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Forsa (Ultraverse comics) (Hardcase ally)

Forsa


Power Level:
Game system: DC Heroes Role-Playing Game

Context

Forsa was one of the earliest super-heroes in Malibu Comics’ 1993-1995 super-hero setting, the Ultraverse. For context, you should first read the first Hardcase character profile, covering the Squad era.


Background

  • Real Name: Carlos Jimenez.
  • Marital Status: Married.
  • Known Relatives: Wife (deceased), two kids (presumably deceased).
  • Group Affiliation: The Squad.
  • Base Of Operations: Los Angeles.
  • Height: 5’8” Weight: 150 lbs.
  • Eyes: Brown Hair: Black


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Powers and Abilities

Forsa is a telekinetic, whose control never got to be very elaborate. He can :

  • “Hold” opponents (in DC Heroes RPG terms, Glue).
  • Launch objects and opponents high in the air against their will. Forsa could shoot a car 80ft up.
  • Enable the Squad to drop long distances unharmed (by giving them all 1 or 2 APs of Jumping with the Catfall Bonus).

History

Carlos Jimenez was a mechanic who lived and worked in West Covina . His dreams were simple : he wanted to provide for his family. However, his pay was barely sufficient to support his wife and kids.

One day, while using the car lift so he could see the underside of a car, the car was thrown several stories high through the roof. It then fell back onto the lift. Jimenez was fired, even though he swore it wasn’t his fault.

When he got home, he made the couch he was on accidentally jump in the air. Carlos soon realised he could lift objects in the air with is mind. He saw a way out of his financial problems, and called a TV station to demonstrate his abilities and somehow earn money.


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Squad

Mr. Jimenez was one of four persons who went public at the same time about super-abilities. Among the four, Tom Hawke upstaged everyone. But he contacted the other three to form a team to maximise monetisation. Carlos, agreed, as did Linda Warren and Jamal Blass. They became Hardcase, Forsa, Starburst and DJ Blast.

The Squad went to work as comic-book-like ultraheroes. They hit some street gangs hard, and had success as well as a taste of failure.

The city, with whom they worked most closely, organised with heavy support from the LAPD successful interventions against crack houses and in hostage situations. But most of the time, they did PR work.

The Squad’s true test came with the LA riots after the Rodney King verdict . Although the city would rather have them stay put, they did everything they could to stop rioting and looting.

Death of the Squad

The Squad was then at the height of its success ; so hot, in fact, that the tabloids started running highly lurid stories about them (including outrageous lies by Starburst’s ex). That was when NM-E, Rex Mundi’s eliminator of ultras, found them.

The Squad was unaware that either Mundi or the extremely powerful NM-E existed. Thus, they were taken completely by surprise. 15 people present at Forsa’s housewarming party were dead before they could react, including most of Jimenez’s family.

NM-E performed admirably. It clobbered Hardcase, put Starburst into a coma, impaled Forsa and sheared him in two, and gutted DJ Blast with chaingun  fire.

Post-mortem

However, DJ Blast told Hardcase to jump clear while holding Starburst. He then detonated himself at the feet of NM-E, releasing all of his potential energy. This blew to pieces a creature that later proved to be able to take Prime’s mightiest blows.

With the destruction of NM-E, the death of the Squad insured that the new generation of ultras could appear without being almost immediately destroyed by Mundi.

The comatose Starburst, and Forsa’s corpse, were taken by agents from Aladdin, a shady governmental agency. The part of Starburst’s brain that commanded her superpowers was taken and implanted in another woman, who would become Choice. The still living parts of Forsa were also spliced into Choice’s brain.

While this act gave Choice her powers, it violated the bodies of the heroes and probably ensured that Starburst would never wake up from her coma.


Description

See illustrations.


Personality

Carlos Jimenez is a blue collar, working man from a poor part of the town. He loves his family. He also wants to stand up for the poor in the L.A. area and help them get rid of crime.

Forsa was courageous and altruistic, even though he was just an ordinary Joe with an odd power.


Quotes

“The rich areas already get lots of attention, it’s time our neighborhoods did, too !”


DC Universe History

See Hardcase (post-NME) writeup.



Game Stats — DC Heroes RPG Print Friendly

Tell me more about the game stats

Forsa

Dex: 03 Str: 02 Bod: 03 Motivation: Uphold good
Int: 04 Wil: 04 Min: 03 Occupation: Hero
Inf: 03 Aur: 04 Spi: 04 Resources {or Wealth}: 006
Init: 010 HP: 020

Powers:
Attraction/Repulsion: 09, Jumping: 05, Glue: 07

Bonuses and Limitations:

  • Jumping is Usable on Others (said others subtracting their weight from the distance jumped).
  • Jumping is Only Usable on Others.
  • Jumping has the Catfall Bonus.
  • Attraction/Repulsion is Repulsion Only.
  • Repulsion can combine vertical and horizontal displacement (eg, if he gets 8 RAPs on a person weighing 2 APs, he could for instance launch that person 3 APs away and 3 APs high).

Skills:
Vehicles (Land): 03

Bonuses and Limitations:
Vehicles (Land) include the Repair bonus (+1).

Advantages:
Language (Spanish), Popularity.

Connections:
LAPD (Low).

Drawbacks:
Limelight, Public ID.

By Sébastien Andrivet.

Source of Character: Ultraverse.

Helper(s): Gareth Lewis, Black Adam.

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