioth) Jillian can be bound into or manifested from the Statuette - see “Tether” below.
Tether
Whenever needed, Druid could have Jillian be absorbed into the Bride of Slorioth - a 20-25cm tall golden statue of a woman stepping forward in a long stride. Once she was in, he could release her with another mental effort, though several hours had to pass between absorption and release. While within the statuette, no time passed for Shadowoman - in fact she was unaware that she had been absorbed and trapped into the statuette. She is ’stored‘ in there with her belongings - such as clothes, shoes and jewellery.
The magical operation seemed easy - something in the vicinity of full RAPs using Occultist (Identity Artefact) against an OV/RV of 06/06 might be sufficient to learn how to do it without a roll. However, using the Bride of Slorioth turned out to have subtle deleterious effects - it weakened Druid’s soul and fed the creation of a dark manifestation of his evil, further empowered by Slorioth. The statuette was presumably not sufficient by itself, though, and the core of the corruption was likely the evil deeds of Druid.
The current location of the Bride is unknown - perhaps it is now in Slorioth’s dimension.
Game Stats — DC Adventures
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Shadowoman — Averaged PL 5.6
| STR | STA | AGL | DEX | FGT | INT | AWE | PRE |
| 00 (01) | 00 (02) | 00 | 01 | 01 | 01 | 01 | 01 |
Augmented vitality ● 22 points ● Descriptor: Shade nature
- Enhanced Strength 1, Enhanced Stamina 2, Enhanced Fortitude 4
- Immortality 10 (Limited 1 - doesn’t work if her link to the Darkforce is severed)
- Defensive Roll 1
- Feature (Jillian is not considered a living being for those effects that only affect the living)
Darkforce powers ● 61 points ● Descriptor: Shade nature, Darkforce
- Expanding herself into a darkness field — Insubstantial 2 Linked w/Burst Area 2 Concealment Attack 5 (all Visual senses, Concentration Flaw)
- Darkforce blasts — Ranged Damage 6
- Flight 4, Move-by Action
- Darkforce-proof — Protection 10 and Enhanced Fortitude 10 (both Limited 3 to Darkforce and similar energies), Second Chance (Darkforce)
- Slippery, shadowy, silent — Sleight of hand 18 (+19)
Darkforce dimension interface Array ● 9 points ● Descriptor: Shade nature
- Dark energy infusion — Enhanced trait 4, Affects Only Other, Concentration, Can be applied to any trait with a Descriptor such as Darkforce, Shadow, Dark Energy, Necromancy, Undead, etc.
- Suck back to the Darkforce dimension — Movement 1 (Dimensional travel to Darkforce dimension), Reaction, Attack, Limited 2 (Only affects creatures from the Darkforce dimension or a very similar one)
Close attack 2, Defensive Roll 1, Move-by Action
Second Chance (Darkforce), Ritualist
Athletics 1 (+2), Deception 1 (+2), Expertise (Occultism) 8 (+9), Insight 1 (+2), Perception 3 (+4), Persuasion 1 (+2), Ranged combat (Darkforce blasts) 6 (+7), Sleight of hand 18 (+19), Vehicles 2 (+3) (Limited 2 to common land vehicles)
| Initiative +0 |
| Unarmed +3, Close, Damage 1 |
| Darkforce blasts +7, Ranged, Damage 6 |
| Dodge | 4 | Fortitude | 6 |
| Parry | 2 | Toughness | 3/2* |
| Will | 6 |
Vulnerability Jillian craves companionship and is thus easily manipulated
Identity Weak secret ID
Disability Jillian has some mystical property that makes most people dislike her
Vulnerability Shadowoman can be stored into the Bride of Slorioth without realising it
Addiction Something of an alcohol problem
Trade-off areas Attack & Effect PL 7, Dodge/Toughness PL 4, Parry/Toughness PL 2, Fort & Will PL 6
Point total 126 Abilities 10, Defences 10, Skills 11, Powers 92, Devices 0, Advantages 3. Equiv. PL 9.
Tether
Whenever needed, Druid could have Jillian be absorbed into the Bride of Slorioth - a 20-25cm tall golden statue of a woman stepping forward in a long stride. Once she was in, he could release her with another mental effort, though several hours had to pass between absorption and release. While within the statuette, no time passed for Shadowoman - in fact she was unaware that she had been absorbed and trapped into the statuette. She is ’stored‘ in there with her belongings - such as clothes, shoes and jewellery.
The magical operation seemed easy - something in the vicinity of a DC35 Expertise (Magic) check might be sufficient to learn how to do it. However, using the Bride of Slorioth turned out to have subtle deleterious effects - it weakened Druid’s soul and fed the creation of a dark manifestation of his evil, further empowered by Slorioth. The statuette was presumably not sufficient by itself, though, and the core of the corruption was likely the evil deeds of Druid.
The current location of the Bride is unknown - perhaps it is now in Slorioth’s dimension.
