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Character Sheet

Black Queen

Category : Games
Subcategory : Game conversions
Type : Villain
Game System : DC Heroes (Blood of Heroes S.E.)
Black Queen (Foundation RPG) v1

Black Queen (Foundation RPG) v1

By Sébastien Andrivet (MEGS adaptation) from a Eric Metcalf Foundation writeup

Source of Character: The Foundation RPG. It was IIRC the first d20 super-heroes themed game to be released, so as a wink toward that we have a handful of NPCs from that book on WORG.

Game Stuff

Black Queen

Dex: 06 Str: 03 Bod: 04 Motivation: Thrill
Int: 05 Wil: 04 Min: 04 Occupation : Criminal
Inf: 05 Aur: 04 Spi: 04 Resources {or Wealth} : 006
Init: 021 HP: 040
Skills: Charisma (Intimidation): 05, Martial artist*: 06, Thief: 05, Weaponry (Melee): 07
Advantages: Leadership, Lightning reflexes
Connections: Shadow Empire (High)
Drawbacks: None
Equipment: Midnight Blade [BODY 15, EV 04 (07 w/Martial arts), Energy blast: 06, Force field: 04. Bonus: Can Attack Thru Force Field ; Limitation: Force field is Self Only (-2)]

Background


Marital status: Unknown
Known relatives: None
Group Affiliation: Shadow Empire
Base of operations: Mobile
Height: 5'10" Weight : 130lbs Age: 27
Eyes: Blue Hair: Chestnut brown

Powers and Abilities

The Black Queen is a very proficient streetfighter and swordfighter. She uses a magical blade that can shoot black force blasts or erect a magical screen around her.

History:

No one knows where or how Cassandra Grafter found the black sword that gave her powers. She claims not to remember her life before she gained the blade. The Black King found her working as a secretive assassin, using the powers of her sword to kill. He was very attracted toward her, and promised her power and wealth to work for him. She accepted, and never regretted her choice.

During her operations against the superhero group the Guardians, she became attracted to its leader Mindstar, but she's focused that into a greater desire to defeat the Guardians, rather than trying to save him from the others.

Description:

See peekchur.

Personality

Neutral Evil, apparently.

DC Universe History:

The Shadow Empire is your basic conspiracy with operatives themed after chess pieces ; it is probably better to take its members and turn them into henchmen for whatever typical conspiracy you use in your campaign.