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Sepulcre
| Dex: 06 | Str: 06 | Bod: 07 | Motivation: Responsibility |
| Int: 04 | Wil: 03 | Min: 06 | Occupation: Bodyguard |
| Inf: 05 | Aur: 04 | Spi: 06 | Resources {or Wealth}: 004 |
| Init: 018 | HP: 050 |
Powers: Claws: 08, Darkness (Self-Linked): 10, Dimension Travel (Banishing) Being: 10, Dispersal: 05, Enchantment: 04, Energy Absorption: 10, Flight: 10, Invulnerability: 10, Mental blast: 10, Stretching: 02
Bonuses and Limitations:
- Dispersal is Contingent on Darkness (Self-Linked)
- Energy Absorption is limited to Darkforce, and perhaps very similar shadow energies
- Dimensional Travel (Banishing) Being is Contingent on her Energy Absorption
- Dimensional Travel (Banishing) Being is only effective against things and entities made of Darkforce, and perhaps very similar shadow energies
- Invulnerability allows for a special Desperation Recovery Roll as soon as it drags back Sepulcre’s BODY to 00 or above, at no Hero Points cost
- Enchantment requires Sepulcre to stay Dispersed within the subject as long as she wants the Enchantment to last
- Enchantment requires all of her Actions to maintain and has but two possible uses:
- to Enchant creatures with Self-Link (Animate dead), Self-Link (Darkness) or similarly powered and sustained by negative or ’dark‘ energy (-2)
- to Enchant a Dimension Travel Power whose destination is the Darkforce Dimension
Skills: Accuracy (Mental blast): 05, Occultist: 05, Thief (Escape artist): 12, Vehicles (Land): 02
Bonuses and Limitations: Thief is a Powered Skill, is Contingent on Dispersal, and only works on Mystical and Mystic-Linked restraints
Advantages: Insta-change, Misc.: Sepulcre is not considered to be a living being for most effects that specifically target those. It was also implied she has the Immortal Advantage.
Connections: Cadaver (Low)
Drawbacks: Partial Attack Vulnerability (-1CS RV vs. emotional manipulation), MIA toward Dr. Druid, MIA toward Alcohol, Secret Identity, Socially Inept. After accepting the Roxxon offer, she gets the Exile (involuntary) Drawback.
Game Stats — DC Adventures
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Sepulcre — Averaged PL 9.6
| STR | STA | AGL | DEX | FGT | INT | AWE | PRE |
| 00 (05) | 00 (05) | 01 (02) | 02 | 04 | 01 | 01 | 01 |
Augmented vitality ● 20 points ● Descriptor: Shade nature
- Enhanced Strength 5, Enhanced Stamina 5, Enhanced Agility 1, Enhanced Fortitude 5
- Immortality 10 (Limited 1 - doesn’t work if her link to the Darkforce is severed)
- Defensive Roll 2
- Feature (can instantly change to her costume), Feature (Jillian is not considered a living being for those effects that only affect the living)
Darkforce powers ● 83 points ● Descriptor: Shade nature, Darkforce
- Expanding herself into a darkness field — Insubstantial 2 Linked w/Burst Area 2 Concealment Attack 5 (all Visual senses, Concentration Flaw)
- Darkforce blasts — Ranged Damage 9
- Giant clawed hands — Strength-based Close Slashing Damage 3
- Elongated arms or shadow tendrils — Improved grab, Elongation 2
- Flight 9, Move-by Action
- Darkforce-proof — Protection 10 and Enhanced Fortitude 10 (both Limited 3 to Darkforce and similar energies), Second Chance (Darkforce)
- Slippery, shadowy, silent — Sleight of hand 18 (+19)
Darkforce dimension interface Array ● 9 points ● Descriptor: Shade nature
- Dark energy infusion — Enhanced trait 4, Affects Only Other, Concentration, Can be applied to any trait with a Descriptor such as Darkforce, Shadow, Dark Energy, Necromancy, Undead, etc.
- Suck back to the Darkforce dimension — Movement 1 (Dimensional travel to Darkforce dimension), Reaction, Attack, Limited 2 (Only affects creatures from the Darkforce dimension or a very similar one)
Close attack 2, Defensive Roll 2 (3), Move-by Action
Second Chance (Darkforce), Ritualist
Athletics 2 (+7), Deception 2 (+3), Expertise (Occultism) 8 (+9), Insight 2 (+3), Perception 3 (+4), Persuasion 1 (+2), Ranged combat (Darkforce blasts) 6 (+8), Sleight of hand 18 (+19), Vehicles 2 (+3) (Limited 2 to common land vehicles)
| Initiative +2 |
| Unarmed +10, Close (Elongated 2), Damage 5 |
| Giant claws +10, Close (Elongated 2), Damage 8 Slashing |
| Darkforce blasts +8, Ranged, Damage 9 |
| Dodge | 10 | Fortitude | 10 |
| Parry | 10 | Toughness | 8/5* |
| Will | 8 |
Vulnerability Jillian craves companionship and is thus easily manipulated
Identity Weak secret ID
Disability Jillian has some mystical property that makes most people dislike her
Exile For several years Jillian fled the US and worked for Roxxon to avoid registration
Addiction Something of an alcohol problem
Trade-off areas Attack & Effect PL 9, Dodge/Toughness PL 9, Parry/Toughness PL 9, Fort & Will PL 9
Point total 169 Abilities 20, Defences 21, Skills 11, Powers 112, Devices 0, Advantages 5. Equiv. PL 12.
