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Generic Posleen warrior

Category : Other media
Subcategory : Others
Type : Villain
Game System : DC Heroes (Blood of Heroes S.E.)
Notes : Posleen War

Generic Posleen Warrior v0.3

By Mike Winkler

Source of Character: The Posleen War Trilogy by John Ringo

Helper(s): Sébastien Andrivet, David Johnston

Genre: Mock Real

Game Stats — DC Heroes

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Generic Posleen Warrior
Dex: 05 Str: 06 Bod: 06 Motivation: Nihilist
Int: 01 Wil: 05 Min: 02 Occupation: Foot Solder
Inf: 02 Aur: 01 Spi: 08 Resources {or Wealth}: 00
Init: 008 HP: 000

Powers: Cold Immunity: 03, Flame Immunity: 03, Growth: 02, Systemic Antidote: 03, Radiation Immunity: 03, Recall: 14, Claws: 01

Bonuses and Limitations: Growth is Always On and Already Factored In

Skills: Weaponry: 07, Gadgetry: 07

Advantages: Scholar (Genetic programming), Atmosphere Adaptation (S)

Connections: Respective God King (Low)

Drawbacks: Strange Appearance, SPR (Mute)

Equipment:

  • Boma Blade [BODY 07 EV 10]. The monomolecular meter long Boma blade is standard equipment among the Posleen. Regardless of other weapons all non ferals will have such a blade.
  • Many Posleen normal’s will have shotguns [BODY 04, Projectile weapons: 06 (Diminishing), Range: 03, Ammo: 07, R#03, Recommended STR: 02, Advantage : Scattershot, Limitation: Projectile weapons has No Range - use the Range given next instead, Drawback: Very long reload time]
  • One in 20 will have a 2 MM HVM [BODY 06 Projectile Weapons: 08, Ammo: 25]
  • A few will have plasma cannons [BODY 06 Energy Blast: 08, Ammo: 50]
  • Depending on circumstances the Posleen normals mat or may not have reloads for their weapons. In a pinch a warrior will improvise weapons from available raw materials. 

Background

Real name: N/A
Marital Status: N/A
Known Relatives: N/A
Group affiliation: Associated with a ruling god king
Base Of Operations: Mobile
Height: 8‘ Weight: 450 Lbs
Eyes: slitted/ reptilian green Hair: none

Powers and Abilities

The Posleen warrior is a genetically designed killing machine and a congenital idiot. They are 8‘ centaur with a crocodiles head that is built for war. The will fanatically charge an enemy until it is dead or they are. Under most circumstances they have no fear. They are fanatically loyal to their god king always.

The Posleen warriors were genetically programmed long ago by forces unknown (potentially the Alldenet) to build what is needed to invade a world and create a Posleen society. They have no creativity of any kind and without the direction and guidance of a god king will life at the level of a Cro-Magnon. When in large groups and directed by a god king they can build fusion reactors, space ships, and advanced weapons from genetic memory. In most cases (see god king 5 percenters) anything crafted will be a precise duplicate of historical plans.

A Posleen can eat anything, breathe nearly anything, and subsist in all but the most terrible of climates without great difficulty. The can tolerate but do not like sub zero cold. At some point the were engineered to defend against bio weapons

History

The origins of the Posleen are lost to time. The first came into conflict with the Galactics nearly 150 years ago in massive planet sweeping waves. They have invaded hundreds of worlds and killed untold billions in their carnivorous and nearly mindless conquest of the galaxy. There is a definite feeling that in the distant past they were different.

Description

Yellow 8 foot centaurs of doom with no brains and crocodile heads. Difference between individuals in minute

Personality

The Posleen warrior is a xenophobe’s worst nightmare. They are huge, stupid, numerous, and want to eat your children

DC Universe History

Taken as a hold the poilseen invasion could be used in the DCU but some of the Bigs (Superman and the like) would eat them for lunch. Also it would tend to leave the world wrecked. You could have space traveling characters, like Adam Strange or the Hawks, run into the Posleen hoard and have to stop them from reaching Earth. The Posleen warrior can also be used signally in an Omega Men setting as a generic space thug.

New rules

Atmosphere Adaptation (L), (G) or (S)
Cost:
10/25/50
The Atmospheric Adaptation Advantage allows a character to live in a hostile environment as if it were his natural habitat. A character could be Adapted to live under water or in the harshest desert climates. The character will still need to eat sleep and breathe in some form no matter what the adaptation. If a character is adapted to live in a place that is poisonous however s/he must pay 25 points for the greater (G) version instead of 10 for the lesser (L) to be able to breathe normal air as well as the adapted air.

Those with the superior version, (S) of this can breathe any atmosphere at all and can eat anything that provides enough mass. The Atmosphere adaptation can never be used to adapt to an environment that causes more than 5 APs per hour of damage for reasons other than conditions attack. A character could not be atmosphere adapted to live on the sun or to not breathe at all for example.

Animals that can only live in a swamp or in high mountains would be described as the (L)form of this.

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