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Mad Dog
| Dex: 09 | Str: 08 | Bod: 08 | Motivation: Psycho |
| Int: 03 | Wil: 06 | Min: 02 | Occupation: Merc |
| Inf: 04 | Aur: 04 | Spi: 02 | Resources {or Wealth}: 04 |
| Init: 018 | HP: 040 |
Powers: Analytical smell/tracking scent: 08, Claws: 09, Extended hearing: 06, Invulnerability*: 08, Mind field: 06, Poison touch: 10, Running: 05
Bonuses and Limitations:
- Mind field is Self Only (-2) and Always On (-0)
- Poison touch can only be used if Mad Dog gets RAPs with his bite (his Claws power)
Skills: Acrobatics*: 09, Charisma (intimidation, persuasion): 06, Military science: 06, Vehicles (land, air): 06, Weaponry (firearms): 04
Advantages: Iron Nerves, Lightning Reflexes
Drawbacks: MIA toward overconfidence, MPI, Catastrophic Rage, Unluck
